| [2303] | 1 | /* | 
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 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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 | 3 |  *                    > www.orxonox.net < | 
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 | 4 |  * | 
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 | 5 |  * | 
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 | 6 |  *   License notice: | 
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 | 7 |  * | 
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 | 8 |  *   This program is free software; you can redistribute it and/or | 
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 | 9 |  *   modify it under the terms of the GNU General Public License | 
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 | 10 |  *   as published by the Free Software Foundation; either version 2 | 
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 | 11 |  *   of the License, or (at your option) any later version. | 
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 | 12 |  * | 
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 | 13 |  *   This program is distributed in the hope that it will be useful, | 
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 | 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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 | 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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 | 16 |  *   GNU General Public License for more details. | 
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 | 17 |  * | 
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 | 18 |  *   You should have received a copy of the GNU General Public License | 
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 | 19 |  *   along with this program; if not, write to the Free Software | 
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 | 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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 | 21 |  * | 
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 | 22 |  *   Author: | 
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| [2304] | 23 |  *      Reto Grieder | 
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| [2303] | 24 |  *   Co-authors: | 
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 | 25 |  *      ... | 
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 | 26 |  * | 
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 | 27 |  */ | 
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 | 28 |  | 
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| [8706] | 29 | /** | 
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 | 30 |     @file CompoundCollisionShape.cc | 
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 | 31 |     @brief Implementation of the CompoundCollisionShape class. | 
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 | 32 | */ | 
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 | 33 |  | 
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| [2303] | 34 | #include "CompoundCollisionShape.h" | 
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 | 35 |  | 
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| [3196] | 36 | #include <BulletCollision/CollisionShapes/btCompoundShape.h> | 
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| [2303] | 37 |  | 
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 | 38 | #include "core/CoreIncludes.h" | 
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 | 39 | #include "core/XMLPort.h" | 
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 | 40 | #include "tools/BulletConversions.h" | 
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 | 41 |  | 
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 | 42 | namespace orxonox | 
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 | 43 | { | 
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| [9667] | 44 |     RegisterClass(CompoundCollisionShape); | 
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| [2303] | 45 |  | 
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| [8706] | 46 |     /** | 
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 | 47 |     @brief | 
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 | 48 |         Constructor. Registers and initializes the object. | 
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 | 49 |     */ | 
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| [9667] | 50 |     CompoundCollisionShape::CompoundCollisionShape(Context* context) : CollisionShape(context) | 
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| [2303] | 51 |     { | 
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 | 52 |         RegisterObject(CompoundCollisionShape); | 
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 | 53 |  | 
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 | 54 |         this->compoundShape_  = new btCompoundShape(); | 
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 | 55 |     } | 
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 | 56 |  | 
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| [8706] | 57 |     /** | 
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 | 58 |     @brief | 
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 | 59 |         Destructor. | 
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 | 60 |         Deletes all its children. | 
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 | 61 |     */ | 
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| [2303] | 62 |     CompoundCollisionShape::~CompoundCollisionShape() | 
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 | 63 |     { | 
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 | 64 |         if (this->isInitialized()) | 
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| [2423] | 65 |         { | 
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| [2514] | 66 |             // Delete all children | 
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| [2527] | 67 |             for (std::map<CollisionShape*, btCollisionShape*>::iterator it = this->attachedShapes_.begin(); | 
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 | 68 |                 it != this->attachedShapes_.end(); ++it) | 
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| [2477] | 69 |             { | 
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| [2514] | 70 |                 // make sure that the child doesn't want to detach itself --> speedup because of the missing update | 
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| [2562] | 71 |                 it->first->notifyDetached(); | 
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| [5929] | 72 |                 it->first->destroy(); | 
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| [10624] | 73 |                 if (this->collisionShape_ == it->second) | 
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 | 74 |                     this->collisionShape_ = NULL; // don't destroy it twice | 
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| [2477] | 75 |             } | 
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 | 76 |  | 
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| [2303] | 77 |             delete this->compoundShape_; | 
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| [10624] | 78 |             if (this->collisionShape_ == this->compoundShape_) | 
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 | 79 |                 this->collisionShape_ = NULL; // don't destroy it twice | 
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| [2423] | 80 |         } | 
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| [2303] | 81 |     } | 
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 | 82 |  | 
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 | 83 |     void CompoundCollisionShape::XMLPort(Element& xmlelement, XMLPort::Mode mode) | 
