[2303] | 1 | /* |
---|
| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
| 3 | * > www.orxonox.net < |
---|
| 4 | * |
---|
| 5 | * |
---|
| 6 | * License notice: |
---|
| 7 | * |
---|
| 8 | * This program is free software; you can redistribute it and/or |
---|
| 9 | * modify it under the terms of the GNU General Public License |
---|
| 10 | * as published by the Free Software Foundation; either version 2 |
---|
| 11 | * of the License, or (at your option) any later version. |
---|
| 12 | * |
---|
| 13 | * This program is distributed in the hope that it will be useful, |
---|
| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
| 16 | * GNU General Public License for more details. |
---|
| 17 | * |
---|
| 18 | * You should have received a copy of the GNU General Public License |
---|
| 19 | * along with this program; if not, write to the Free Software |
---|
| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
| 21 | * |
---|
| 22 | * Author: |
---|
[2304] | 23 | * Reto Grieder |
---|
[2303] | 24 | * Co-authors: |
---|
| 25 | * ... |
---|
| 26 | * |
---|
| 27 | */ |
---|
| 28 | |
---|
[8706] | 29 | /** |
---|
| 30 | @file CompoundCollisionShape.cc |
---|
| 31 | @brief Implementation of the CompoundCollisionShape class. |
---|
| 32 | */ |
---|
| 33 | |
---|
[2303] | 34 | #include "CompoundCollisionShape.h" |
---|
| 35 | |
---|
[3196] | 36 | #include <BulletCollision/CollisionShapes/btCompoundShape.h> |
---|
[2303] | 37 | |
---|
| 38 | #include "core/CoreIncludes.h" |
---|
| 39 | #include "core/XMLPort.h" |
---|
| 40 | #include "tools/BulletConversions.h" |
---|
| 41 | |
---|
| 42 | namespace orxonox |
---|
| 43 | { |
---|
| 44 | CreateFactory(CompoundCollisionShape); |
---|
| 45 | |
---|
[8706] | 46 | /** |
---|
| 47 | @brief |
---|
| 48 | Constructor. Registers and initializes the object. |
---|
| 49 | */ |
---|
[2303] | 50 | CompoundCollisionShape::CompoundCollisionShape(BaseObject* creator) : CollisionShape(creator) |
---|
| 51 | { |
---|
| 52 | RegisterObject(CompoundCollisionShape); |
---|
| 53 | |
---|
| 54 | this->compoundShape_ = new btCompoundShape(); |
---|
| 55 | } |
---|
| 56 | |
---|
[8706] | 57 | /** |
---|
| 58 | @brief |
---|
| 59 | Destructor. |
---|
| 60 | Deletes all its children. |
---|
| 61 | */ |
---|
[2303] | 62 | CompoundCollisionShape::~CompoundCollisionShape() |
---|
| 63 | { |
---|
| 64 | if (this->isInitialized()) |
---|
[2423] | 65 | { |
---|
[2514] | 66 | // Delete all children |
---|
[2527] | 67 | for (std::map<CollisionShape*, btCollisionShape*>::iterator it = this->attachedShapes_.begin(); |
---|
| 68 | it != this->attachedShapes_.end(); ++it) |
---|
[2477] | 69 | { |
---|
[2514] | 70 | // make sure that the child doesn't want to detach itself --> speedup because of the missing update |
---|
[2562] | 71 | it->first->notifyDetached(); |
---|
[5929] | 72 | it->first->destroy(); |
---|
[2477] | 73 | } |
---|
| 74 | |
---|
[2303] | 75 | delete this->compoundShape_; |
---|
[2423] | 76 | } |
---|
[2303] | 77 | } |
---|
| 78 | |
---|
| 79 | void CompoundCollisionShape::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
---|
| 80 | { |
---|
| 81 | SUPER(CompoundCollisionShape, XMLPort, xmlelement, mode); |
---|
[2374] | 82 | // Attached collision shapes |
---|
[2527] | 83 | XMLPortObject(CompoundCollisionShape, CollisionShape, "", attach, detach, xmlelement, mode); |
---|
[2303] | 84 | } |
---|
| 85 | |
---|
[8706] | 86 | /** |
---|
| 87 | @brief |
---|
| 88 | Attach the input CollisionShape to the CompoundCollisionShape. |
