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source: code/trunk/src/orxonox/Main.cc @ 3320

Last change on this file since 3320 was 3280, checked in by rgrieder, 15 years ago

Merged most of the core4 revisions back to the trunk except for:

  • orxonox_cast
  • all the radical changes in the input library
  • Property svn:eol-style set to native
File size: 2.2 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Benjamin Knecht <beni_at_orxonox.net>, (C) 2007
24 *      Reto Grieder
25 *   Co-authors:
26 *      ...
27 *
28 */
29 
30/**
31@file
32@brief
33    Entry point of the program.
34*/
35
36#include "OrxonoxPrereqs.h"
37
38#include "util/Debug.h"
39#include "util/Exception.h"
40#include "core/Game.h"
41
42/*
43@brief
44    Main method. Game starts here (except for static initialisations).
45*/
46#ifdef ORXONOX_USE_WINMAIN
47INT WINAPI WinMain(HINSTANCE hInst, HINSTANCE, LPSTR strCmdLine, INT)
48#else
49int main(int argc, char** argv)
50#endif
51{
52    using namespace orxonox;
53
54    Game* game = 0;
55    try
56    {
57        game = new Game(argc, argv);
58
59        game->setStateHierarchy(
60        "root"
61        " graphics"
62        "  mainMenu"
63        "  standalone"
64        "   level"
65        "  server"
66        "   level"
67        "  client"
68        "   level"
69        " dedicated"
70        "  level"
71        " ioConsole"
72        );
73
74        game->requestState("root");
75    }
76    catch (const std::exception& ex)
77    {
78        COUT(0) << "Orxonox failed to initialise: " << ex.what() << std::endl;
79        COUT(0) << "Terminating program." << std::endl;
80        return 1;
81    }
82    catch (...)
83    {
84        COUT(0) << "Orxonox failed to initialise: " << std::endl;
85        COUT(0) << "Terminating program." << std::endl;
86        return 1;
87    }
88
89    game->run();
90    delete game;
91
92    return 0;
93}
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