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 | 84 |     { | 
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 | 85 |         SUPER(CompoundCollisionShape, XMLPort, xmlelement, mode); | 
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| [2374] | 86 |         // Attached collision shapes | 
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| [2527] | 87 |         XMLPortObject(CompoundCollisionShape, CollisionShape, "", attach, detach, xmlelement, mode); | 
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| [2303] | 88 |     } | 
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 | 89 |  | 
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| [8706] | 90 |     /** | 
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 | 91 |     @brief | 
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 | 92 |         Attach the input CollisionShape to the CompoundCollisionShape. | 
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 | 93 |     @param shape | 
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 | 94 |         A pointer to the CollisionShape that is to be attached. | 
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 | 95 |     */ | 
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| [2527] | 96 |     void CompoundCollisionShape::attach(CollisionShape* shape) | 
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| [2374] | 97 |     { | 
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| [8706] | 98 |         // If either the input shape is NULL or we try to attach the CollisionShape to itself. | 
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| [2423] | 99 |         if (!shape || static_cast<CollisionShape*>(this) == shape) | 
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 | 100 |             return; | 
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| [8706] | 101 |  | 
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| [2527] | 102 |         if (this->attachedShapes_.find(shape) != this->attachedShapes_.end()) | 
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| [2423] | 103 |         { | 
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| [8858] | 104 |             orxout(internal_warning) << "Attaching a CollisionShape twice is not yet supported." << endl; | 
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| [2423] | 105 |             return; | 
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 | 106 |         } | 
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| [2562] | 107 |  | 
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| [8706] | 108 |         // Notify the CollisionShape that it is being attached to the CompoundCollisionShape. | 
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| [2562] | 109 |         if (!shape->notifyBeingAttached(this)) | 
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 | 110 |             return; | 
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 | 111 |  | 
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| [8706] | 112 |         // Attach it. | 
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| [2527] | 113 |         this->attachedShapes_[shape] = shape->getCollisionShape(); | 
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| [2423] | 114 |  | 
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| [8706] | 115 |         // Only actually attach if we didn't pick a CompoundCollisionShape with no content. | 
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| [2423] | 116 |         if (shape->getCollisionShape()) | 
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 | 117 |         { | 
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| [3196] | 118 |             btTransform transf(multi_cast<btQuaternion>(shape->getOrientation()), multi_cast<btVector3>(shape->getPosition())); | 
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| [8706] | 119 |             // Add the btCollisionShape of the CollisionShape as a child shape to the btCompoundShape of the CompoundCollisionShape. | 
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| [2423] | 120 |             this->compoundShape_->addChildShape(transf, shape->getCollisionShape()); | 
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 | 121 |  | 
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 | 122 |             this->updatePublicShape(); | 
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 | 123 |         } | 
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| [2374] | 124 |     } | 
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 | 125 |  | 
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| [8706] | 126 |     /** | 
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 | 127 |     @brief | 
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 | 128 |         Detach the input CollisionShape form the CompoundCollisionShape. | 
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 | 129 |     @param shape | 
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 | 130 |         A pointer to the CollisionShape to be detached. | 
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 | 131 |     */ | 
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| [2527] | 132 |     void CompoundCollisionShape::detach(CollisionShape* shape) | 
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| [2303] | 133 |     { | 
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| [8706] | 134 |         // If the input CollisionShape is actually attached. | 
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| [2527] | 135 |         if (this->attachedShapes_.find(shape) != this->attachedShapes_.end()) | 
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| [2423] | 136 |         { | 
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| [2527] | 137 |             this->attachedShapes_.erase(shape); | 
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| [2423] | 138 |             if (shape->getCollisionShape()) | 
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| [8706] | 139 |                 this->compoundShape_->removeChildShape(shape->getCollisionShape()); // TODO: Apparently this is broken? | 
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| [2562] | 140 |             shape->notifyDetached(); | 
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| [2423] | 141 |  | 
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 | 142 |             this->updatePublicShape(); | 
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 | 143 |         } | 
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| [2527] | 144 |         else | 
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| [8858] | 145 |             orxout(internal_warning) << "Cannot detach non child collision shape" << endl; | 
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| [2423] | 146 |     } | 
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 | 147 |  | 
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| [8706] | 148 |     /** | 
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 | 149 |     @brief | 
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 | 150 |         Detach all attached CollisionShapes. | 
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 | 151 |     */ | 
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| [2527] | 152 |     void CompoundCollisionShape::detachAll() | 
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| [2423] | 153 |     { | 
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| [2527] | 154 |         while (this->attachedShapes_.size() > 0) | 
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 | 155 |             this->detach(this->attachedShapes_.begin()->first); | 
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| [2423] | 156 |     } | 
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 | 157 |  | 