---|
| 89 | @param shape |
---|
| 90 | A pointer to the CollisionShape that is to be attached. |
---|
| 91 | */ |
---|
[2527] | 92 | void CompoundCollisionShape::attach(CollisionShape* shape) |
---|
[2374] | 93 | { |
---|
[8706] | 94 | // If either the input shape is NULL or we try to attach the CollisionShape to itself. |
---|
[2423] | 95 | if (!shape || static_cast<CollisionShape*>(this) == shape) |
---|
| 96 | return; |
---|
[8706] | 97 | |
---|
[2527] | 98 | if (this->attachedShapes_.find(shape) != this->attachedShapes_.end()) |
---|
[2423] | 99 | { |
---|
[2433] | 100 | CCOUT(2) << "Warning: Attaching a CollisionShape twice is not yet supported." << std::endl; |
---|
[2423] | 101 | return; |
---|
| 102 | } |
---|
[2562] | 103 | |
---|
[8706] | 104 | // Notify the CollisionShape that it is being attached to the CompoundCollisionShape. |
---|
[2562] | 105 | if (!shape->notifyBeingAttached(this)) |
---|
| 106 | return; |
---|
| 107 | |
---|
[8706] | 108 | // Attach it. |
---|
[2527] | 109 | this->attachedShapes_[shape] = shape->getCollisionShape(); |
---|
[2423] | 110 | |
---|
[8706] | 111 | // Only actually attach if we didn't pick a CompoundCollisionShape with no content. |
---|
[2423] | 112 | if (shape->getCollisionShape()) |
---|
| 113 | { |
---|
[3196] | 114 | btTransform transf(multi_cast<btQuaternion>(shape->getOrientation()), multi_cast<btVector3>(shape->getPosition())); |
---|
[8706] | 115 | // Add the btCollisionShape of the CollisionShape as a child shape to the btCompoundShape of the CompoundCollisionShape. |
---|
[2423] | 116 | this->compoundShape_->addChildShape(transf, shape->getCollisionShape()); |
---|
| 117 | |
---|
| 118 | this->updatePublicShape(); |
---|
| 119 | } |
---|
[2374] | 120 | } |
---|
| 121 | |
---|
[8706] | 122 | /** |
---|
| 123 | @brief |
---|
| 124 | Detach the input CollisionShape form the CompoundCollisionShape. |
---|
| 125 | @param shape |
---|
| 126 | A pointer to the CollisionShape to be detached. |
---|
| 127 | */ |
---|
[2527] | 128 | void CompoundCollisionShape::detach(CollisionShape* shape) |
---|
[2303] | 129 | { |
---|
[8706] | 130 | // If the input CollisionShape is actually attached. |
---|
[2527] | 131 | if (this->attachedShapes_.find(shape) != this->attachedShapes_.end()) |
---|
[2423] | 132 | { |
---|
[2527] | 133 | this->attachedShapes_.erase(shape); |
---|
[2423] | 134 | if (shape->getCollisionShape()) |
---|
[8706] | 135 | this->compoundShape_->removeChildShape(shape->getCollisionShape()); // TODO: Apparently this is broken? |
---|
[2562] | 136 | shape->notifyDetached(); |
---|
[2423] | 137 | |
---|
| 138 | this->updatePublicShape(); |
---|
| 139 | } |
---|
[2527] | 140 | else |
---|
| 141 | CCOUT(2) << "Warning: Cannot detach non child collision shape" << std::endl; |
---|
[2423] | 142 | } |
---|
| 143 | |
---|
[8706] | 144 | /** |
---|
| 145 | @brief |
---|
| 146 | Detach all attached CollisionShapes. |
---|
| 147 | */ |
---|
[2527] | 148 | void CompoundCollisionShape::detachAll() |
---|
[2423] | 149 | { |
---|
[2527] | 150 | while (this->attachedShapes_.size() > 0) |
---|
| 151 | this->detach(this->attachedShapes_.begin()->first); |
---|
[2423] | 152 | } |
---|
| 153 | |
---|
[8706] | 154 | /** |
---|
| 155 | @brief |
---|
| 156 | Update the input CollisionShape that is attached to the CompoundCollisionShape. |
---|
| 157 | This is called when the input shape's internal collision shape (a btCollisionShape) has changed. |
---|
| 158 | @param shape |
---|
