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source: code/trunk/src/orxonox/chat/ChatInputHandler.cc @ 10683

Last change on this file since 10683 was 10624, checked in by landauf, 9 years ago

merged branch core7 back to trunk

  • Property svn:eol-style set to native
File size: 11.2 KB
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[6776]1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Sandro 'smerkli' Merkli
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#include "ChatInputHandler.h"
[8079]30
31#include <cassert>
[9672]32#include <cstddef>
[8079]33#include <string>
[6776]34
[9675]35#if CEGUI_VERSION >= 0x000800
36#   include <CEGUI/Window.h>
37#   include <CEGUI/WindowManager.h>
38#   include <CEGUI/widgets/Listbox.h>
39#   include <CEGUI/widgets/ListboxItem.h>
40#   include <CEGUI/widgets/ListboxTextItem.h>
41#else
42#   include <CEGUIWindow.h>
43#   include <CEGUIWindowManager.h>
44#   include <elements/CEGUIListbox.h>
45#   include <elements/CEGUIListboxItem.h>
46#   include <elements/CEGUIListboxTextItem.h>
47#endif
48
[10624]49#include "core/singleton/ScopedSingletonIncludes.h"
[8079]50#include "core/CoreIncludes.h"
51#include "core/GUIManager.h"
[10624]52#include "core/command/ConsoleCommandIncludes.h"
[8079]53#include "core/input/InputBuffer.h"
54#include "core/input/InputManager.h"
55#include "core/input/InputState.h"
56
[8829]57#include "chat/ChatManager.h"
[8079]58#include "PlayerManager.h"
59#include "infos/PlayerInfo.h"
60
[7127]61namespace orxonox
[6776]62{
[6777]63  /* singleton */
[10624]64  ManageScopedSingleton( ChatInputHandler, ScopeID::GRAPHICS, false );
[6876]65
66  /* add commands to console */
[7284]67  SetConsoleCommand( "startchat", &ChatInputHandler::activate_static );
68  SetConsoleCommand( "startchat_small", &ChatInputHandler::activate_small_static );
[6777]69
[10624]70  RegisterAbstractClass(ChatInputHandler).inheritsFrom<ChatListener>();
71
[6776]72  /* constructor */
[6788]73  ChatInputHandler::ChatInputHandler()
[6776]74  {
[6777]75    /* register the object  */
76    RegisterObject(ChatInputHandler);
77
[6776]78    /* create necessary objects */
79    this->inpbuf = new InputBuffer();
[6876]80    this->disp_offset = 0;
[6846]81    assert( this->inpbuf != NULL );
[6776]82
[6870]83    /* generate chatbox ui and chatbox-inputonly ui */
[6846]84    GUIManager::getInstance().loadGUI( "ChatBox" );
[6870]85    GUIManager::getInstance().loadGUI( "ChatBox-inputonly" );
[6846]86
[7043]87    /* setup colors */
88    setupColors();
89
[6788]90    /* configure the input buffer */
[6791]91    configureInputBuffer();
[6788]92
93    this->inputState = InputManager::getInstance().createInputState( "chatinput", false, false, InputStatePriority::Dynamic );
94    this->inputState->setKeyHandler(this->inpbuf);
[6776]95  }
96
[8079]97  ChatInputHandler::~ChatInputHandler()
98  {
99    /* Clean up */
100    InputManager::getInstance().destroyState("chatinput");
101    delete this->inpbuf;
102  }
103
[7043]104  /* configure input buffer, sub for the constructor */
[6776]105  void ChatInputHandler::configureInputBuffer()
106  {
[6910]107    /* INSTALL CALLBACKS */
[6846]108    /* input has changed */
[6788]109    this->inpbuf->registerListener(this, &ChatInputHandler::inputChanged, true);
[6846]110
111    /* add a line */
[6788]112    this->inpbuf->registerListener(this, &ChatInputHandler::addline,         '\r',   false);
113    this->inpbuf->registerListener(this, &ChatInputHandler::addline,         '\n',   false);
[6776]114
[6846]115    /* backspace */
[6788]116    this->inpbuf->registerListener(this, &ChatInputHandler::backspace,       '\b',   true);
[6890]117    //this->inpbuf->registerListener(this, &ChatInputHandler::backspace,       '\177', true);
[6776]118
[6846]119    /* exit the chatinputhandler thingy (tbd) */
[6788]120    this->inpbuf->registerListener(this, &ChatInputHandler::exit,            '\033', true); // escape
[6776]121
[6846]122    /* delete character */
[6788]123    this->inpbuf->registerListener(this, &ChatInputHandler::deleteChar,      KeyCode::Delete);
[6776]124
[6846]125    /* cursor movement */
[6788]126    this->inpbuf->registerListener(this, &ChatInputHandler::cursorRight,     KeyCode::Right);
127    this->inpbuf->registerListener(this, &ChatInputHandler::cursorLeft,      KeyCode::Left);
