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source: code/trunk/src/orxonox/Main.cc @ 10032

Last change on this file since 10032 was 9667, checked in by landauf, 11 years ago

merged core6 back to trunk

  • Property svn:eol-style set to native
File size: 4.2 KB
RevLine 
[612]1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
[1293]3 *                    > www.orxonox.net <
[612]4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Benjamin Knecht <beni_at_orxonox.net>, (C) 2007
[1755]24 *      Reto Grieder
[612]25 *   Co-authors:
26 *      ...
27 *
28 */
[5693]29
[3196]30/**
31@file
32@brief
[5929]33    The main function of Orxonox (but not the entry point of the program!)
[3196]34*/
[612]35
[7431]36#include "Main.h"
[612]37
[9667]38#include "core/config/CommandLineParser.h"
[2896]39#include "core/Game.h"
[5695]40#include "core/LuaState.h"
[612]41
[5693]42namespace orxonox
[622]43{
[7401]44    SetCommandLineSwitch(console).information("Start in console mode (text IO only)");
45    SetCommandLineSwitch(server).information("Start in server mode");
46    SetCommandLineSwitch(client).information("Start in client mode");
47    SetCommandLineSwitch(dedicated).information("Start in dedicated server mode");
48    SetCommandLineSwitch(standalone).information("Start in standalone mode");
49    SetCommandLineSwitch(dedicatedClient).information("Start in dedicated client mode");
50
[7801]51    /* ADD masterserver command */
52    SetCommandLineSwitch(masterserver).information("Start in masterserver mode");
53
[7401]54    SetCommandLineArgument(generateDoc, "")
55        .information("Generates a Doxygen file from things like SetConsoleCommand");
56
[5693]57    /**
58    @brief
[5929]59        Starting point of orxonox (however not the entry point of the program!)
[5693]60    */
61    int main(const std::string& strCmdLine)
[2103]62    {
[8858]63        orxout(internal_status) << "entering orxonox::main()" << endl;
64        orxout(internal_info) << "command line: " << strCmdLine << endl;
65
66        orxout(internal_info) << "creating Game object:" << endl;
[5693]67        Game* game = new Game(strCmdLine);
[8858]68        orxout(user_status) << "Finished initialization" << endl;
[2103]69
[9550]70        if (CommandLineParser::getValue("generateDoc").get<std::string>().empty())
[7401]71        {
[8858]72            orxout(internal_info) << "preparing game states" << endl;
73
[7801]74            /* TODO make this clear */
[7401]75            game->setStateHierarchy(
76            "root"
77            " graphics"
78            "  mainMenu"
79            "  standalone,server,client"
80            "   level"
[7801]81            " server,client,masterserver"
[7401]82            "  level"
83            );
[2710]84
[7401]85            game->requestState("root");
[3370]86
[7401]87            // Some development hacks (not really, but in the future, these calls won't make sense anymore)
[9550]88            if (CommandLineParser::getValue("standalone").get<bool>())
[7401]89                Game::getInstance().requestStates("graphics, standalone, level");
[9550]90            else if (CommandLineParser::getValue("server").get<bool>())
[7401]91                Game::getInstance().requestStates("graphics, server, level");
[9550]92            else if (CommandLineParser::getValue("client").get<bool>())
[7401]93                Game::getInstance().requestStates("graphics, client, level");
[9550]94            else if (CommandLineParser::getValue("dedicated").get<bool>())
[7401]95                Game::getInstance().requestStates("server, level");
[9550]96            else if (CommandLineParser::getValue("dedicatedClient").get<bool>())
[7401]97                Game::getInstance().requestStates("client, level");
[7801]98            /* ADD masterserver command */
[9550]99            else if (CommandLineParser::getValue("masterserver").get<bool>())
[7801]100                Game::getInstance().requestStates("masterserver");
[7401]101            else
102            {
[9550]103                if (!CommandLineParser::getValue("console").get<bool>())
[7401]104                    Game::getInstance().requestStates("graphics, mainMenu");
105            }
106
[8858]107            orxout(internal_info) << "starting game" << endl;
[7401]108            game->run();
[6105]109        }
[5781]110
[5693]111        delete game;
[2716]112
[5693]113        return 0;
114    }
[612]115}
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