[1021] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * |
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| 4 | * |
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| 5 | * License notice: |
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| 6 | * |
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| 7 | * This program is free software; you can redistribute it and/or |
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| 8 | * modify it under the terms of the GNU General Public License |
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| 9 | * as published by the Free Software Foundation; either version 2 |
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| 10 | * of the License, or (at your option) any later version. |
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| 11 | * |
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| 12 | * This program is distributed in the hope that it will be useful, |
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| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 15 | * GNU General Public License for more details. |
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| 16 | * |
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| 17 | * You should have received a copy of the GNU General Public License |
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| 18 | * along with this program; if not, write to the Free Software |
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| 19 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 20 | * |
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| 21 | * Author: |
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| 22 | * Benjamin Knecht <beni_at_orxonox.net>, (C) 2007 |
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| 23 | * Co-authors: |
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| 24 | * ... |
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| 25 | * |
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| 26 | */ |
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| 27 | |
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| 28 | /** |
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| 29 | @file Orxonox.cc |
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| 30 | @brief Orxonox Main Class |
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| 31 | */ |
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| 32 | |
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| 33 | // Precompiled Headers |
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[786] | 34 | #include "OrxonoxStableHeaders.h" |
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[1021] | 35 | |
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| 36 | //****** OGRE ****** |
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| 37 | //#include <OgreException.h> |
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| 38 | #include <OgreFrameListener.h> |
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| 39 | #include <OgreOverlay.h> |
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| 40 | #include <OgreOverlayManager.h> |
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| 41 | #include <OgreTimer.h> |
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| 42 | #include <OgreWindowEventUtilities.h> |
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| 43 | |
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| 44 | //****** STD ******* |
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| 45 | //#include <iostream> |
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| 46 | //#include <exception> |
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| 47 | #include <deque> |
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| 48 | |
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| 49 | //***** ORXONOX **** |
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[871] | 50 | //misc |
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[1021] | 51 | //#include "util/Sleep.h" |
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| 52 | |
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| 53 | // audio |
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| 54 | #include "audio/AudioManager.h" |
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| 55 | |
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| 56 | // network |
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| 57 | #include "network/Server.h" |
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| 58 | #include "network/Client.h" |
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| 59 | network::Client *client_g; |
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| 60 | network::Server *server_g; |
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| 61 | |
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| 62 | // objects |
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| 63 | #include "core/ArgReader.h" |
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| 64 | #include "core/Debug.h" |
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| 65 | #include "core/Factory.h" |
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[871] | 66 | #include "core/Loader.h" |
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[1021] | 67 | #include "core/Tickable.h" |
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| 68 | #include "hud/HUD.h" |
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| 69 | #include "tools/Timer.h" |
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| 70 | #include "objects/weapon/BulletManager.h" |
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| 71 | |
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| 72 | #include "InputHandler.h" |
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| 73 | |
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[667] | 74 | #include "Orxonox.h" |
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[1021] | 75 | |
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| 76 | namespace orxonox |
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| 77 | { |
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| 78 | /** |
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| 79 | @brief Reference to the only instance of the class. |
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| 80 | */ |
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| 81 | Orxonox *Orxonox::singletonRef_s = 0; |
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| 82 | |
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| 83 | /** |
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| 84 | * create a new instance of Orxonox |
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| 85 | */ |
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| 86 | Orxonox::Orxonox() |
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| 87 | { |
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| 88 | this->ogre_ = new GraphicsEngine(); |
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| 89 | this->timer_ = 0; |
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| 90 | this->dataPath_ = ""; |
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| 91 | this->auMan_ = 0; |
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| 92 | this->inputHandler_ = 0; |
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| 93 | //this->root_ = 0; |
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| 94 | // turn on frame smoothing by setting a value different from 0 |