128    this->inpbuf->registerListener(this, &ChatInputHandler::cursorEnd,       KeyCode::End);
129    this->inpbuf->registerListener(this, &ChatInputHandler::cursorHome,      KeyCode::Home);
[6846]130
[6910]131    /* GET WINDOW POINTERS */
[9675]132#if CEGUI_VERSION >= 0x000800
133    input = CEGUI::System::getSingleton().getDefaultGUIContext().getRootWindow()->getChild( "orxonox/ChatBox/input" );
134    inputonly = CEGUI::System::getSingleton().getDefaultGUIContext().getRootWindow()->getChild( "orxonox/ChatBox-inputonly/input" );
135    CEGUI::Window *history = CEGUI::System::getSingleton().getDefaultGUIContext().getRootWindow()->getChild( "orxonox/ChatBox/history" );
136#else
[6846]137    input = CEGUI::WindowManager::getSingleton().getWindow( "orxonox/ChatBox/input" );
[6870]138    inputonly = CEGUI::WindowManager::getSingleton().getWindow( "orxonox/ChatBox-inputonly/input" );
[6846]139    CEGUI::Window *history = CEGUI::WindowManager::getSingleton().getWindow( "orxonox/ChatBox/history" );
[9675]140#endif
[6910]141
142    /* cast it to a listbox */
[7127]143    lb_history = dynamic_cast<CEGUI::Listbox*>(history);
[6846]144
145    /* assert wee */
146    assert( lb_history );
[6776]147  }
148
[7043]149  /* setup the colors, sub for the constructor */
150  void ChatInputHandler::setupColors()
151  {
[7049]152    /* auto variables */
[7043]153    float red = 1.0, green = 0.5, blue = 0.5;
154    int i = 0;
[6777]155
[7049]156    // three loops: red tones, blue tones and green tones
[7043]157    // reds
158    for( i = 0; i < NumberOfColors/3; ++i )
[9675]159    { this->text_colors[ i ] = CEGUIColour( red, green, blue );
[7183]160      green += 0.2f, blue += 0.2f;
[7043]161    }
162
163    // greens
164    red = 0.5, green = 1, blue = 0.5;
165    for( ; i < NumberOfColors*2/3; ++i )
[9675]166    { this->text_colors[ i ] = CEGUIColour( red, green, blue );
[7183]167      red += 0.2f, blue += 0.2f;
[7043]168    }
169
[7127]170    // blues
[7043]171    red = 0.5, green = 0.5, blue = 1;
172    for( ; i < NumberOfColors; ++i )
[9675]173    { this->text_colors[ i ] = CEGUIColour( red, green, blue );
[7183]174      red += 0.2f, green += 0.2f;
[7043]175    }
176  }
177
178
[6777]179  /* activate, deactivate */
[6791]180  void ChatInputHandler::activate_static()
[6870]181  { ChatInputHandler::getInstance().activate( true ); }
182
183  void ChatInputHandler::activate_small_static()
184  { ChatInputHandler::getInstance().activate( false ); }
185
186  void ChatInputHandler::activate( bool full )
[6777]187  {
188    /* start listening */
[6788]189    InputManager::getInstance().enterState("chatinput");
[6846]190
191    /* MARK add spawning of chat widget stuff here.*/
[6870]192    if( full )
193      GUIManager::getInstance().showGUI( "ChatBox" );
194    else
195      GUIManager::getInstance().showGUI( "ChatBox-inputonly" );
[6879]196
197    this->fullchat = full;
[6777]198  }
199
[7127]200  void ChatInputHandler::deactivate()
[6777]201  {
202    /* stop listening */
[6788]203    InputManager::getInstance().leaveState("chatinput");
[6846]204
[6876]205    /* un-spawning of chat widget stuff */
[6846]206    GUIManager::getInstance().hideGUI( "ChatBox" );
[6870]207    GUIManager::getInstance().hideGUI( "ChatBox-inputonly" );
[6777]208  }
209
[6885]210
[7043]211  /* subs for incomingChat */
212  void ChatInputHandler::sub_setcolor( CEGUI::ListboxTextItem *tocolor,
213    std::string name )
214  {
[7049]215    /* sanity checks */
[7043]216    if( !tocolor )
[8809]217      orxout(internal_warning) << "Empty ListBoxTextItem given to "
218        "ChatInputhandler::sub_setcolor()." << endl;
[7043]219
220    /* "hash" the name */
221    int hash = 0;
222    for( int i = name.length(); i > 0; --i )
223      hash += name[i-1];
224    hash = hash % this->NumberOfColors;
225
226    /* set the color according to the hash */
[8079]227    tocolor->setTextColours( this->text_colors[ hash ] );
[7043]228  }
229
230  /* handle incoming chat */
[8829]231  void ChatInputHandler::incomingChat(const std::string& message, const std::string& name)
[6876]232  {
[7043]233    /* create item */
[8829]234    CEGUI::ListboxTextItem *toadd = new CEGUI::ListboxTextItem( message );
[7043]235
236    /* setup colors */
[8826]237    if (name != "")
238      sub_setcolor( toadd, name );
[7043]239
240    /* now add */
[6885]241    this->lb_history->addItem( dynamic_cast<CEGUI::ListboxItem*>(toadd) );
