[612] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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[1505] | 3 | * > www.orxonox.net < |
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[612] | 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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[682] | 23 | * Reto Grieder |
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[612] | 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | /** |
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[1024] | 30 | @file |
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| 31 | @brief Contains all the necessary forward declarations for all classes and structs. |
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| 32 | */ |
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[612] | 33 | |
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[673] | 34 | #ifndef _OrxonoxPrereqs_H__ |
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| 35 | #define _OrxonoxPrereqs_H__ |
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[612] | 36 | |
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[2710] | 37 | #include "OrxonoxConfig.h" |
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[612] | 38 | |
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[1024] | 39 | //----------------------------------------------------------------------- |
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| 40 | // Shared library settings |
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| 41 | //----------------------------------------------------------------------- |
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[2710] | 42 | #define ORXONOX_NO_EXPORTS // This is an executable that needs no exports |
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| 43 | #if defined(ORXONOX_PLATFORM_WINDOWS) && !(defined(ORXONOX_STATIC_BUILD) || defined(ORXONOX_NO_EXPORTS)) |
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[1024] | 44 | # ifdef ORXONOX_SHARED_BUILD |
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| 45 | # define _OrxonoxExport __declspec(dllexport) |
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| 46 | # else |
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| 47 | # if defined( __MINGW32__ ) |
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| 48 | # define _OrxonoxExport |
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| 49 | # else |
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| 50 | # define _OrxonoxExport __declspec(dllimport) |
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| 51 | # endif |
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| 52 | # endif |
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| 53 | #elif defined ( ORXONOX_GCC_VISIBILITY ) |
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| 54 | # define _OrxonoxExport __attribute__ ((visibility("default"))) |
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| 55 | #else |
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| 56 | # define _OrxonoxExport |
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| 57 | #endif |
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[729] | 58 | |
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| 59 | //----------------------------------------------------------------------- |
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[1024] | 60 | // Forward declarations |
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| 61 | //----------------------------------------------------------------------- |
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[729] | 62 | |
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[1563] | 63 | namespace orxonox |
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| 64 | { |
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[1625] | 65 | namespace LODParticle |
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[1563] | 66 | { |
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[3280] | 67 | enum Value |
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[1625] | 68 | { |
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[3280] | 69 | Off = 0, |
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| 70 | Low = 1, |
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| 71 | Normal = 2, |
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| 72 | High = 3 |
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[1625] | 73 | }; |
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| 74 | } |
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[1563] | 75 | |
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[1625] | 76 | class RadarViewable; |
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| 77 | class Radar; |
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| 78 | class RadarListener; |
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[1024] | 79 | |
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[2826] | 80 | class Teamcolourable; |
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| 81 | |
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[2087] | 82 | class CameraManager; |
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| 83 | class LevelManager; |
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[2662] | 84 | class PawnManager; |
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[2171] | 85 | class PlayerManager; |
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[2087] | 86 | |
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[1625] | 87 | // objects |
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[2171] | 88 | class Level; |
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[2087] | 89 | class Scene; |
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[3327] | 90 | class Tickable; |
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[2087] | 91 | |
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[2095] | 92 | class AddQuest; |
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| 93 | class AddQuestHint; |
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| 94 | class AddReward; |
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| 95 | class ChangeQuestStatus; |
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| 96 | class CompleteQuest; |
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| 97 | class FailQuest; |
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| 98 | class GlobalQuest; |
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| 99 | class LocalQuest; |
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| 100 | class Quest; |
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| 101 | class QuestDescription; |
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| 102 | class QuestEffect; |
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[2261] | 103 | class QuestEffectBeacon; |
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[2095] | 104 | class QuestHint; |
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| 105 | class QuestItem; |
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[2662] | 106 | class QuestListener; |
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[2095] | 107 | class QuestManager; |
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[2911] | 108 | class QuestNotification; |
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[2095] | 109 | class Rewardable; |
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| 110 | |
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[2087] | 111 | class WorldEntity; |
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[2662] | 112 | class StaticEntity; |
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| 113 | class MobileEntity; |
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| 114 | class ControllableEntity; |
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[2087] | 115 | class MovableEntity; |
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| 116 | class Sublevel; |
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[3033] | 117 | class ForceField; |
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[3079] | 118 | class Attacher; |