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| 95 | this->frameSmoothingTime_ = 0.0f; |
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| 96 | this->bAbort_ = false; |
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| 97 | } |
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| 98 | |
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| 99 | /** |
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| 100 | * destruct Orxonox |
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| 101 | */ |
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| 102 | Orxonox::~Orxonox() |
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| 103 | { |
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| 104 | // keep in mind: the order of deletion is very important! |
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| 105 | if (this->bulletMgr_) |
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| 106 | delete this->bulletMgr_; |
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| 107 | if (this->orxonoxHUD_) |
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| 108 | delete this->orxonoxHUD_; |
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| 109 | Loader::close(); |
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| 110 | InputHandler::destroy(); |
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| 111 | if (this->auMan_) |
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| 112 | delete this->auMan_; |
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| 113 | if (this->timer_) |
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| 114 | delete this->timer_; |
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| 115 | if (this->ogre_) |
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| 116 | delete this->ogre_; |
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| 117 | |
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| 118 | if (client_g) |
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| 119 | delete client_g; |
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| 120 | if (server_g) |
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| 121 | delete server_g; |
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| 122 | } |
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| 123 | |
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| 124 | /** |
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| 125 | * error kills orxonox |
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| 126 | */ |
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| 127 | void Orxonox::abortImmediate(/* some error code */) |
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| 128 | { |
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| 129 | //TODO: destroy and destruct everything and print nice error msg |
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| 130 | delete this; |
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| 131 | } |
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| 132 | |
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| 133 | /** |
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| 134 | Asks the mainloop nicely to abort. |
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| 135 | */ |
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| 136 | void Orxonox::abortRequest() |
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| 137 | { |
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| 138 | bAbort_ = true; |
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| 139 | } |
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| 140 | |
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| 141 | /** |
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| 142 | * @return singleton object |
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| 143 | */ |
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| 144 | Orxonox* Orxonox::getSingleton() |
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| 145 | { |
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| 146 | if (!singletonRef_s) |
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| 147 | singletonRef_s = new Orxonox(); |
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| 148 | return singletonRef_s; |
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| 149 | //static Orxonox theOnlyInstance; |
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| 150 | //return &theOnlyInstance; |
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| 151 | } |
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| 152 | |
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| 153 | /** |
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| 154 | @brief Destroys the Orxonox singleton. |
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| 155 | */ |
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| 156 | void Orxonox::destroy() |
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| 157 | { |
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| 158 | if (singletonRef_s) |
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| 159 | delete singletonRef_s; |
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| 160 | singletonRef_s = 0; |
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| 161 | } |
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| 162 | |
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| 163 | /** |
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| 164 | * initialization of Orxonox object |
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| 165 | * @param argc argument counter |
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| 166 | * @param argv list of argumenst |
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| 167 | * @param path path to config (in home dir or something) |
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| 168 | */ |
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| 169 | void Orxonox::init(int argc, char **argv, std::string path) |
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| 170 | { |
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| 171 | //TODO: find config file (assuming executable directory) |
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| 172 | //TODO: read config file |
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| 173 | //TODO: give config file to Ogre |
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| 174 | std::string mode; |
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| 175 | |
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| 176 | ArgReader ar = ArgReader(argc, argv); |
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| 177 | ar.checkArgument("mode", mode, false); |
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| 178 | ar.checkArgument("data", this->dataPath_, false); |
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| 179 | ar.checkArgument("ip", serverIp_, false); |
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| 180 | if(ar.errorHandling()) abortImmediate(); |
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| 181 | if(mode == std::string("client")) |
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| 182 | { |
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| 183 | mode_ = CLIENT; |
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| 184 | clientInit(path); |
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| 185 | } |
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| 186 | else if(mode== std::string("server")){ |
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| 187 | mode_ = SERVER; |
