1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * kappenh |
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24 | * Co-authors: |
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25 | * ... |
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26 | * |
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27 | */ |
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28 | |
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29 | #include "Highscore.h" |
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30 | |
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31 | #include "core/CoreIncludes.h" |
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32 | #include "core/config/ConfigValueIncludes.h" |
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33 | #include "core/singleton/ScopedSingletonIncludes.h" |
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34 | #include "infos/PlayerInfo.h" |
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35 | #include "util/Convert.h" |
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36 | |
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37 | namespace orxonox |
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38 | { |
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39 | ManageScopedSingleton(Highscore, ScopeID::ROOT, false); |
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40 | RegisterClassNoArgs(Highscore); |
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41 | |
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42 | Highscore::Highscore() |
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43 | { |
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44 | RegisterObject(Highscore); |
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45 | this->setConfigValues(); |
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46 | } |
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47 | |
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48 | /** |
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49 | * @brief set the config values in the orxonox.ini file |
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50 | */ |
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51 | void Highscore::setConfigValues() |
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52 | { |
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53 | SetConfigValue(highscores_, std::vector<std::string>()).description("Highscores saved as vector"); |
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54 | } |
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55 | |
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56 | /** |
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57 | * @brief Returns highest score of given game, if exists. |
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58 | * Else returns -1. |
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59 | */ |
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60 | int Highscore::getHighestScoreOfGame(const std::string& game) |
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61 | { |
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62 | const std::string delimiter = "./."; //score save as "Playername./.game./.score" |
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63 | int best = -1; |
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64 | //check for the highest Score of given game |
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65 | for (std::string score : this->highscores_) |
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66 | { |
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67 | //filter the game string from given highscore |
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68 | score.erase(0, score.find(delimiter) + delimiter.length()); |
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69 | if (game.compare(score.substr(0,score.find(delimiter))) == 0) |
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70 | { |
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71 | score.erase(0, score.find(delimiter) + delimiter.length()); |
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72 | int possibleBest = multi_cast<int>(score); |
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73 | if (possibleBest > best) |
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74 | best = possibleBest; |
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75 | } |
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76 | } |
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77 | |
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78 | return best; |
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79 | |
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80 | } |
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81 | |
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82 | /** |
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83 | * @brief stores a new highscore in the orxonox.ini file if the new score is better than the highest score so far. |
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84 | */ |
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85 | void Highscore::storeScore(const std::string& level, int points, PlayerInfo* player) |
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86 | { |
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87 | if (points > this->getHighestScoreOfGame(level)) |
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88 | { |
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89 | ModifyConfigValue(highscores_, add, player->getName() + "./." + level + "./." + multi_cast<std::string>(points)); |
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90 | } |
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91 | } |
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92 | } |
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