[1531] | 1 | /* |
---|
| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
| 3 | * > www.orxonox.net < |
---|
| 4 | * |
---|
| 5 | * |
---|
| 6 | * License notice: |
---|
| 7 | * |
---|
| 8 | * This program is free software; you can redistribute it and/or |
---|
| 9 | * modify it under the terms of the GNU General Public License |
---|
| 10 | * as published by the Free Software Foundation; either version 2 |
---|
| 11 | * of the License, or (at your option) any later version. |
---|
| 12 | * |
---|
| 13 | * This program is distributed in the hope that it will be useful, |
---|
| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
| 16 | * GNU General Public License for more details. |
---|
| 17 | * |
---|
| 18 | * You should have received a copy of the GNU General Public License |
---|
| 19 | * along with this program; if not, write to the Free Software |
---|
| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
| 21 | * |
---|
| 22 | * Author: |
---|
| 23 | * Reto Grieder |
---|
| 24 | * Co-authors: |
---|
| 25 | * ... |
---|
| 26 | * |
---|
| 27 | */ |
---|
| 28 | |
---|
| 29 | /** |
---|
| 30 | @file Core.h |
---|
[1755] | 31 | @brief Declaration of the Settings class. |
---|
[1531] | 32 | |
---|
| 33 | The static Settings class is only used to configure some variables |
---|
| 34 | through the config-file. |
---|
| 35 | */ |
---|
| 36 | |
---|
| 37 | #ifndef _Settings_H__ |
---|
| 38 | #define _Settings_H__ |
---|
| 39 | |
---|
| 40 | #include "OrxonoxPrereqs.h" |
---|
[1532] | 41 | #include <string> |
---|
| 42 | #include "core/OrxonoxClass.h" |
---|
[1755] | 43 | #include "util/Debug.h" |
---|
| 44 | #include "util/MultiType.h" |
---|
[1531] | 45 | |
---|
| 46 | namespace orxonox |
---|
| 47 | { |
---|
[1755] | 48 | class _OrxonoxExport Settings : public OrxonoxClass |
---|
| 49 | { |
---|
| 50 | friend class ClassIdentifier<Settings>; |
---|
| 51 | friend class GSRoot; |
---|
| 52 | friend class GSGraphics; |
---|
| 53 | friend class GSServer; |
---|
| 54 | friend class GSDedicated; |
---|
| 55 | |
---|
[1531] | 56 | public: |
---|
[1755] | 57 | static const std::string& getDataPath() |
---|
| 58 | { assert(singletonRef_s); return singletonRef_s->dataPath_; } |
---|
| 59 | static void tsetDataPath(const std::string& path) |
---|
| 60 | { assert(singletonRef_s); singletonRef_s->_tsetDataPath(path); } |
---|
[1531] | 61 | |
---|
[1755] | 62 | // an alternative to a global game mode variable |
---|
| 63 | static bool showsGraphics() { assert(singletonRef_s); return singletonRef_s->bShowsGraphics_; } |
---|
| 64 | static bool hasServer() { assert(singletonRef_s); return singletonRef_s->bHasServer_; } |
---|
[1531] | 65 | |
---|
| 66 | private: |
---|
[1755] | 67 | // GSRoot has access to these |
---|
| 68 | static void setShowsGraphics(bool val) { assert(singletonRef_s); singletonRef_s->bShowsGraphics_ = val; } |
---|
| 69 | static void setHasServer (bool val) { assert(singletonRef_s); singletonRef_s->bHasServer_ = val; } |
---|
[1531] | 70 | |
---|
[1755] | 71 | Settings(); |
---|
| 72 | Settings(const Settings& instance); |
---|
| 73 | ~Settings() { singletonRef_s = 0; } |
---|
[1531] | 74 | |
---|
[1755] | 75 | static Settings& _getInstance() { assert(singletonRef_s); return *singletonRef_s; } |
---|
| 76 | void _tsetDataPath(const std::string& path); |
---|
| 77 | void dataPathChanged(); |
---|
| 78 | |
---|
| 79 | void setConfigValues(); |
---|
| 80 | |
---|
| 81 | bool bShowsGraphics_; //!< global variable that tells whether to show graphics |
---|
| 82 | bool bHasServer_; //!< global variable that tells whether this is a server |
---|
| 83 | |
---|
| 84 | std::string dataPath_; //!< Path to the game data |
---|
| 85 | |
---|
| 86 | static Settings* singletonRef_s; //!< Static pointer to the only instance. |
---|
| 87 | }; |
---|
| 88 | |
---|
[1531] | 89 | } |
---|
| 90 | |
---|
| 91 | #endif /* _Settings_H__ */ |
---|