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source: code/trunk/src/orxonox/Orxonox.cc @ 1169

Last change on this file since 1169 was 1156, checked in by rgrieder, 17 years ago
  • bugfix with hud creation (non member variable used)
File size: 15.1 KB
RevLine 
[1038]1/*
[1056]2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
[1038]4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Benjamin Knecht <beni_at_orxonox.net>, (C) 2007
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30 @file
31 @brief Orxonox Main Class
32 */
33
34// Precompiled Headers
35#include "OrxonoxStableHeaders.h"
[1039]36#include "Orxonox.h"
[1038]37
38//****** STD *******
39//#include <iostream>
40//#include <exception>
41#include <deque>
42
43//****** OGRE ******
44//#include <OgreException.h>
45#include <OgreFrameListener.h>
46#include <OgreOverlay.h>
47#include <OgreOverlayManager.h>
48#include <OgreRoot.h>
49#include <OgreTimer.h>
50#include <OgreWindowEventUtilities.h>
51
52//***** ORXONOX ****
53// util
54//#include "util/Sleep.h"
55#include "util/ArgReader.h"
[1120]56#include "util/ExprParser.h"
[1038]57
[1054]58// core
59#include "core/ConfigFileManager.h"
[1052]60#include "core/ConsoleCommand.h"
[1038]61#include "core/Debug.h"
62#include "core/Factory.h"
63#include "core/Loader.h"
64#include "core/Tickable.h"
[1052]65#include "core/InputBuffer.h"
66#include "core/InputManager.h"
[1038]67
68// audio
69#include "audio/AudioManager.h"
70
71// network
72#include "network/Server.h"
73#include "network/Client.h"
74
75// objects and tools
76#include "tools/Timer.h"
77#include "hud/HUD.h"
78
79// FIXME: is this really file scope?
80// globals for the server or client
81network::Client *client_g;
82network::Server *server_g;
83
84namespace orxonox
[1052]85{
86  ConsoleCommand(Orxonox, exit, AccessLevel::None, true);
87  ConsoleCommand(Orxonox, slomo, AccessLevel::Offline, true).setDefaultValue(0, 1.0);
88  ConsoleCommand(Orxonox, setTimeFactor, AccessLevel::Offline, false).setDefaultValue(0, 1.0);
89
90  class Testconsole : public InputBufferListener
91  {
92    public:
93      Testconsole(InputBuffer* ib) : ib_(ib) {}
94      void listen() const
95      {
96        std::cout << "> " << this->ib_->get() << std::endl;
97      }
98      void execute() const
99      {
100        std::cout << ">> " << this->ib_->get() << std::endl;
101        if (!CommandExecutor::execute(this->ib_->get()))
102          std::cout << "Error" << std::endl;
103        this->ib_->clear();
104      }
105      void hintandcomplete() const
106      {
107        std::cout << CommandExecutor::hint(this->ib_->get()) << std::endl;
108        this->ib_->set(CommandExecutor::complete(this->ib_->get()));
109      }
110      void clear() const
111      {
112        this->ib_->clear();
113      }
114      void removeLast() const
115      {
116        this->ib_->removeLast();
117      }
[1084]118      void exit() const
119      {
120        CommandExecutor::execute("setInputMode 2");
121      }
[1052]122
123    private:
124      InputBuffer* ib_;
125  };
[1120]126
127  class Calculator
128  {
129  public:
130    static void calculate(const std::string& calculation)
131    {
132      ExprParser expr(calculation);
133      if (expr.getSuccess())
134      {
135        if (expr.getResult() == 42.0)
136          std::cout << "Greetings from the restaurant at the end of the universe." << std::endl;
137        // FIXME: insert modifier to display in full precision
138        std::cout << "Result is: " << expr.getResult() << std::endl;
139        if (expr.getRemains() != "")
140          std::cout << "Warning: Expression could not be parsed to the end! Remains: '"
141              << expr.getRemains() << "'" << std::endl;
142      }
143      else
144        std::cout << "Cannot calculate expression: Parse error" << std::endl;
145    }
146  };
147  ConsoleCommandShortcut(Calculator, calculate, AccessLevel::None);
[1052]148
[1038]149  /**
150    @brief Reference to the only instance of the class.
