[2168] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Fabian 'x3n' Landau |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | #ifndef _PlayerManager_H__ |
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| 30 | #define _PlayerManager_H__ |
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| 31 | |
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| 32 | #include "OrxonoxPrereqs.h" |
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| 33 | |
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[2662] | 34 | #include <cassert> |
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[2168] | 35 | #include <map> |
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[3370] | 36 | #include "util/Singleton.h" |
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[2168] | 37 | #include "network/ClientConnectionListener.h" |
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| 38 | |
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| 39 | namespace orxonox |
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| 40 | { |
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[3370] | 41 | class _OrxonoxExport PlayerManager : public Singleton<PlayerManager>, public ClientConnectionListener |
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[2168] | 42 | { |
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[3370] | 43 | friend class Singleton<PlayerManager>; |
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[2168] | 44 | public: |
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| 45 | PlayerManager(); |
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| 46 | virtual ~PlayerManager(); |
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| 47 | |
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| 48 | PlayerInfo* getClient(unsigned int clientID) const; |
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| 49 | inline const std::map<unsigned int, PlayerInfo*>& getClients() const |
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| 50 | { return this->clients_; } |
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| 51 | |
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[11071] | 52 | virtual void clientConnected(unsigned int clientID) override; |
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| 53 | virtual void clientDisconnected(unsigned int clientID) override; |
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[5966] | 54 | void disconnectAllClients(); |
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[2168] | 55 | |
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[5929] | 56 | private: |
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[2168] | 57 | std::map<unsigned int, PlayerInfo*> clients_; |
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[2662] | 58 | |
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[3370] | 59 | static PlayerManager* singletonPtr_s; |
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[2168] | 60 | }; |
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| 61 | } |
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| 62 | |
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| 63 | #endif /* _PlayerManager_H__ */ |
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