[786] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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[1505] | 3 | * > www.orxonox.net < |
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[786] | 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Reto Grieder |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | /** |
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| 30 | @file OrxonoxStableHeaders.h |
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| 31 | @brief Contains the bigger (or smaller) header files in order to precompile them with MSVC |
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| 32 | */ |
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[1505] | 33 | |
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| 34 | #ifndef _OrxonoxStableHeaders_H__ |
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| 35 | #define _OrxonoxStableHeaders_H__ |
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| 36 | |
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| 37 | #include "util/OrxonoxPlatform.h" |
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| 38 | |
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[1628] | 39 | #if ORXONOX_COMPILER == ORXONOX_COMPILER_MSVC && 0 |
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[1505] | 40 | |
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| 41 | // including std headers here is useless since they're already precompiled |
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| 42 | |
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| 43 | #ifndef WIN32_LEAN_AND_MEAN |
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| 44 | // prevent Ogre from including winsock.h that messes with winsock2.h from enet |
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| 45 | # define WIN32_LEAN_AND_MEAN |
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| 46 | #endif |
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| 47 | // not including the entire Ogre.h doesn't exceed the default heap size for pch |
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| 48 | //#include <Ogre.h> |
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| 49 | #include <OgreBillboardSet.h> |
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| 50 | #include <OgreCamera.h> |
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| 51 | #include <OgreColourValue.h> |
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| 52 | #include <OgreConfigFile.h> |
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| 53 | #include <OgreEntity.h> |
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| 54 | #include <OgreException.h> |
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| 55 | #include <OgreFrameListener.h> |
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| 56 | #include <OgreLight.h> |
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| 57 | #include <OgreLog.h> |
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| 58 | #include <OgreLogManager.h> |
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| 59 | #include <OgreMath.h> |
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| 60 | #include <OgreMatrix3.h> |
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[1543] | 61 | #include <OgreMatrix4.h> |
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| 62 | #include <OgreMesh.h> |
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[1505] | 63 | #include <OgreOverlay.h> |
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| 64 | #include <OgreOverlayElement.h> |
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| 65 | #include <OgreOverlayManager.h> |
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| 66 | #include <OgreParticleEmitter.h> |
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| 67 | #include <OgreParticleSystem.h> |
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| 68 | #include <OgreQuaternion.h> |
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| 69 | #include <OgreResourceGroupManager.h> |
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| 70 | #include <OgreRenderWindow.h> |
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| 71 | #include <OgreRoot.h> |
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| 72 | #include <OgreSceneManager.h> |
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| 73 | #include <OgreSceneNode.h> |
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[1543] | 74 | #include <OgreString.h> |
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[1505] | 75 | #include <OgreStringConverter.h> |
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| 76 | #include <OgreTextureManager.h> |
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| 77 | #include <OgreTimer.h> |
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| 78 | #include <OgreVector2.h> |
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| 79 | #include <OgreVector3.h> |
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| 80 | #include <OgreVector3.h> |
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| 81 | #include <OgreViewport.h> |
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| 82 | #include <OgreWindowEventUtilities.h> |
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| 83 | |
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[1064] | 84 | //----------------------------------------------------------------------- |
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| 85 | // ORXONOX HEADERS |
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| 86 | //----------------------------------------------------------------------- |
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| 87 | |
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[1505] | 88 | #include "ois/OIS.h" |
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[1543] | 89 | #include "cpptcl/CppTcl.h" |
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| 90 | #include "tinyxml/ticpp.h" |
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| 91 | #include "tinyxml/tinyxml.h" |
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[1219] | 92 | |
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[1543] | 93 | #include "util/Convert.h" |
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[1505] | 94 | #include "util/Math.h" |
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[1543] | 95 | #include "util/Multitype.h" |
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| 96 | #include "util/MultiTypeMath.h" |
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[1505] | 97 | #include "util/Sleep.h" |
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| 98 | #include "util/String.h" |
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| 99 | #include "util/SubString.h" |
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[1543] | 100 | #include "util/XMLIncludes.h" |
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[1505] | 101 | |
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| 102 | #include "core/BaseObject.h" |
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[1543] | 103 | #include "core/ConsoleCommand.h" |
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| 104 | #include "core/CoreIncludes.h" |
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| 105 | #include "core/ConfigValueIncludes.h" |
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[1505] | 106 | #include "core/Debug.h" |
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[1543] | 107 | #include "core/OutputBuffer.h" |
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| 108 | #include "core/OutputHandler.h" |
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| 109 | #include "core/Executor.h" |
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| 110 | #include "core/XMLPort.h" |
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[1505] | 111 | |
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| 112 | #include "network/Synchronisable.h" |
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| 113 | |
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[1628] | 114 | //#include "tools/Mesh.h" |
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| 115 | //#include "tools/Timer.h" |
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| 116 | //#include "objects/Model.h" |
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| 117 | //#include "objects/Tickable.h" |
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| 118 | //#include "objects/WorldEntity.h" |
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[1505] | 119 | |
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| 120 | #endif /* Compiler MSVC */ |
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| 121 | |
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| 122 | #endif /* _OrxonoxStableHeaders_H__ */ |
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