[612] | 1 | /* |
---|
| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
[1293] | 3 | * > www.orxonox.net < |
---|
[612] | 4 | * |
---|
| 5 | * |
---|
| 6 | * License notice: |
---|
| 7 | * |
---|
| 8 | * This program is free software; you can redistribute it and/or |
---|
| 9 | * modify it under the terms of the GNU General Public License |
---|
| 10 | * as published by the Free Software Foundation; either version 2 |
---|
| 11 | * of the License, or (at your option) any later version. |
---|
| 12 | * |
---|
| 13 | * This program is distributed in the hope that it will be useful, |
---|
| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
| 16 | * GNU General Public License for more details. |
---|
| 17 | * |
---|
| 18 | * You should have received a copy of the GNU General Public License |
---|
| 19 | * along with this program; if not, write to the Free Software |
---|
| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
| 21 | * |
---|
| 22 | * Author: |
---|
| 23 | * Benjamin Knecht <beni_at_orxonox.net>, (C) 2007 |
---|
[1755] | 24 | * Reto Grieder |
---|
[612] | 25 | * Co-authors: |
---|
| 26 | * ... |
---|
| 27 | * |
---|
| 28 | */ |
---|
[2873] | 29 | |
---|
[3196] | 30 | /** |
---|
| 31 | @file |
---|
| 32 | @brief |
---|
| 33 | Entry point of the program. |
---|
| 34 | */ |
---|
[612] | 35 | |
---|
[3196] | 36 | #include "OrxonoxPrereqs.h" |
---|
[3323] | 37 | #include "SpecialConfig.h" |
---|
[612] | 38 | |
---|
[3323] | 39 | #ifdef ORXONOX_USE_WINMAIN |
---|
| 40 | # ifndef WIN32_LEAN_AND_MEAN |
---|
| 41 | # define WIN32_LEAN_AND_MEAN |
---|
| 42 | # endif |
---|
| 43 | #include <windows.h> |
---|
| 44 | #endif |
---|
| 45 | |
---|
[1891] | 46 | #include "util/Debug.h" |
---|
[3280] | 47 | #include "util/Exception.h" |
---|
[3370] | 48 | #include "core/CommandLine.h" |
---|
[2896] | 49 | #include "core/Game.h" |
---|
[612] | 50 | |
---|
[3370] | 51 | SetCommandLineSwitch(console).information("Start in console mode (text IO only)"); |
---|
| 52 | // Shortcuts for easy direct loading |
---|
| 53 | SetCommandLineSwitch(server).information("Start in server mode"); |
---|
| 54 | SetCommandLineSwitch(client).information("Start in client mode"); |
---|
| 55 | SetCommandLineSwitch(dedicated).information("Start in dedicated server mode"); |
---|
| 56 | SetCommandLineSwitch(standalone).information("Start in standalone mode"); |
---|
| 57 | |
---|
[2896] | 58 | /* |
---|
| 59 | @brief |
---|
| 60 | Main method. Game starts here (except for static initialisations). |
---|
| 61 | */ |
---|
[3196] | 62 | #ifdef ORXONOX_USE_WINMAIN |
---|
| 63 | INT WINAPI WinMain(HINSTANCE hInst, HINSTANCE, LPSTR strCmdLine, INT) |
---|
| 64 | #else |
---|
[1755] | 65 | int main(int argc, char** argv) |
---|
[3196] | 66 | #endif |
---|
[622] | 67 | { |
---|
[3280] | 68 | using namespace orxonox; |
---|
| 69 | |
---|
| 70 | Game* game = 0; |
---|
| 71 | try |
---|
[2103] | 72 | { |
---|
[3323] | 73 | #ifndef ORXONOX_USE_WINMAIN |
---|
| 74 | std::string strCmdLine; |
---|
| 75 | for (int i = 1; i < argc; ++i) |
---|
| 76 | strCmdLine += argv[i] + std::string(" "); |
---|
| 77 | #endif |
---|
| 78 | game = new Game(strCmdLine); |
---|
[2103] | 79 | |
---|
[3280] | 80 | game->setStateHierarchy( |
---|
[2896] | 81 | "root" |
---|
| 82 | " graphics" |
---|
| 83 | " mainMenu" |
---|
| 84 | " standalone" |
---|
| 85 | " level" |
---|
| 86 | " server" |
---|
| 87 | " level" |
---|
| 88 | " client" |
---|
| 89 | " level" |
---|
| 90 | " dedicated" |
---|
| 91 | " level" |
---|
| 92 | " ioConsole" |
---|
| 93 | ); |
---|
[2710] | 94 | |
---|
[3280] | 95 | game->requestState("root"); |
---|
[3370] | 96 | |
---|
| 97 | // Some development hacks (not really, but in the future, this calls won't make sense anymore) |
---|
| 98 | if (CommandLine::getValue("standalone").getBool()) |
---|
| 99 | Game::getInstance().requestStates("graphics, standalone, level"); |
---|
| 100 | else if (CommandLine::getValue("server").getBool()) |
---|
| 101 | Game::getInstance().requestStates("graphics, server, level"); |
---|
| 102 | else if (CommandLine::getValue("client").getBool()) |
---|
| 103 | Game::getInstance().requestStates("graphics, client, level"); |
---|
| 104 | else if (CommandLine::getValue("dedicated").getBool()) |
---|
| 105 | Game::getInstance().requestStates("dedicated, level"); |
---|
| 106 | else if (CommandLine::getValue("console").getBool()) |
---|
| 107 | Game::getInstance().requestStates("ioConsole"); |
---|
| 108 | else |
---|
| 109 | Game::getInstance().requestStates("graphics, mainMenu"); |
---|
[3280] | 110 | } |
---|
| 111 | catch (const std::exception& ex) |
---|
| 112 | { |
---|
| 113 | COUT(0) << "Orxonox failed to initialise: " << ex.what() << std::endl; |
---|
| 114 | COUT(0) << "Terminating program." << std::endl; |
---|
| 115 | return 1; |
---|
| 116 | } |
---|
| 117 | catch (...) |
---|
| 118 | { |
---|
| 119 | COUT(0) << "Orxonox failed to initialise: " << std::endl; |
---|
| 120 | COUT(0) << "Terminating program." << std::endl; |
---|
| 121 | return 1; |
---|
| 122 | } |
---|
[2927] | 123 | |
---|
[3280] | 124 | game->run(); |
---|
| 125 | delete game; |
---|
[2716] | 126 | |
---|
[1755] | 127 | return 0; |
---|
[612] | 128 | } |
---|