[1609] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Reto Grieder |
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| 24 | * Co-authors: |
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[1614] | 25 | * Felix Schulthess |
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[1609] | 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | /** |
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| 30 | @file |
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| 31 | @brief |
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| 32 | */ |
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| 33 | |
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| 34 | #include "OrxonoxStableHeaders.h" |
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| 35 | #include "Radar.h" |
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[1613] | 36 | #include <float.h> |
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[1609] | 37 | #include "objects/WorldEntity.h" |
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[1613] | 38 | #include "objects/SpaceShip.h" |
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[1609] | 39 | #include "core/CoreIncludes.h" |
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[1616] | 40 | #include "core/ConsoleCommand.h" |
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[1614] | 41 | #include "RadarListener.h" |
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[1609] | 42 | |
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| 43 | namespace orxonox |
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| 44 | { |
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[1613] | 45 | SetConsoleCommand(Radar, cycleNavigationFocus, true).setAccessLevel(AccessLevel::User); |
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| 46 | SetConsoleCommand(Radar, releaseNavigationFocus, true).setAccessLevel(AccessLevel::User); |
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[1609] | 47 | |
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| 48 | Radar* Radar::instance_s = 0; |
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| 49 | |
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| 50 | Radar::Radar() |
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[1613] | 51 | : focus_(0) |
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| 52 | , objectTypeCounter_(0) |
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[1609] | 53 | { |
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| 54 | assert(instance_s == 0); |
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| 55 | instance_s = this; |
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[1613] | 56 | |
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| 57 | // TODO: make this mapping configurable. Maybe there's a possibility with self configured |
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| 58 | // configValues.. |
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| 59 | this->objectTypes_["Asteroid"] = RadarViewable::Dot; |
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| 60 | this->objectTypes_["SpaceShip"] = RadarViewable::Square; |
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| 61 | this->objectTypes_["AsdfQwerty"] = RadarViewable::Triangle; |
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| 62 | |
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| 63 | /*WorldEntity* object; |
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| 64 | object = new WorldEntity(); |
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| 65 | object->setPosition(2000.0, 0.0, 0.0); |
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| 66 | addRadarObject(object, ColourValue(0.5, 0, 0, 1)); |
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| 67 | object = new WorldEntity(); |
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| 68 | object->setPosition(0.0, 2000.0, 0.0); |
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| 69 | addRadarObject(object, ColourValue(0.5, 0, 0, 1)); |
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| 70 | object = new WorldEntity(); |
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| 71 | object->setPosition(0.0, 0.0, 2000.0); |
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| 72 | addRadarObject(object, ColourValue(0.5, 0, 0, 1)); |
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| 73 | object = new WorldEntity(); |
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| 74 | object->setPosition(10000.0,16000.0,0.0); |
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| 75 | addRadarObject(object);*/ |
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| 76 | |
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[1609] | 77 | } |
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| 78 | |
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| 79 | Radar::~Radar() |
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| 80 | { |
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| 81 | instance_s = 0; |
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| 82 | } |
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| 83 | |
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[1613] | 84 | const RadarViewable* Radar::getFocus() |
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| 85 | { |
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| 86 | return *(this->itFocus_); |
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[1609] | 87 | } |
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| 88 | |
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[1613] | 89 | RadarViewable::Shape Radar::addObjectDescription(const std::string name) |
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[1609] | 90 | { |
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[1613] | 91 | std::map<std::string, RadarViewable::Shape>::iterator it = this->objectTypes_.find(name); |
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| 92 | if (it == this->objectTypes_.end()) |
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| 93 | return this->objectTypes_[name] = RadarViewable::Square; // default, configure!! |
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| 94 | else |
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| 95 | return this->objectTypes_[name]; |
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[1609] | 96 | } |
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| 97 | |
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[1613] | 98 | |
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[1609] | 99 | void Radar::tick(float dt) |
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| 100 | { |
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[1613] | 101 | if (this->focus_ != *(this->itFocus_)) |
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| 102 | { |
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| 103 | // focus object was deleted, release focus |
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| 104 | this->focus_ = 0; |
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| 105 | this->itFocus_ = 0; |
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| 106 | } |
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| 107 | |
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[1609] | 108 | for (Iterator<RadarListener> itListener = ObjectList<RadarListener>::begin(); itListener; ++itListener) |
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| 109 | { |
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[1614] | 110 | (*itListener)->radarTick(dt); |
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| 111 | |
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[1609] | 112 | for (Iterator<RadarViewable> itElement = ObjectList<RadarViewable>::begin(); itElement; ++itElement) |
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| 113 | { |
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[1613] | 114 | if ((*itElement) != SpaceShip::getLocalShip() && (*itListener)->getRadarSensitivity() > (*itElement)->getRadarObjectCamouflage()) |
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| 115 | (*itListener)->displayObject(*itElement, *itElement == this->focus_); |
