[2072] | 1 | /* |
---|
| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
| 3 | * > www.orxonox.net < |
---|
| 4 | * |
---|
| 5 | * |
---|
| 6 | * License notice: |
---|
| 7 | * |
---|
| 8 | * This program is free software; you can redistribute it and/or |
---|
| 9 | * modify it under the terms of the GNU General Public License |
---|
| 10 | * as published by the Free Software Foundation; either version 2 |
---|
| 11 | * of the License, or (at your option) any later version. |
---|
| 12 | * |
---|
| 13 | * This program is distributed in the hope that it will be useful, |
---|
| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
| 16 | * GNU General Public License for more details. |
---|
| 17 | * |
---|
| 18 | * You should have received a copy of the GNU General Public License |
---|
| 19 | * along with this program; if not, write to the Free Software |
---|
| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
| 21 | * |
---|
| 22 | * Author: |
---|
| 23 | * Fabian 'x3n' Landau |
---|
| 24 | * Co-authors: |
---|
| 25 | * ... |
---|
| 26 | * |
---|
| 27 | */ |
---|
| 28 | |
---|
| 29 | #ifndef _LevelManager_H__ |
---|
| 30 | #define _LevelManager_H__ |
---|
| 31 | |
---|
| 32 | #include "OrxonoxPrereqs.h" |
---|
| 33 | |
---|
[3196] | 34 | #include <cassert> |
---|
[2072] | 35 | #include <list> |
---|
[3304] | 36 | #include <string> |
---|
[3370] | 37 | |
---|
| 38 | #include "util/Singleton.h" |
---|
[3280] | 39 | #include "core/OrxonoxClass.h" |
---|
[2072] | 40 | |
---|
[3280] | 41 | // tolua_begin |
---|
[2072] | 42 | namespace orxonox |
---|
| 43 | { |
---|
[2171] | 44 | class _OrxonoxExport LevelManager |
---|
[3280] | 45 | // tolua_end |
---|
[3370] | 46 | : public Singleton<LevelManager>, public OrxonoxClass |
---|
[3280] | 47 | { // tolua_export |
---|
[3370] | 48 | friend class Singleton<LevelManager>; |
---|
[2072] | 49 | public: |
---|
| 50 | LevelManager(); |
---|
| 51 | virtual ~LevelManager(); |
---|
| 52 | |
---|
[3280] | 53 | void setConfigValues(); |
---|
| 54 | |
---|
[2072] | 55 | void requestActivity(Level* level); |
---|
| 56 | void releaseActivity(Level* level); |
---|
| 57 | Level* getActiveLevel(); |
---|
| 58 | |
---|
[3280] | 59 | void setDefaultLevel(const std::string& levelName); //tolua_export |
---|
[3370] | 60 | const std::string& getDefaultLevel() const; //tolua_export |
---|
| 61 | void compileAvailableLevelList(); //tolua_export |
---|
[6417] | 62 | const std::string& getAvailableLevelListItem(unsigned int index) const; //tolua_export |
---|
[3280] | 63 | |
---|
[3370] | 64 | static LevelManager& getInstance() { return Singleton<LevelManager>::getInstance(); } // tolua_export |
---|
[2072] | 65 | |
---|
| 66 | private: |
---|
| 67 | LevelManager(const LevelManager&); |
---|
| 68 | |
---|
| 69 | void activateNextLevel(); |
---|
| 70 | |
---|
| 71 | std::list<Level*> levels_s; |
---|
[3370] | 72 | std::vector<std::string> availableLevels_; |
---|
[3196] | 73 | |
---|
[3280] | 74 | // config values |
---|
| 75 | std::string defaultLevelName_; |
---|
| 76 | |
---|
[3370] | 77 | static LevelManager* singletonPtr_s; |
---|
[3280] | 78 | }; // tolua_export |
---|
| 79 | } // tolua_export |
---|
[2072] | 80 | |
---|
| 81 | #endif /* _LevelManager_H__ */ |
---|