151  */
152  Orxonox *Orxonox::singletonRef_s = 0;
153
154  /**
155   * create a new instance of Orxonox
156   */
157  Orxonox::Orxonox()
158  {
159    this->ogre_ = &GraphicsEngine::getSingleton();
160    this->timer_ = 0;
161    this->dataPath_ = "";
162    this->auMan_ = 0;
163    this->inputHandler_ = 0;
164    // turn on frame smoothing by setting a value different from 0
165    this->frameSmoothingTime_ = 0.0f;
[1054]166    this->bAbort_ = false;
167    this->timefactor_ = 1.0f;
[1038]168  }
169
170  /**
171   * destruct Orxonox
172   */
173  Orxonox::~Orxonox()
174  {
175    // keep in mind: the order of deletion is very important!
176    if (this->orxonoxHUD_)
177      delete this->orxonoxHUD_;
178    Loader::close();
179    InputManager::getSingleton().destroy();
180    if (this->auMan_)
181      delete this->auMan_;
182    if (this->timer_)
183      delete this->timer_;
184    GraphicsEngine::getSingleton().destroy();
185
186    if (client_g)
187      delete client_g;
188    if (server_g)
189      delete server_g;
190  }
191
192  /**
[1089]193    @brief Immediately deletes the orxonox object.
194    Never use if you can help it while rendering!
195  */
196  void Orxonox::abortImmediateForce()
[1038]197  {
[1089]198    COUT(1) << "*** Orxonox Error: Orxonox object was unexpectedly destroyed." << std::endl;
[1038]199    delete this;
200  }
201
202  /**
203    Asks the mainloop nicely to abort.
204  */
205  void Orxonox::abortRequest()
206  {
[1089]207    COUT(3) << "*** Orxonox: Abort requested." << std::endl;
[1038]208    bAbort_ = true;
209  }
210
211  /**
212   * @return singleton object
213   */
214  Orxonox* Orxonox::getSingleton()
215  {
216    if (!singletonRef_s)
217      singletonRef_s = new Orxonox();
218    return singletonRef_s;
219  }
220
221  /**
222    @brief Destroys the Orxonox singleton.
223  */
224  void Orxonox::destroySingleton()
225  {
226    if (singletonRef_s)
227      delete singletonRef_s;
228    singletonRef_s = 0;
229  }
230
231  /**
232   * initialization of Orxonox object
233   * @param argc argument counter
234   * @param argv list of argumenst
235   * @param path path to config (in home dir or something)
236   */
237  void Orxonox::init(int argc, char **argv, std::string path)
238  {
239    //TODO: find config file (assuming executable directory)
240    //TODO: read config file
241    //TODO: give config file to Ogre
242    std::string mode;
243
244    ArgReader ar(argc, argv);
245    ar.checkArgument("mode", mode, false);
246    ar.checkArgument("data", this->dataPath_, false);
247    ar.checkArgument("ip", serverIp_, false);
[1089]248    if(ar.errorHandling()) abortImmediateForce();
[1038]249    if(mode == std::string("client"))
250    {
251      mode_ = CLIENT;
252      clientInit(path);
253    }
254    else if(mode== std::string("server")){
255      mode_ = SERVER;
256      serverInit(path);
257    }
258    else{
259      mode_ = STANDALONE;
260      standaloneInit(path);
261    }
262  }
263
264  void Orxonox::serverInit(std::string path)
265  {
266    COUT(2) << "initialising server" << std::endl;
[1052]267
[1038]268    ogre_->setConfigPath(path);
269    ogre_->setup();
270    //root_ = ogre_->getRoot();
[1089]271    if(!ogre_->load(this->dataPath_)) abortImmediateForce(/* unable to load */);
[1052]272
[1038]273    server_g = new network::Server();
274  }
275
276  void Orxonox::clientInit(std::string path)
277  {
278    COUT(2) << "initialising client" << std::endl;\
[1052]279
[1038]280    ogre_->setConfigPath(path);
281    ogre_->setup();
282    if(serverIp_.compare("")==0)
283      client_g = new network::Client();
284    else
285      client_g = new network::Client(serverIp_, NETWORK_PORT);
[1089]286    if(!ogre_->load(this->dataPath_)) abortImmediateForce(/* unable to load */);
[1038]287  }
[1052]288
[1038]289  void Orxonox::standaloneInit(std::string path)
290  {
291    COUT(2) << "initialising standalone mode" << std::endl;
[1052]292
