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source: code/trunk/src/orxonox/Main.cc @ 3356

Last change on this file since 3356 was 3323, checked in by rgrieder, 15 years ago

ORXONOX_USE_WINMAIN should now work as expected.

  • Property svn:eol-style set to native
File size: 2.5 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Benjamin Knecht <beni_at_orxonox.net>, (C) 2007
24 *      Reto Grieder
25 *   Co-authors:
26 *      ...
27 *
28 */
29 
30/**
31@file
32@brief
33    Entry point of the program.
34*/
35
36#include "OrxonoxPrereqs.h"
37#include "SpecialConfig.h"
38
39#ifdef ORXONOX_USE_WINMAIN
40# ifndef WIN32_LEAN_AND_MEAN
41#  define WIN32_LEAN_AND_MEAN
42# endif
43#include <windows.h>
44#endif
45
46#include "util/Debug.h"
47#include "util/Exception.h"
48#include "core/Game.h"
49
50/*
51@brief
52    Main method. Game starts here (except for static initialisations).
53*/
54#ifdef ORXONOX_USE_WINMAIN
55INT WINAPI WinMain(HINSTANCE hInst, HINSTANCE, LPSTR strCmdLine, INT)
56#else
57int main(int argc, char** argv)
58#endif
59{
60    using namespace orxonox;
61
62    Game* game = 0;
63    try
64    {
65#ifndef ORXONOX_USE_WINMAIN
66        std::string strCmdLine;
67        for (int i = 1; i < argc; ++i)
68            strCmdLine += argv[i] + std::string(" ");
69#endif
70        game = new Game(strCmdLine);
71
72        game->setStateHierarchy(
73        "root"
74        " graphics"
75        "  mainMenu"
76        "  standalone"
77        "   level"
78        "  server"
79        "   level"
80        "  client"
81        "   level"
82        " dedicated"
83        "  level"
84        " ioConsole"
85        );
86
87        game->requestState("root");
88    }
89    catch (const std::exception& ex)
90    {
91        COUT(0) << "Orxonox failed to initialise: " << ex.what() << std::endl;
92        COUT(0) << "Terminating program." << std::endl;
93        return 1;
94    }
95    catch (...)
96    {
97        COUT(0) << "Orxonox failed to initialise: " << std::endl;
98        COUT(0) << "Terminating program." << std::endl;
99        return 1;
100    }
101
102    game->run();
103    delete game;
104
105    return 0;
106}
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