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| [8706] | 158 |     /** | 
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 | 159 |     @brief | 
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 | 160 |         Update the input CollisionShape that is attached to the CompoundCollisionShape. | 
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 | 161 |         This is called when the input shape's internal collision shape (a btCollisionShape) has changed. | 
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 | 162 |     @param shape | 
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 | 163 |         A pointer to the CollisionShape to be updated. | 
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 | 164 |     */ | 
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| [2527] | 165 |     void CompoundCollisionShape::updateAttachedShape(CollisionShape* shape) | 
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| [2423] | 166 |     { | 
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| [2403] | 167 |         if (!shape) | 
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| [2374] | 168 |             return; | 
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| [8706] | 169 |  | 
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| [2527] | 170 |         std::map<CollisionShape*, btCollisionShape*>::iterator it = this->attachedShapes_.find(shape); | 
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| [8706] | 171 |         // Check whether the input shape belongs to this CompoundCollisionShape. | 
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| [2527] | 172 |         if (it == this->attachedShapes_.end()) | 
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| [2423] | 173 |         { | 
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| [8858] | 174 |             orxout(internal_warning) << "Cannot update child shape: Instance not a child." << endl; | 
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| [2423] | 175 |             return; | 
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 | 176 |         } | 
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| [2374] | 177 |  | 
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| [2423] | 178 |         // Remove old btCollisionShape, stored in the children map | 
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 | 179 |         if (it->second) | 
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| [8706] | 180 |             this->compoundShape_->removeChildShape(it->second); // TODO: Apparently this is broken? | 
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 | 181 |  | 
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 | 182 |         // Only actually attach if we didn't pick a CompoundCollisionShape with no content | 
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| [2403] | 183 |         if (shape->getCollisionShape()) | 
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| [2374] | 184 |         { | 
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| [3196] | 185 |             btTransform transf(multi_cast<btQuaternion>(shape->getOrientation()), multi_cast<btVector3>(shape->getPosition())); | 
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| [2403] | 186 |             this->compoundShape_->addChildShape(transf, shape->getCollisionShape()); | 
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| [2423] | 187 |             it->second = shape->getCollisionShape(); | 
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 | 188 |         } | 
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| [2403] | 189 |  | 
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| [2423] | 190 |         this->updatePublicShape(); | 
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 | 191 |     } | 
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 | 192 |  | 
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| [8706] | 193 |     /** | 
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 | 194 |     @brief | 
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 | 195 |         Updates the public shape, the collision shape this CompoundCollisionShape has to the outside. | 
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 | 196 |     */ | 
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| [2423] | 197 |     void CompoundCollisionShape::updatePublicShape() | 
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 | 198 |     { | 
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| [8706] | 199 |         btCollisionShape* primitive = 0; // The primitive shape, if there is one. | 
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 | 200 |         bool bPrimitive = true; // Whether the CompoundCollisionShape has just one non-empty CollisionShape. And that shape also has no transformation. | 
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 | 201 |         bool bEmpty = true; // Whether the CompoundCollisionShape is empty. | 
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 | 202 |         // Iterate over all CollisionShapes that belong to this CompoundCollisionShape. | 
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| [2527] | 203 |         for (std::map<CollisionShape*, btCollisionShape*>::const_iterator it = this->attachedShapes_.begin(); it != this->attachedShapes_.end(); ++it) | 
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| [2423] | 204 |         { | 
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| [8706] | 205 |             // TODO: Make sure this is correct. | 
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| [2423] | 206 |             if (it->second) | 
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| [2403] | 207 |             { | 
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| [2423] | 208 |                 bEmpty = false; | 
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| [8706] | 209 |                 if (!it->first->hasTransform() && bPrimitive) | 
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| [2423] | 210 |                     primitive = it->second; | 
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 | 211 |                 else | 
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| [8706] | 212 |                 { | 
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| [2423] | 213 |                     bPrimitive = false; | 
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| [8706] | 214 |                     break; | 
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 | 215 |                 } | 
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| [2403] | 216 |             } | 
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| [2374] | 217 |         } | 
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| [8706] | 218 |  | 
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 | 219 |         // If there is no non-empty CollisionShape. | 
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| [2423] | 220 |         if (bEmpty) | 
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| [2463] | 221 |         { | 
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| [8706] | 222 |             // If there was none all along, nothing needs to be changed. | 
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| [2463] | 223 |             if (this->collisionShape_ == 0) | 
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 | 224 |                 return; | 
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| [2423] | 225 |             this->collisionShape_ = 0; | 
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| [2463] | 226 |         } | 
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| [8706] | 227 |         // If the CompoundCollisionShape is just a primitive. | 
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 | 228 |         // Only one shape to be added, no transform; return it directly. | 