| 159 | A pointer to the CollisionShape to be updated. |
---|
| 160 | */ |
---|
[2527] | 161 | void CompoundCollisionShape::updateAttachedShape(CollisionShape* shape) |
---|
[2423] | 162 | { |
---|
[2403] | 163 | if (!shape) |
---|
[2374] | 164 | return; |
---|
[8706] | 165 | |
---|
[2527] | 166 | std::map<CollisionShape*, btCollisionShape*>::iterator it = this->attachedShapes_.find(shape); |
---|
[8706] | 167 | // Check whether the input shape belongs to this CompoundCollisionShape. |
---|
[2527] | 168 | if (it == this->attachedShapes_.end()) |
---|
[2423] | 169 | { |
---|
| 170 | CCOUT(2) << "Warning: Cannot update child shape: Instance not a child." << std::endl; |
---|
| 171 | return; |
---|
| 172 | } |
---|
[2374] | 173 | |
---|
[2423] | 174 | // Remove old btCollisionShape, stored in the children map |
---|
| 175 | if (it->second) |
---|
[8706] | 176 | this->compoundShape_->removeChildShape(it->second); // TODO: Apparently this is broken? |
---|
| 177 | |
---|
| 178 | // Only actually attach if we didn't pick a CompoundCollisionShape with no content |
---|
[2403] | 179 | if (shape->getCollisionShape()) |
---|
[2374] | 180 | { |
---|
[3196] | 181 | btTransform transf(multi_cast<btQuaternion>(shape->getOrientation()), multi_cast<btVector3>(shape->getPosition())); |
---|
[2403] | 182 | this->compoundShape_->addChildShape(transf, shape->getCollisionShape()); |
---|
[2423] | 183 | it->second = shape->getCollisionShape(); |
---|
| 184 | } |
---|
[2403] | 185 | |
---|
[2423] | 186 | this->updatePublicShape(); |
---|
| 187 | } |
---|
| 188 | |
---|
[8706] | 189 | /** |
---|
| 190 | @brief |
---|
| 191 | Updates the public shape, the collision shape this CompoundCollisionShape has to the outside. |
---|
| 192 | */ |
---|
[2423] | 193 | void CompoundCollisionShape::updatePublicShape() |
---|
| 194 | { |
---|
[8706] | 195 | btCollisionShape* primitive = 0; // The primitive shape, if there is one. |
---|
| 196 | bool bPrimitive = true; // Whether the CompoundCollisionShape has just one non-empty CollisionShape. And that shape also has no transformation. |
---|
| 197 | bool bEmpty = true; // Whether the CompoundCollisionShape is empty. |
---|
| 198 | // Iterate over all CollisionShapes that belong to this CompoundCollisionShape. |
---|
[2527] | 199 | for (std::map<CollisionShape*, btCollisionShape*>::const_iterator it = this->attachedShapes_.begin(); it != this->attachedShapes_.end(); ++it) |
---|
[2423] | 200 | { |
---|
[8706] | 201 | // TODO: Make sure this is correct. |
---|
[2423] | 202 | if (it->second) |
---|
[2403] | 203 | { |
---|
[2423] | 204 | bEmpty = false; |
---|
[8706] | 205 | if (!it->first->hasTransform() && bPrimitive) |
---|
[2423] | 206 | primitive = it->second; |
---|
| 207 | else |
---|
[8706] | 208 | { |
---|
[2423] | 209 | bPrimitive = false; |
---|
[8706] | 210 | break; |
---|
| 211 | } |
---|
[2403] | 212 | } |
---|
[2374] | 213 | } |
---|
[8706] | 214 | |
---|
| 215 | // If there is no non-empty CollisionShape. |
---|
[2423] | 216 | if (bEmpty) |
---|
[2463] | 217 | { |
---|
[8706] | 218 | // If there was none all along, nothing needs to be changed. |
---|
[2463] | 219 | if (this->collisionShape_ == 0) |
---|
| 220 | return; |
---|
[2423] | 221 | this->collisionShape_ = 0; |
---|
[2463] | 222 | } |
---|
[8706] | 223 | // If the CompoundCollisionShape is just a primitive. |
---|
| 224 | // Only one shape to be added, no transform; return it directly. |
---|
[2423] | 225 | else if (bPrimitive) |
---|
| 226 | this->collisionShape_ = primitive; |