[1038]293    ogre_->setConfigPath(path);
294    ogre_->setup();
[1089]295    if(!ogre_->load(this->dataPath_)) abortImmediateForce(/* unable to load */);
[1038]296  }
[1052]297
[1038]298  /**
299   * start modules
300   */
301  void Orxonox::start()
302  {
303    switch(mode_){
304    case CLIENT:
305      clientStart();
306      break;
307    case SERVER:
308      serverStart();
309      break;
310    default:
311      standaloneStart();
312    }
313  }
[1052]314
[1038]315  void Orxonox::clientStart(){
[1054]316    ogre_->initialise();
317    ConfigFileManager::getSingleton()->setFile(CFT_Settings, "orxonox.ini");
[1038]318    Factory::createClassHierarchy();
[1052]319
320
[1038]321    auMan_ = new audio::AudioManager();
322
323    Ogre::Overlay* hudOverlay = Ogre::OverlayManager::getSingleton().getByName("Orxonox/HUD1.2");
[1156]324    orxonoxHUD_ = new HUD();
325    orxonoxHUD_->setEnergyValue(20);
326    orxonoxHUD_->setEnergyDistr(20,20,60);
[1038]327    hudOverlay->show();
[1052]328
[1038]329    client_g->establishConnection();
330    client_g->tick(0);
[1052]331
332
[1038]333    //setupInputSystem();
[1052]334
[1038]335    startRenderLoop();
336  }
[1052]337
[1038]338  void Orxonox::serverStart(){
339    //TODO: start modules
340    ogre_->initialise();
341    //TODO: run engine
[1054]342    ConfigFileManager::getSingleton()->setFile(CFT_Settings, "orxonox.ini");
[1038]343    Factory::createClassHierarchy();
344    createScene();
345    setupInputSystem();
[1052]346
[1038]347    server_g->open();
[1052]348
[1038]349    startRenderLoop();
350  }
[1052]351
[1038]352  void Orxonox::standaloneStart(){
353    //TODO: start modules
354    ogre_->initialise();
355    //TODO: run engine
[1054]356    ConfigFileManager::getSingleton()->setFile(CFT_Settings, "orxonox.ini");
[1038]357    Factory::createClassHierarchy();
358    createScene();
359    setupInputSystem();
[1052]360
[1038]361    startRenderLoop();
362  }
363
364  void Orxonox::createScene(void)
365  {
366          // Init audio
367    auMan_ = new audio::AudioManager();
368
369    // load this file from config
370    Level* startlevel = new Level("levels/sample.oxw");
371    Loader::open(startlevel);
372
373    Ogre::Overlay* hudOverlay = Ogre::OverlayManager::getSingleton().getByName("Orxonox/HUD1.2");
374    orxonoxHUD_ = new HUD();
375    orxonoxHUD_->setEnergyValue(20);
376    orxonoxHUD_->setEnergyDistr(20,20,60);
377    hudOverlay->show();
378
379        /*
380    auMan_->ambientAdd("a1");
381    auMan_->ambientAdd("a2");
382    auMan_->ambientAdd("a3");
383    //auMan->ambientAdd("ambient1");
384    auMan_->ambientStart();
385  */
386  }
387
388  /**
389    @brief Calls the InputHandler which sets up the input devices.
390    The render window width and height are used to set up the mouse movement.
391  */
392  void Orxonox::setupInputSystem()
393  {
394    inputHandler_ = &InputManager::getSingleton();
395    if (!inputHandler_->initialise(ogre_->getWindowHandle(),
396          ogre_->getWindowWidth(), ogre_->getWindowHeight()))
[1089]397      abortImmediateForce();
[1038]398    inputHandler_->setInputMode(IM_INGAME);
399  }
400
401  /**
402    Main loop of the orxonox game.
403    This is a new solution, using the ogre engine instead of being used by it.
404    An alternative solution would be to simply use the timer of the Root object,
405    but that implies using Ogre in any case. There would be no way to test
406    our code without the help of the root object.
407    There's even a chance that we can dispose of the root object entirely
408    in server mode.
409    About the loop: The design is almost exactly like the one in ogre, so that
410    if any part of ogre registers a framelisteners, it will still behave
411    correctly. Furthermore the time smoothing feature from ogre has been
412    implemented too. If turned on (see orxonox constructor), it will calculate
413    the dt_n by means of the recent most dt_n-1, dt_n-2, etc.