[7127]242    this->lb_history->ensureItemIsVisible(
[7043]243      dynamic_cast<CEGUI::ListboxItem*>(toadd) );
[6885]244
[7043]245    /* make sure the history handles it */
[6885]246    this->lb_history->handleUpdatedItemData();
[7127]247  }
[6885]248
249
[7043]250  /* sub for inputchanged */
[7127]251  void ChatInputHandler::sub_adjust_dispoffset( int maxlen,
252    int cursorpos,
[6885]253    int inplen )
254  {
[6876]255    /* already start offsetting 5 characters before end */
256    if( cursorpos+5 > maxlen )
[7127]257    {
[6876]258      /* always stay 5 characters ahead of end, looks better */
259      ((disp_offset = cursorpos-maxlen+5) >= 0) ? 1 : disp_offset = 0;
260
261      /* enforce visibility of cursor */
262      (disp_offset > cursorpos ) ? disp_offset = 0 : 1;
263    }
[7127]264
[6876]265    /* make sure we don't die at substr */
266    if( inplen <= disp_offset ) disp_offset = 0;
267  }
268
[6776]269  /* callbacks for InputBuffer */
270  void ChatInputHandler::inputChanged()
271  {
[6846]272    /* update the cursor and the window */
273    std::string raw = this->inpbuf->get();
[6876]274    int cursorpos = this->inpbuf->getCursorPosition();
[7127]275
[6846]276    /* get string before cursor */
[6876]277    std::string left = raw.substr( 0, cursorpos );
[6837]278
[6846]279    /* see if there's a string after the cursor */
280    std::string right = "";
281    if( raw.length() >= left.length()+1 )
[6876]282      right = raw.substr( cursorpos );
[7127]283
[6846]284    /* set the text */
[6876]285    std::string assembled = "$ " + left + "|" + right;
286
[6879]287    if( this->fullchat )
[7127]288    {
[6879]289      /* adjust curser position - magic number 5 for font width */
[9675]290#if CEGUI_VERSION >= 0x000800
291      sub_adjust_dispoffset( (int)(this->input->getUnclippedInnerRect().get().getWidth()/6), cursorpos, assembled.length() );
292#else
293      sub_adjust_dispoffset( (int)(this->input->getUnclippedInnerRect().getWidth()/6), cursorpos, assembled.length() );
294#endif
[6879]295      this->input->setProperty( "Text", assembled.substr( disp_offset ) );
296    }
297    else
298    {
299      /* adjust curser position - magic number 5 for font width */
[9675]300#if CEGUI_VERSION >= 0x000800
301      sub_adjust_dispoffset( (int)(this->inputonly->getUnclippedInnerRect().get().getWidth()/6), cursorpos, assembled.length() );
302#else
303      sub_adjust_dispoffset( (int)(this->inputonly->getUnclippedInnerRect().getWidth()/6), cursorpos, assembled.length() );
304#endif
[6879]305      this->inputonly->setProperty( "Text", assembled.substr( disp_offset) );
306    }
[6876]307
308    /* reset display offset */
309    disp_offset = 0;
[6776]310  }
311
312  void ChatInputHandler::addline()
313  {
314    /* actually do send what was input */
315    /* a) get the string out of the inputbuffer */
[6788]316    std::string msgtosend = this->inpbuf->get();
[6776]317
[6846]318    if( msgtosend.length() == 0 )
319    { this->deactivate();
320      return;
321    }
322
[6776]323    /* b) clear the input buffer */
[6788]324    if (this->inpbuf->getSize() > 0)
325      this->inpbuf->clear();
[6776]326
327    /* c) send the chat via some call */
[8829]328    ChatManager::chat( msgtosend );
[6776]329
[6885]330    /* d) stop listening to input - only if this is not fullchat */
[6879]331    if( !this->fullchat )
332      this->deactivate();
[6846]333
[6776]334  }
335
336  void ChatInputHandler::backspace()
[6846]337  { this->inpbuf->removeBehindCursor(); }
[6776]338
339  void ChatInputHandler::deleteChar()
[6846]340  { this->inpbuf->removeAtCursor(); }
[6776]341
342  void ChatInputHandler::cursorRight()
[6846]343  { this->inpbuf->increaseCursor(); }
[7127]344
[6776]345  void ChatInputHandler::cursorLeft()
[6846]346  { this->inpbuf->decreaseCursor(); }
[7127]347
[6776]348  void ChatInputHandler::cursorEnd()
[6846]349  { this->inpbuf->setCursorToEnd(); }
[6776]350
351  void ChatInputHandler::cursorHome()
[6846]352  { this->inpbuf->setCursorToBegin(); }
[6776]353
354  void ChatInputHandler::exit()
[6879]355  {
356    /* b) clear the input buffer */
357    if (this->inpbuf->getSize() > 0)
358      this->inpbuf->clear();
[6776]359
[6879]360    /* d) stop listening to input  */
361    this->deactivate();
362  }
363
[6776]364}
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