[612] | 1 | /* |
---|
| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
[1293] | 3 | * > www.orxonox.net < |
---|
[612] | 4 | * |
---|
| 5 | * |
---|
| 6 | * License notice: |
---|
| 7 | * |
---|
| 8 | * This program is free software; you can redistribute it and/or |
---|
| 9 | * modify it under the terms of the GNU General Public License |
---|
| 10 | * as published by the Free Software Foundation; either version 2 |
---|
| 11 | * of the License, or (at your option) any later version. |
---|
| 12 | * |
---|
| 13 | * This program is distributed in the hope that it will be useful, |
---|
| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
| 16 | * GNU General Public License for more details. |
---|
| 17 | * |
---|
| 18 | * You should have received a copy of the GNU General Public License |
---|
| 19 | * along with this program; if not, write to the Free Software |
---|
| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
| 21 | * |
---|
| 22 | * Author: |
---|
| 23 | * Benjamin Knecht <beni_at_orxonox.net>, (C) 2007 |
---|
[1755] | 24 | * Reto Grieder |
---|
[612] | 25 | * Co-authors: |
---|
| 26 | * ... |
---|
| 27 | * |
---|
| 28 | */ |
---|
[5693] | 29 | |
---|
[3196] | 30 | /** |
---|
| 31 | @file |
---|
| 32 | @brief |
---|
[5929] | 33 | The main function of Orxonox (but not the entry point of the program!) |
---|
[3196] | 34 | */ |
---|
[612] | 35 | |
---|
[3196] | 36 | #include "OrxonoxPrereqs.h" |
---|
[612] | 37 | |
---|
[6021] | 38 | #include "core/CommandLineParser.h" |
---|
[2896] | 39 | #include "core/Game.h" |
---|
[5695] | 40 | #include "core/LuaState.h" |
---|
[5781] | 41 | #include "ToluaBindOrxonox.h" |
---|
[7163] | 42 | #include "ToluaBindNetwork.h" |
---|
[5693] | 43 | #include "Main.h" |
---|
[612] | 44 | |
---|
[5781] | 45 | DeclareToluaInterface(Orxonox); |
---|
[7163] | 46 | DeclareToluaInterface(Network); |
---|
[5781] | 47 | |
---|
[5693] | 48 | namespace orxonox |
---|
[622] | 49 | { |
---|
[7401] | 50 | SetCommandLineSwitch(console).information("Start in console mode (text IO only)"); |
---|
| 51 | SetCommandLineSwitch(server).information("Start in server mode"); |
---|
| 52 | SetCommandLineSwitch(client).information("Start in client mode"); |
---|
| 53 | SetCommandLineSwitch(dedicated).information("Start in dedicated server mode"); |
---|
| 54 | SetCommandLineSwitch(standalone).information("Start in standalone mode"); |
---|
| 55 | SetCommandLineSwitch(dedicatedClient).information("Start in dedicated client mode"); |
---|
| 56 | |
---|
| 57 | SetCommandLineArgument(generateDoc, "") |
---|
| 58 | .information("Generates a Doxygen file from things like SetConsoleCommand"); |
---|
| 59 | |
---|
[5693] | 60 | /** |
---|
| 61 | @brief |
---|
[5929] | 62 | Starting point of orxonox (however not the entry point of the program!) |
---|
[5693] | 63 | */ |
---|
| 64 | int main(const std::string& strCmdLine) |
---|
[2103] | 65 | { |
---|
[5693] | 66 | Game* game = new Game(strCmdLine); |
---|
[2103] | 67 | |
---|
[7401] | 68 | if (CommandLineParser::getValue("generateDoc").getString().empty()) |
---|
| 69 | { |
---|
| 70 | game->setStateHierarchy( |
---|
| 71 | "root" |
---|
| 72 | " graphics" |
---|
| 73 | " mainMenu" |
---|
| 74 | " standalone,server,client" |
---|
| 75 | " level" |
---|
| 76 | " server,client" |
---|
| 77 | " level" |
---|
| 78 | ); |
---|
[2710] | 79 | |
---|
[7401] | 80 | game->requestState("root"); |
---|
[3370] | 81 | |
---|
[7401] | 82 | // Some development hacks (not really, but in the future, these calls won't make sense anymore) |
---|
| 83 | if (CommandLineParser::getValue("standalone").getBool()) |
---|
| 84 | Game::getInstance().requestStates("graphics, standalone, level"); |
---|
| 85 | else if (CommandLineParser::getValue("server").getBool()) |
---|
| 86 | Game::getInstance().requestStates("graphics, server, level"); |
---|
| 87 | else if (CommandLineParser::getValue("client").getBool()) |
---|
| 88 | Game::getInstance().requestStates("graphics, client, level"); |
---|
| 89 | else if (CommandLineParser::getValue("dedicated").getBool()) |
---|
| 90 | Game::getInstance().requestStates("server, level"); |
---|
| 91 | else if (CommandLineParser::getValue("dedicatedClient").getBool()) |
---|
| 92 | Game::getInstance().requestStates("client, level"); |
---|
| 93 | else |
---|
| 94 | { |
---|
| 95 | if (!CommandLineParser::getValue("console").getBool()) |
---|
| 96 | Game::getInstance().requestStates("graphics, mainMenu"); |
---|
| 97 | } |
---|
| 98 | |
---|
| 99 | game->run(); |
---|
[6105] | 100 | } |
---|
[5781] | 101 | |
---|
[5693] | 102 | delete game; |
---|
[2716] | 103 | |
---|
[5693] | 104 | return 0; |
---|
| 105 | } |
---|
[612] | 106 | } |
---|