414  */
415  void Orxonox::startRenderLoop()
416  {
[1052]417    InputBuffer* ib = new InputBuffer();
[1066]418    InputManager::getSingleton().feedInputBuffer(ib);
[1052]419    Testconsole* console = new Testconsole(ib);
420    ib->registerListener(console, &Testconsole::listen, true);
421    ib->registerListener(console, &Testconsole::execute, '\r', false);
[1066]422    ib->registerListener(console, &Testconsole::execute, '\n', false);
[1052]423    ib->registerListener(console, &Testconsole::hintandcomplete, '\t', true);
424    ib->registerListener(console, &Testconsole::clear, '§', true);
425    ib->registerListener(console, &Testconsole::removeLast, '\b', true);
[1084]426    ib->registerListener(console, &Testconsole::exit, (char)0x1B, true);
[1052]427
[1038]428    // first check whether ogre root object has been created
429    if (Ogre::Root::getSingletonPtr() == 0)
430    {
[1089]431      COUT(2) << "*** Orxonox Error: Could not start rendering. No Ogre root object found" << std::endl;
[1038]432      return;
433    }
[1120]434    Ogre::Root& ogreRoot = Ogre::Root::getSingleton();
[1038]435
[1120]436
[1038]437    // Contains the times of recently fired events
438    // eventTimes[4] is the list for the times required for the fps counter
439    std::deque<unsigned long> eventTimes[4];
440    // Clear event times
441    for (int i = 0; i < 4; ++i)
442      eventTimes[i].clear();
443    // fill the fps time list with zeros
444    for (int i = 0; i < 20; i++)
445      eventTimes[3].push_back(0);
446
447    // use the ogre timer class to measure time.
448    if (!timer_)
449      timer_ = new Ogre::Timer();
450    timer_->reset();
451
452          while (!bAbort_)
453          {
454                  // Pump messages in all registered RenderWindows
[1120]455      // This calls the WindowEventListener objects.
[1038]456      Ogre::WindowEventUtilities::messagePump();
457
458      // get current time
459      unsigned long now = timer_->getMilliseconds();
460      eventTimes[3].push_back(now);
461      eventTimes[3].erase(eventTimes[3].begin());
462
463      // create an event to pass to the frameStarted method in ogre
464      Ogre::FrameEvent evt;
465      evt.timeSinceLastEvent = calculateEventTime(now, eventTimes[0]);
466      evt.timeSinceLastFrame = calculateEventTime(now, eventTimes[1]);
467
468      // show the current time in the HUD
469      orxonoxHUD_->setTime((int)now, 0);
470      if (eventTimes[3].back() - eventTimes[3].front() != 0)
471        orxonoxHUD_->setRocket1((int)(20000.0f/(eventTimes[3].back() - eventTimes[3].front())));
472
473      // Iterate through all Tickables and call their tick(dt) function
[1092]474      for (Iterator<Tickable> it = ObjectList<Tickable>::start(); it; ++it)
475        it->tick((float)evt.timeSinceLastFrame * this->timefactor_);
[1038]476
477      // don't forget to call _fireFrameStarted in ogre to make sure
478      // everything goes smoothly
[1120]479      ogreRoot._fireFrameStarted(evt);
[1038]480
481      // server still renders at the moment
482      //if (mode_ != SERVER)
[1120]483      ogreRoot._updateAllRenderTargets(); // only render in non-server mode
[1038]484
485      // get current time
486      now = timer_->getMilliseconds();
487
488      // create an event to pass to the frameEnded method in ogre
489      evt.timeSinceLastEvent = calculateEventTime(now, eventTimes[0]);
490      evt.timeSinceLastFrame = calculateEventTime(now, eventTimes[2]);
491
492      // again, just to be sure ogre works fine
[1120]493      ogreRoot._fireFrameEnded(evt);
[1038]494          }
495  }
496
497  /**
498    Method for calculating the average time between recently fired events.
499    Code directly taken from OgreRoot.cc
500    @param now The current time in ms.
501    @param type The type of event to be considered.
502  */
503  float Orxonox::calculateEventTime(unsigned long now, std::deque<unsigned long> &times)
504  {
505    // Calculate the average time passed between events of the given type
506    // during the last frameSmoothingTime_ seconds.
507
508    times.push_back(now);
509
510    if(times.size() == 1)
511      return 0;
512
513    // Times up to frameSmoothingTime_ seconds old should be kept
514    unsigned long discardThreshold = (unsigned long)(frameSmoothingTime_ * 1000.0f);
515
516    // Find the oldest time to keep
517    std::deque<unsigned long>::iterator it  = times.begin();
518    // We need at least two times
519    std::deque<unsigned long>::iterator end = times.end() - 2;
520
521    while(it != end)
522    {
523      if (now - *it > discardThreshold)
524        ++it;
525      else
526        break;
527    }
528
529    // Remove old times
530    times.erase(times.begin(), it);
531
532    return (float)(times.back() - times.front()) / ((times.size() - 1) * 1000);
533  }
534
535  /**
536    @brief Test method for the InputHandler.
537    But: Is actually responsible for catching an exit event..
538  */
539  void Orxonox::eventOccured(InputEvent &evt)
540  {
541    if (evt.id == 1)
542      this->abortRequest();
543  }
544}
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