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| 188 | serverInit(path); |
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| 189 | } |
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| 190 | else{ |
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| 191 | mode_ = STANDALONE; |
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| 192 | standaloneInit(path); |
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| 193 | } |
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| 194 | } |
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| 195 | |
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| 196 | void Orxonox::serverInit(std::string path) |
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| 197 | { |
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| 198 | COUT(2) << "initialising server" << std::endl; |
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| 199 | |
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| 200 | ogre_->setConfigPath(path); |
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| 201 | ogre_->setup(); |
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| 202 | //root_ = ogre_->getRoot(); |
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| 203 | if(!ogre_->load(this->dataPath_)) abortImmediate(/* unable to load */); |
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| 204 | |
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| 205 | server_g = new network::Server(); |
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| 206 | } |
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| 207 | |
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| 208 | void Orxonox::clientInit(std::string path) |
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| 209 | { |
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| 210 | COUT(2) << "initialising client" << std::endl;\ |
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| 211 | |
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| 212 | ogre_->setConfigPath(path); |
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| 213 | ogre_->setup(); |
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| 214 | if(serverIp_.compare("")==0) |
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| 215 | client_g = new network::Client(); |
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| 216 | else |
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| 217 | client_g = new network::Client(serverIp_, NETWORK_PORT); |
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| 218 | if(!ogre_->load(this->dataPath_)) abortImmediate(/* unable to load */); |
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| 219 | } |
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| 220 | |
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| 221 | void Orxonox::standaloneInit(std::string path) |
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| 222 | { |
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| 223 | COUT(2) << "initialising standalone mode" << std::endl; |
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| 224 | |
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| 225 | ogre_->setConfigPath(path); |
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| 226 | ogre_->setup(); |
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| 227 | //root_ = ogre_->getRoot(); |
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| 228 | if(!ogre_->load(this->dataPath_)) abortImmediate(/* unable to load */); |
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| 229 | } |
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| 230 | |
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| 231 | /** |
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| 232 | * start modules |
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| 233 | */ |
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| 234 | void Orxonox::start() |
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| 235 | { |
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| 236 | switch(mode_){ |
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| 237 | case CLIENT: |
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| 238 | clientStart(); |
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| 239 | break; |
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| 240 | case SERVER: |
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| 241 | serverStart(); |
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| 242 | break; |
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| 243 | default: |
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| 244 | standaloneStart(); |
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| 245 | } |
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| 246 | } |
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| 247 | |
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| 248 | void Orxonox::clientStart(){ |
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| 249 | ogre_->initialise(); |
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[667] | 250 | Factory::createClassHierarchy(); |
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[1021] | 251 | |
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| 252 | |
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| 253 | auMan_ = new audio::AudioManager(); |
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| 254 | |
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| 255 | bulletMgr_ = new BulletManager(); |
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| 256 | |
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| 257 | Ogre::Overlay* hudOverlay = Ogre::OverlayManager::getSingleton().getByName("Orxonox/HUD1.2"); |
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| 258 | HUD* orxonoxHud; |
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| 259 | orxonoxHud = new HUD(); |
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| 260 | orxonoxHud->setEnergyValue(20); |
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| 261 | orxonoxHud->setEnergyDistr(20,20,60); |
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| 262 | hudOverlay->show(); |
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| 263 | |
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| 264 | client_g->establishConnection(); |
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| 265 | client_g->tick(0); |
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| 266 | |
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| 267 | |
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| 268 | //setupInputSystem(); |
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| 269 | |
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| 270 | startRenderLoop(); |
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| 271 | } |
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| 272 | |
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| 273 | void Orxonox::serverStart(){ |
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| 274 | //TODO: start modules |
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| 275 | ogre_->initialise(); |
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| 276 | //TODO: run engine |
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| 277 | Factory::createClassHierarchy(); |
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| 278 | createScene(); |
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| 279 | setupInputSystem(); |