---|
[8706] | 227 | // Make sure we use the compound shape when returning a btCollisionShape. |
---|
[2423] | 228 | else |
---|
| 229 | this->collisionShape_ = this->compoundShape_; |
---|
[8706] | 230 | |
---|
[2423] | 231 | this->updateParent(); |
---|
| 232 | } |
---|
[2374] | 233 | |
---|
[8706] | 234 | /** |
---|
| 235 | @brief |
---|
| 236 | Get the attached CollisionShape at the given index. |
---|
| 237 | @param index |
---|
| 238 | The index of the desired CollisionShape. |
---|
| 239 | @return |
---|
| 240 | Returns a pointer to the attached CollisionShape at the given index. |
---|
| 241 | */ |
---|
[2527] | 242 | CollisionShape* CompoundCollisionShape::getAttachedShape(unsigned int index) const |
---|
[2303] | 243 | { |
---|
[2423] | 244 | unsigned int i = 0; |
---|
[2527] | 245 | for (std::map<CollisionShape*, btCollisionShape*>::const_iterator it = this->attachedShapes_.begin(); it != this->attachedShapes_.end(); ++it) |
---|
[2423] | 246 | { |
---|
| 247 | if (i == index) |
---|
| 248 | return it->first; |
---|
| 249 | ++i; |
---|
| 250 | } |
---|
| 251 | return 0; |
---|
[2303] | 252 | } |
---|
[8706] | 253 | |
---|
| 254 | /** |
---|
| 255 | @brief |
---|
| 256 | Is called when the scale of the CompoundCollisionShape has changed. |
---|
| 257 | Iterates over all attached CollisionShapes and scales them, then recomputes their compound shape. |
---|
| 258 | */ |
---|
| 259 | void CompoundCollisionShape::changedScale() |
---|
| 260 | { |
---|
| 261 | CollisionShape::changedScale(); |
---|
| 262 | |
---|
| 263 | std::vector<CollisionShape*> shapes; |
---|
| 264 | // Iterate through all attached CollisionShapes and add them to the list of shapes. |
---|
| 265 | for(std::map<CollisionShape*, btCollisionShape*>::iterator it = this->attachedShapes_.begin(); it != this->attachedShapes_.end(); it++) |
---|
| 266 | shapes.push_back(it->first); |
---|
| 267 | |
---|
| 268 | // Delete the compound shape and create a new one. |
---|
| 269 | delete this->compoundShape_; |
---|
| 270 | this->compoundShape_ = new btCompoundShape(); |
---|
| 271 | |
---|
| 272 | // Re-attach all CollisionShapes. |
---|
| 273 | for(std::vector<CollisionShape*>::iterator it = shapes.begin(); it != shapes.end(); it++) |
---|
| 274 | { |
---|
| 275 | CollisionShape* shape = *it; |
---|
| 276 | shape->setScale3D(this->getScale3D()); |
---|
| 277 | // Only actually attach if we didn't pick a CompoundCollisionShape with no content. |
---|
| 278 | if (shape->getCollisionShape()) |
---|
| 279 | { |
---|
| 280 | btTransform transf(multi_cast<btQuaternion>(shape->getOrientation()), multi_cast<btVector3>(shape->getPosition())); |
---|
| 281 | // Add the btCollisionShape of the CollisionShape as a child shape to the btCompoundShape of the CompoundCollisionShape. |
---|
| 282 | this->compoundShape_->addChildShape(transf, shape->getCollisionShape()); |
---|
| 283 | } |
---|
| 284 | } |
---|
| 285 | |
---|
| 286 | this->updatePublicShape(); |
---|
| 287 | |
---|
| 288 | /* |
---|
| 289 | // Iterate through all attached CollisionShapes |
---|
| 290 | for(std::map<CollisionShape*, btCollisionShape*>::const_iterator it = this->attachedShapes_.begin(); it != this->attachedShapes_.end(); it++) |
---|
| 291 | { |
---|
| 292 | // Rescale the CollisionShape. |
---|
| 293 | it->first->setScale3D(this->getScale3D()); |
---|
| 294 | this->updateAttachedShape(it->first); |
---|
| 295 | } |
---|
| 296 | |
---|
| 297 | this->updatePublicShape();*/ |
---|
| 298 | } |
---|
[2303] | 299 | } |
---|