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| [2423] | 229 |         else if (bPrimitive) | 
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 | 230 |             this->collisionShape_ = primitive; | 
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| [8706] | 231 |         // Make sure we use the compound shape when returning a btCollisionShape. | 
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| [2423] | 232 |         else | 
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 | 233 |             this->collisionShape_ = this->compoundShape_; | 
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| [8706] | 234 |  | 
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| [2423] | 235 |         this->updateParent(); | 
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 | 236 |     } | 
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| [2374] | 237 |  | 
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| [8706] | 238 |     /** | 
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 | 239 |     @brief | 
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 | 240 |         Get the attached CollisionShape at the given index. | 
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 | 241 |     @param index | 
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 | 242 |         The index of the desired CollisionShape. | 
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 | 243 |     @return | 
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 | 244 |         Returns a pointer to the attached CollisionShape at the given index. | 
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 | 245 |     */ | 
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| [2527] | 246 |     CollisionShape* CompoundCollisionShape::getAttachedShape(unsigned int index) const | 
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| [2303] | 247 |     { | 
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| [2423] | 248 |         unsigned int i = 0; | 
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| [2527] | 249 |         for (std::map<CollisionShape*, btCollisionShape*>::const_iterator it = this->attachedShapes_.begin(); it != this->attachedShapes_.end(); ++it) | 
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| [2423] | 250 |         { | 
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 | 251 |             if (i == index) | 
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 | 252 |                 return it->first; | 
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 | 253 |             ++i; | 
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 | 254 |         } | 
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 | 255 |         return 0; | 
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| [2303] | 256 |     } | 
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| [8706] | 257 |  | 
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 | 258 |     /** | 
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 | 259 |     @brief | 
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 | 260 |         Is called when the scale of the CompoundCollisionShape has changed. | 
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 | 261 |         Iterates over all attached CollisionShapes and scales them, then recomputes their compound shape. | 
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 | 262 |     */ | 
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 | 263 |     void CompoundCollisionShape::changedScale() | 
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 | 264 |     { | 
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 | 265 |         CollisionShape::changedScale(); | 
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 | 266 |  | 
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 | 267 |         std::vector<CollisionShape*> shapes; | 
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 | 268 |         // Iterate through all attached CollisionShapes and add them to the list of shapes. | 
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 | 269 |         for(std::map<CollisionShape*, btCollisionShape*>::iterator it = this->attachedShapes_.begin(); it != this->attachedShapes_.end(); it++) | 
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 | 270 |             shapes.push_back(it->first); | 
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 | 271 |  | 
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 | 272 |         // Delete the compound shape and create a new one. | 
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 | 273 |         delete this->compoundShape_; | 
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 | 274 |         this->compoundShape_ = new btCompoundShape(); | 
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 | 275 |  | 
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 | 276 |         // Re-attach all CollisionShapes. | 
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 | 277 |         for(std::vector<CollisionShape*>::iterator it = shapes.begin(); it != shapes.end(); it++) | 
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 | 278 |         { | 
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 | 279 |             CollisionShape* shape = *it; | 
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 | 280 |             shape->setScale3D(this->getScale3D()); | 
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 | 281 |             // Only actually attach if we didn't pick a CompoundCollisionShape with no content. | 
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 | 282 |             if (shape->getCollisionShape()) | 
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 | 283 |             { | 
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 | 284 |                 btTransform transf(multi_cast<btQuaternion>(shape->getOrientation()), multi_cast<btVector3>(shape->getPosition())); | 
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 | 285 |                 // Add the btCollisionShape of the CollisionShape as a child shape to the btCompoundShape of the CompoundCollisionShape. | 
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 | 286 |                 this->compoundShape_->addChildShape(transf, shape->getCollisionShape()); | 
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 | 287 |             } | 
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 | 288 |         } | 
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 | 289 |  | 
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 | 290 |         this->updatePublicShape(); | 
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 | 291 |  | 
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 | 292 |         /* | 
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 | 293 |         // Iterate through all attached CollisionShapes | 
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 | 294 |         for(std::map<CollisionShape*, btCollisionShape*>::const_iterator it = this->attachedShapes_.begin(); it != this->attachedShapes_.end(); it++) | 
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 | 295 |         { | 
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 | 296 |             // Rescale the CollisionShape. | 
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 | 297 |             it->first->setScale3D(this->getScale3D()); | 
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 | 298 |             this->updateAttachedShape(it->first); | 
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 | 299 |         } | 
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 | 300 |  | 
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 | 301 |         this->updatePublicShape();*/ | 
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 | 302 |     } | 
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| [2303] | 303 | } | 
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