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| 280 | |
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| 281 | server_g->open(); |
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| 282 | |
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| 283 | startRenderLoop(); |
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| 284 | } |
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| 285 | |
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| 286 | void Orxonox::standaloneStart(){ |
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| 287 | //TODO: start modules |
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| 288 | ogre_->initialise(); |
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| 289 | //TODO: run engine |
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| 290 | Factory::createClassHierarchy(); |
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| 291 | createScene(); |
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| 292 | setupInputSystem(); |
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| 293 | |
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| 294 | startRenderLoop(); |
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| 295 | } |
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| 296 | |
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| 297 | void Orxonox::createScene(void) |
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| 298 | { |
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| 299 | // Init audio |
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| 300 | auMan_ = new audio::AudioManager(); |
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| 301 | |
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| 302 | bulletMgr_ = new BulletManager(); |
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| 303 | |
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| 304 | // load this file from config |
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[871] | 305 | Level* startlevel = new Level("levels/sample.oxw"); |
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| 306 | Loader::open(startlevel); |
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[1021] | 307 | |
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| 308 | Ogre::Overlay* hudOverlay = Ogre::OverlayManager::getSingleton().getByName("Orxonox/HUD1.2"); |
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| 309 | orxonoxHUD_ = new HUD(); |
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| 310 | orxonoxHUD_->setEnergyValue(20); |
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| 311 | orxonoxHUD_->setEnergyDistr(20,20,60); |
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| 312 | hudOverlay->show(); |
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| 313 | |
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| 314 | /* |
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| 315 | auMan_->ambientAdd("a1"); |
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| 316 | auMan_->ambientAdd("a2"); |
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| 317 | auMan_->ambientAdd("a3"); |
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| 318 | //auMan->ambientAdd("ambient1"); |
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| 319 | auMan_->ambientStart(); |
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| 320 | */ |
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| 321 | } |
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| 322 | |
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| 323 | /** |
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| 324 | @brief Calls the InputHandler which sets up the input devices. |
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| 325 | The render window width and height are used to set up the mouse movement. |
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| 326 | */ |
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| 327 | void Orxonox::setupInputSystem() |
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| 328 | { |
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| 329 | inputHandler_ = InputHandler::getSingleton(); |
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| 330 | if (!inputHandler_->initialise(ogre_->getWindowHandle(), |
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| 331 | ogre_->getWindowWidth(), ogre_->getWindowHeight())) |
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| 332 | abortImmediate(); |
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| 333 | } |
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| 334 | |
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| 335 | /** |
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| 336 | Main loop of the orxonox game. |
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| 337 | This is a new solution, using the ogre engine instead of being used by it. |
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| 338 | An alternative solution would be to simply use the timer of the Root object, |
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| 339 | but that implies using Ogre in any case. There would be no way to test |
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| 340 | our code without the help of the root object. |
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| 341 | There's even a chance that we can dispose of the root object entirely |
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| 342 | in server mode. |
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| 343 | About the loop: The design is almost exactly like the one in ogre, so that |
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| 344 | if any part of ogre registers a framelisteners, it will still behave |
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| 345 | correctly. Furthermore I have taken over the time smoothing feature from |
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| 346 | ogre. If turned on (see orxonox constructor), it will calculate the dt_n by |
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| 347 | means of the recent most dt_n-1, dt_n-2, etc. |
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| 348 | */ |
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| 349 | void Orxonox::startRenderLoop() |
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| 350 | { |
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| 351 | // use the ogre timer class to measure time. |
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| 352 | if (!timer_) |
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| 353 | timer_ = new Ogre::Timer(); |
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| 354 | timer_->reset(); |
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| 355 | |
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| 356 | // Contains the times of recently fired events |
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| 357 | std::deque<unsigned long> eventTimes[3]; |
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| 358 | // Clear event times |
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| 359 | for (int i = 0; i < 3; ++i) |
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| 360 | eventTimes[i].clear(); |
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| 361 | |
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| 362 | while (!bAbort_) |
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| 363 | { |