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[2087] | 119 | |
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| 120 | class Model; |
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| 121 | class Billboard; |
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| 122 | class BlinkingBillboard; |
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[3087] | 123 | class BigExplosion; |
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[2662] | 124 | class ExplosionChunk; |
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| 125 | class FadingBillboard; |
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| 126 | class GlobalShader; |
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[2087] | 127 | class Light; |
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[1625] | 128 | class Backlight; |
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[2087] | 129 | class ParticleEmitter; |
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| 130 | class ParticleSpawner; |
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| 131 | |
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[2826] | 132 | class PongCenterpoint; |
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| 133 | class PongBall; |
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| 134 | class PongBat; |
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| 135 | |
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[1625] | 136 | class Camera; |
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[2087] | 137 | class CameraPosition; |
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| 138 | class SpawnPoint; |
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[2826] | 139 | class TeamSpawnPoint; |
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[3084] | 140 | class Test; |
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[2087] | 141 | |
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| 142 | class Spectator; |
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| 143 | class Pawn; |
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[1625] | 144 | class SpaceShip; |
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[3033] | 145 | class TeamBaseMatchBase; |
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| 146 | class Destroyer; |
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[1552] | 147 | |
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[3079] | 148 | class BaseItem; |
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| 149 | class DroppedItem; |
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| 150 | class EquipmentItem; |
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| 151 | class ModifierPickup; |
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| 152 | class PassiveItem; |
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| 153 | class PickupCollection; |
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| 154 | class PickupInventory; |
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| 155 | class PickupSpawner; |
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| 156 | class UsableItem; |
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| 157 | |
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| 158 | class Jump; |
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| 159 | class HealthUsable; |
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| 160 | class PassiveItem; |
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| 161 | |
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[2662] | 162 | class Item; |
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| 163 | class Engine; |
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| 164 | class MultiStateEngine; |
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| 165 | class RotatingEngine; |
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| 166 | |
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[2087] | 167 | class Trigger; |
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| 168 | class DistanceTrigger; |
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| 169 | class EventTrigger; |
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[2261] | 170 | class PlayerTrigger; |
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[3033] | 171 | class CheckPoint; |
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[1024] | 172 | |
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[2096] | 173 | class WeaponSystem; |
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| 174 | class WeaponSet; |
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| 175 | class WeaponSlot; |
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[2662] | 176 | class WeaponPack; |
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[2096] | 177 | class Weapon; |
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[3053] | 178 | class WeaponMode; |
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| 179 | class DefaultWeaponmodeLink; |
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| 180 | class MuzzleFlash; |
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| 181 | |
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| 182 | class LaserFire; |
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| 183 | class FusionFire; |
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| 184 | class HsW01; |
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| 185 | class LightningGun; |
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| 186 | class EnergyDrink; |
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| 187 | |
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| 188 | class ReplenishingMunition; |
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[2096] | 189 | class Munition; |
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[3053] | 190 | class LaserMunition; |
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[2893] | 191 | class FusionMunition; |
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[2096] | 192 | |
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[3053] | 193 | class Projectile; |
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| 194 | class BillboardProjectile; |
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| 195 | class ParticleProjectile; |
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| 196 | class LightningGunProjectile; |
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| 197 | |
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[2087] | 198 | class EventListener; |
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| 199 | class EventDispatcher; |
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| 200 | class EventTarget; |
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| 201 | |
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| 202 | class Controller; |
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| 203 | class HumanController; |
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[2662] | 204 | class ArtificialController; |
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| 205 | class AIController; |
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| 206 | class ScriptController; |
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[3049] | 207 | class WaypointController; |
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| 208 | class WaypointPatrolController; |
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[2839] | 209 | class PongAI; |
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[2087] | 210 | |
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| 211 | class Info; |
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| 212 | class PlayerInfo; |
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| 213 | class HumanPlayer; |
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[2662] | 214 | class Bot; |
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[2839] | 215 | class PongBot; |
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[2662] | 216 | class GametypeInfo; |
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[2087] | 217 | |