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[1609] | 116 | } |
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| 117 | } |
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| 118 | } |
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[1613] | 119 | |
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| 120 | void Radar::cycleFocus() |
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| 121 | { |
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| 122 | if (*(ObjectList<RadarViewable>::begin()) == 0) |
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| 123 | { |
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| 124 | // list is empty |
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| 125 | this->itFocus_ = 0; |
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| 126 | this->focus_ = 0; |
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| 127 | } |
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| 128 | else |
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| 129 | { |
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| 130 | Vector3 localPosition = SpaceShip::getLocalShip()->getPosition(); |
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| 131 | Vector3 targetPosition = localPosition; |
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| 132 | if (*(this->itFocus_)) |
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| 133 | targetPosition = this->itFocus_->getWorldPosition(); |
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| 134 | |
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| 135 | // find the closed object further away than targetPosition |
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| 136 | float currentDistance = localPosition.squaredDistance(targetPosition); |
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| 137 | float nextDistance = FLT_MAX; |
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| 138 | float minimumDistance = FLT_MAX; |
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| 139 | Iterator<RadarViewable> itFallback = 0; |
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| 140 | |
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| 141 | for (Iterator<RadarViewable> it = ObjectList<RadarViewable>::begin(); it; ++it) |
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| 142 | { |
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| 143 | if (*it == SpaceShip::getLocalShip()) |
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| 144 | continue; |
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| 145 | |
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| 146 | float targetDistance = localPosition.squaredDistance((*it)->getWorldPosition()); |
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| 147 | if (targetDistance > currentDistance && targetDistance < nextDistance) |
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| 148 | { |
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| 149 | this->itFocus_ = it; |
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| 150 | nextDistance = targetDistance; |
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| 151 | } |
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| 152 | if (targetDistance < minimumDistance) |
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| 153 | { |
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| 154 | itFallback = it; |
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| 155 | minimumDistance = targetDistance; |
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| 156 | } |
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| 157 | } |
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| 158 | |
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| 159 | if (nextDistance == FLT_MAX) |
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| 160 | { |
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| 161 | // we already had the furthest object |
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| 162 | this->itFocus_ = itFallback; |
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| 163 | this->focus_ = *itFallback; |
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| 164 | } |
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| 165 | else |
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| 166 | { |
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| 167 | this->focus_ = *(this->itFocus_); |
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| 168 | } |
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| 169 | } |
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| 170 | } |
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| 171 | |
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| 172 | void Radar::releaseFocus() |
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| 173 | { |
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| 174 | this->itFocus_ = 0; |
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| 175 | this->focus_ = 0; |
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| 176 | } |
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| 177 | |
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[1614] | 178 | void Radar::listObjects() const |
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| 179 | { |
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| 180 | COUT(3) << "List of RadarObjects:\n"; |
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| 181 | // iterate through all Radar Objects |
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| 182 | unsigned int i = 0; |
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| 183 | for (Iterator<RadarViewable> it = ObjectList<RadarViewable>::start(); it; ++it, ++i) |
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| 184 | { |
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| 185 | COUT(3) << i++ << ": " << (*it)->getWorldPosition() << std::endl; |
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| 186 | } |
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| 187 | } |
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[1613] | 188 | |
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[1614] | 189 | |
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[1613] | 190 | /*static*/ Radar& Radar::getInstance() |
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| 191 | { |
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| 192 | assert(instance_s); |
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| 193 | return *instance_s; |
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| 194 | } |
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| 195 | |
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| 196 | /*static*/ void Radar::cycleNavigationFocus() |
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| 197 | { |
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| 198 | // avoid using getInstance because of the assert(). |
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| 199 | // User might call this fuction even if HUDNavigation doesn't exist. |
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| 200 | if (instance_s) |
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| 201 | instance_s->cycleFocus(); |
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| 202 | } |
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| 203 | |
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| 204 | /*static*/ void Radar::releaseNavigationFocus() |
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| 205 | { |
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| 206 | // avoid using getInstance because of the assert(). |
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| 207 | // User might call this fuction even if HUDNavigation doesn't exist. |
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| 208 | if (instance_s) |
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| 209 | instance_s->releaseFocus(); |
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| 210 | } |
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[1609] | 211 | } |
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