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| 364 | // Pump messages in all registered RenderWindows |
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| 365 | Ogre::WindowEventUtilities::messagePump(); |
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| 366 | |
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| 367 | // get current time |
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| 368 | unsigned long now = timer_->getMilliseconds(); |
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| 369 | |
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| 370 | // create an event to pass to the frameStarted method in ogre |
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| 371 | Ogre::FrameEvent evt; |
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| 372 | evt.timeSinceLastEvent = calculateEventTime(now, eventTimes[0]); |
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| 373 | evt.timeSinceLastFrame = calculateEventTime(now, eventTimes[1]); |
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| 374 | |
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| 375 | // show the current time in the HUD |
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| 376 | orxonoxHUD_->setTime((int)now, 0); |
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| 377 | |
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| 378 | // Iterate through all Tickables and call their tick(dt) function |
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| 379 | for (Iterator<Tickable> it = ObjectList<Tickable>::start(); it; ) |
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| 380 | (it++)->tick((float)evt.timeSinceLastFrame); |
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| 381 | |
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| 382 | // don't forget to call _fireFrameStarted in ogre to make sure |
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| 383 | // everything goes smoothly |
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| 384 | ogre_->frameStarted(evt); |
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| 385 | |
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| 386 | if (mode_ != SERVER) |
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| 387 | ogre_->renderOneFrame(); // only render in non-server mode |
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| 388 | |
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| 389 | // get current time |
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| 390 | now = timer_->getMilliseconds(); |
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| 391 | |
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| 392 | // create an event to pass to the frameEnded method in ogre |
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| 393 | evt.timeSinceLastEvent = calculateEventTime(now, eventTimes[0]); |
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| 394 | evt.timeSinceLastFrame = calculateEventTime(now, eventTimes[2]); |
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| 395 | |
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| 396 | // again, just to be sure ogre works fine |
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| 397 | ogre_->frameEnded(evt); |
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| 398 | } |
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| 399 | } |
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| 400 | |
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| 401 | /** |
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| 402 | Method for calculating the average time between recently fired events. |
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| 403 | Code directly taken from OgreRoot.cc |
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| 404 | @param now The current time in ms. |
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| 405 | @param type The type of event to be considered. |
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| 406 | */ |
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| 407 | float Orxonox::calculateEventTime(unsigned long now, std::deque<unsigned long> ×) |
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| 408 | { |
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| 409 | // Calculate the average time passed between events of the given type |
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| 410 | // during the last mFrameSmoothingTime seconds. |
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| 411 | |
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| 412 | times.push_back(now); |
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| 413 | |
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| 414 | if(times.size() == 1) |
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| 415 | return 0; |
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| 416 | |
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| 417 | // Times up to mFrameSmoothingTime seconds old should be kept |
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| 418 | unsigned long discardThreshold = |
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| 419 | static_cast<unsigned long>(frameSmoothingTime_ * 1000.0f); |
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| 420 | |
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| 421 | // Find the oldest time to keep |
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| 422 | std::deque<unsigned long>::iterator it = times.begin(), |
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| 423 | end = times.end()-2; // We need at least two times |
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| 424 | while(it != end) |
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| 425 | { |
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| 426 | if (now - *it > discardThreshold) |
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| 427 | ++it; |
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| 428 | else |
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| 429 | break; |
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| 430 | } |
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| 431 | |
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| 432 | // Remove old times |
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| 433 | times.erase(times.begin(), it); |
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| 434 | |
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| 435 | return (float)(times.back() - times.front()) / ((times.size()-1) * 1000); |
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| 436 | } |
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| 437 | |
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| 438 | /** |
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| 439 | @brief Test method for the InputHandler. |
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| 440 | But: Is actually responsible for catching an exit event.. |
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| 441 | */ |
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| 442 | void Orxonox::eventOccured(InputEvent &evt) |
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| 443 | { |
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| 444 | if (evt.id == 1) |
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| 445 | this->abortRequest(); |
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| 446 | } |
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| 447 | } |
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