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| 218 | class Gametype; |
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[2826] | 219 | class Deathmatch; |
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| 220 | class TeamDeathmatch; |
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[3033] | 221 | class Asteroids; |
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| 222 | class TeamBaseMatch; |
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| 223 | class UnderAttack; |
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[2826] | 224 | class Pong; |
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[2087] | 225 | |
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| 226 | class Scores; |
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[2662] | 227 | class CreateLines; |
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| 228 | class Scoreboard; |
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| 229 | class Stats; |
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[2087] | 230 | |
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[2662] | 231 | // collision |
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| 232 | class CollisionShape; |
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| 233 | class SphereCollisionShape; |
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| 234 | class CompoundCollisionShape; |
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| 235 | class PlaneCollisionShape; |
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| 236 | class WorldEntityCollisionShape; |
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| 237 | |
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[1625] | 238 | // tools |
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| 239 | class BillboardSet; |
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| 240 | class Light; |
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| 241 | class Mesh; |
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| 242 | class ParticleInterface; |
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[2662] | 243 | class Shader; |
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[1625] | 244 | template <class T> |
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| 245 | class Timer; |
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[612] | 246 | |
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[1625] | 247 | // overlays |
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| 248 | class BarColour; |
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| 249 | class DebugFPSText; |
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| 250 | class DebugRTRText; |
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[3196] | 251 | class GUIOverlay; |
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[1625] | 252 | class HUDBar; |
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| 253 | class HUDNavigation; |
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| 254 | class HUDRadar; |
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| 255 | class HUDSpeedBar; |
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[2662] | 256 | class HUDHealthBar; |
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[3033] | 257 | class HUDTimer; |
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[1625] | 258 | class InGameConsole; |
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[2662] | 259 | class Notification; |
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| 260 | class NotificationManager; |
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[2911] | 261 | class NotificationOverlay; |
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[2662] | 262 | class NotificationQueue; |
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[1625] | 263 | class OrxonoxOverlay; |
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| 264 | class OverlayGroup; |
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| 265 | class OverlayText; |
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[3099] | 266 | class FadeoutText; |
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[2662] | 267 | class GametypeStatus; |
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[3099] | 268 | class AnnounceMessage; |
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| 269 | class KillMessage; |
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| 270 | class DeathMessage; |
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[2662] | 271 | class CreateLines; |
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| 272 | class Scoreboard; |
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[3089] | 273 | class Map; |
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[1755] | 274 | |
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[3060] | 275 | //sound |
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| 276 | class SoundBase; |
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| 277 | class SoundManager; |
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| 278 | class SoundMainMenu; |
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[1625] | 279 | } |
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[708] | 280 | |
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[1625] | 281 | namespace Ogre |
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| 282 | { |
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[3196] | 283 | // OGRE Wiki adapted code |
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| 284 | class DynamicLines; |
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| 285 | class DynamicRenderable; |
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[612] | 286 | } |
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| 287 | |
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[2662] | 288 | // Bullet Physics Engine |
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| 289 | class btTransform; |
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| 290 | class btVector3; |
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| 291 | |
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| 292 | class btRigidBody; |
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| 293 | class btCollisionObject; |
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| 294 | class btGhostObject; |
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| 295 | class btManifoldPoint; |
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| 296 | |
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| 297 | class btCollisionShape; |
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| 298 | class btSphereShape; |
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| 299 | class btCompoundShape; |
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| 300 | class btStaticPlaneShape; |
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| 301 | |
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| 302 | class btDiscreteDynamicsWorld; |
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| 303 | class bt32BitAxisSweep3; |
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| 304 | class btDefaultCollisionConfiguration; |
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| 305 | class btCollisionDispatcher; |
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| 306 | class btSequentialImpulseConstraintSolver; |
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| 307 | |
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[3196] | 308 | // ALUT |
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| 309 | typedef struct ALCcontext_struct ALCcontext; |
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| 310 | typedef struct ALCdevice_struct ALCdevice; |
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| 311 | typedef unsigned int ALuint; |
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| 312 | typedef int ALint; |
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| 313 | |
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[673] | 314 | #endif /* _OrxonoxPrereqs_H__ */ |
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