[612] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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[1293] | 3 | * > www.orxonox.net < |
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[612] | 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Benjamin Knecht <beni_at_orxonox.net>, (C) 2007 |
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[1755] | 24 | * Reto Grieder |
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[612] | 25 | * Co-authors: |
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| 26 | * ... |
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| 27 | * |
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| 28 | */ |
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[5693] | 29 | |
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[3196] | 30 | /** |
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| 31 | @file |
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| 32 | @brief |
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[5929] | 33 | The main function of Orxonox (but not the entry point of the program!) |
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[3196] | 34 | */ |
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[612] | 35 | |
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[7431] | 36 | #include "Main.h" |
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[612] | 37 | |
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[10624] | 38 | #include "core/commandline/CommandLineIncludes.h" |
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[2896] | 39 | #include "core/Game.h" |
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[5695] | 40 | #include "core/LuaState.h" |
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[612] | 41 | |
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[5693] | 42 | namespace orxonox |
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[622] | 43 | { |
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[7401] | 44 | SetCommandLineSwitch(console).information("Start in console mode (text IO only)"); |
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| 45 | SetCommandLineSwitch(server).information("Start in server mode"); |
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| 46 | SetCommandLineSwitch(client).information("Start in client mode"); |
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| 47 | SetCommandLineSwitch(dedicated).information("Start in dedicated server mode"); |
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| 48 | SetCommandLineSwitch(standalone).information("Start in standalone mode"); |
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| 49 | SetCommandLineSwitch(dedicatedClient).information("Start in dedicated client mode"); |
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| 50 | |
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[7801] | 51 | /* ADD masterserver command */ |
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| 52 | SetCommandLineSwitch(masterserver).information("Start in masterserver mode"); |
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| 53 | |
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[7401] | 54 | SetCommandLineArgument(generateDoc, "") |
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| 55 | .information("Generates a Doxygen file from things like SetConsoleCommand"); |
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| 56 | |
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[5693] | 57 | /** |
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| 58 | @brief |
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[5929] | 59 | Starting point of orxonox (however not the entry point of the program!) |
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[5693] | 60 | */ |
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| 61 | int main(const std::string& strCmdLine) |
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[2103] | 62 | { |
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[8858] | 63 | orxout(internal_status) << "entering orxonox::main()" << endl; |
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| 64 | orxout(internal_info) << "command line: " << strCmdLine << endl; |
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| 65 | |
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| 66 | orxout(internal_info) << "creating Game object:" << endl; |
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[5693] | 67 | Game* game = new Game(strCmdLine); |
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[8858] | 68 | orxout(user_status) << "Finished initialization" << endl; |
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[2103] | 69 | |
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[9550] | 70 | if (CommandLineParser::getValue("generateDoc").get<std::string>().empty()) |
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[7401] | 71 | { |
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[8858] | 72 | orxout(internal_info) << "preparing game states" << endl; |
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| 73 | |
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[7801] | 74 | /* TODO make this clear */ |
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[7401] | 75 | game->setStateHierarchy( |
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| 76 | "root" |
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| 77 | " graphics" |
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| 78 | " mainMenu" |
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| 79 | " standalone,server,client" |
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| 80 | " level" |
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[7801] | 81 | " server,client,masterserver" |
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[7401] | 82 | " level" |
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| 83 | ); |
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[2710] | 84 | |
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[7401] | 85 | game->requestState("root"); |
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[3370] | 86 | |
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[7401] | 87 | // Some development hacks (not really, but in the future, these calls won't make sense anymore) |
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[9550] | 88 | if (CommandLineParser::getValue("standalone").get<bool>()) |
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[7401] | 89 | Game::getInstance().requestStates("graphics, standalone, level"); |
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[9550] | 90 | else if (CommandLineParser::getValue("server").get<bool>()) |
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[7401] | 91 | Game::getInstance().requestStates("graphics, server, level"); |
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[9550] | 92 | else if (CommandLineParser::getValue("client").get<bool>()) |
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[7401] | 93 | Game::getInstance().requestStates("graphics, client, level"); |
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[9550] | 94 | else if (CommandLineParser::getValue("dedicated").get<bool>()) |
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[7401] | 95 | Game::getInstance().requestStates("server, level"); |
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[9550] | 96 | else if (CommandLineParser::getValue("dedicatedClient").get<bool>()) |
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[7401] | 97 | Game::getInstance().requestStates("client, level"); |
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[7801] | 98 | /* ADD masterserver command */ |
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[9550] | 99 | else if (CommandLineParser::getValue("masterserver").get<bool>()) |
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[7801] | 100 | Game::getInstance().requestStates("masterserver"); |
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[7401] | 101 | else |
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| 102 | { |
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[9550] | 103 | if (!CommandLineParser::getValue("console").get<bool>()) |
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[7401] | 104 | Game::getInstance().requestStates("graphics, mainMenu"); |
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| 105 | } |
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| 106 | |
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[8858] | 107 | orxout(internal_info) << "starting game" << endl; |
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[7401] | 108 | game->run(); |
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[6105] | 109 | } |
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[5781] | 110 | |
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[5693] | 111 | delete game; |
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[2716] | 112 | |
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[5693] | 113 | return 0; |
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| 114 | } |
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[612] | 115 | } |
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