1 | /* |
---|
2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
3 | * > www.orxonox.net < |
---|
4 | * |
---|
5 | * |
---|
6 | * License notice: |
---|
7 | * |
---|
8 | * This program is free software; you can redistribute it and/or |
---|
9 | * modify it under the terms of the GNU General Public License |
---|
10 | * as published by the Free Software Foundation; either version 2 |
---|
11 | * of the License, or (at your option) any later version. |
---|
12 | * |
---|
13 | * This program is distributed in the hope that it will be useful, |
---|
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
16 | * GNU General Public License for more details. |
---|
17 | * |
---|
18 | * You should have received a copy of the GNU General Public License |
---|
19 | * along with this program; if not, write to the Free Software |
---|
20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
21 | * |
---|
22 | * Author: |
---|
23 | * Reto Grieder |
---|
24 | * Co-authors: |
---|
25 | * ... |
---|
26 | * |
---|
27 | */ |
---|
28 | |
---|
29 | /** |
---|
30 | @file CompoundCollisionShape.cc |
---|
31 | @brief Implementation of the CompoundCollisionShape class. |
---|
32 | */ |
---|
33 | |
---|
34 | #include "CompoundCollisionShape.h" |
---|
35 | |
---|
36 | #include <BulletCollision/CollisionShapes/btCompoundShape.h> |
---|
37 | |
---|
38 | #include "core/CoreIncludes.h" |
---|
39 | #include "core/XMLPort.h" |
---|
40 | #include "tools/BulletConversions.h" |
---|
41 | |
---|
42 | namespace orxonox |
---|
43 | { |
---|
44 | CreateFactory(CompoundCollisionShape); |
---|
45 | |
---|
46 | /** |
---|
47 | @brief |
---|
48 | Constructor. Registers and initializes the object. |
---|
49 | */ |
---|
50 | CompoundCollisionShape::CompoundCollisionShape(BaseObject* creator) : CollisionShape(creator) |
---|
51 | { |
---|
52 | RegisterObject(CompoundCollisionShape); |
---|
53 | |
---|
54 | this->compoundShape_ = new btCompoundShape(); |
---|
55 | } |
---|
56 | |
---|
57 | /** |
---|
58 | @brief |
---|
59 | Destructor. |
---|
60 | Deletes all its children. |
---|
61 | */ |
---|
62 | CompoundCollisionShape::~CompoundCollisionShape() |
---|
63 | { |
---|
64 | if (this->isInitialized()) |
---|
65 | { |
---|
66 | // Delete all children |
---|
67 | for (std::map<CollisionShape*, btCollisionShape*>::iterator it = this->attachedShapes_.begin(); |
---|
68 | it != this->attachedShapes_.end(); ++it) |
---|
69 | { |
---|
70 | // make sure that the child doesn't want to detach itself --> speedup because of the missing update |
---|
71 | it->first->notifyDetached(); |
---|
72 | it->first->destroy(); |
---|
73 | } |
---|
74 | |
---|
75 | delete this->compoundShape_; |
---|
76 | } |
---|
77 | } |
---|
78 | |
---|
79 | void CompoundCollisionShape::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
---|
80 | { |
---|
81 | SUPER(CompoundCollisionShape, XMLPort, xmlelement, mode); |
---|
82 | // Attached collision shapes |
---|
83 | XMLPortObject(CompoundCollisionShape, CollisionShape, "", attach, detach, xmlelement, mode); |
---|
84 | } |
---|
85 | |
---|
86 | /** |
---|
87 | @brief |
---|
88 | Attach the input CollisionShape to the CompoundCollisionShape. |
---|
89 | @param shape |
---|
90 | A pointer to the CollisionShape that is to be attached. |
---|
91 | */ |
---|
92 | void CompoundCollisionShape::attach(CollisionShape* shape) |
---|
93 | { |
---|
94 | // If either the input shape is NULL or we try to attach the CollisionShape to itself. |
---|
95 | if (!shape || static_cast<CollisionShape*>(this) == shape) |
---|
96 | return; |
---|
97 | |
---|
98 | if (this->attachedShapes_.find(shape) != this->attachedShapes_.end()) |
---|
99 | { |
---|
100 | CCOUT(2) << "Warning: Attaching a CollisionShape twice is not yet supported." << std::endl; |
---|
101 | return; |
---|
102 | } |
---|
103 | |
---|
104 | // Notify the CollisionShape that it is being attached to the CompoundCollisionShape. |
---|
105 | if (!shape->notifyBeingAttached(this)) |
---|
106 | return; |
---|
107 | |
---|
108 | // Attach it. |
---|
109 | this->attachedShapes_[shape] = shape->getCollisionShape(); |
---|
110 | |
---|
111 | // Only actually attach if we didn't pick a CompoundCollisionShape with no content. |
---|
112 | if (shape->getCollisionShape()) |
---|
113 | { |
---|
114 | btTransform transf(multi_cast<btQuaternion>(shape->getOrientation()), multi_cast<btVector3>(shape->getPosition())); |
---|
115 | // Add the btCollisionShape of the CollisionShape as a child shape to the btCompoundShape of the CompoundCollisionShape. |
---|
116 | this->compoundShape_->addChildShape(transf, shape->getCollisionShape()); |
---|
117 | |
---|
118 | this->updatePublicShape(); |
---|
119 | } |
---|
120 | } |
---|
121 | |
---|
122 | /** |
---|
123 | @brief |
---|
124 | Detach the input CollisionShape form the CompoundCollisionShape. |
---|
125 | @param shape |
---|
126 | A pointer to the CollisionShape to be detached. |
---|
127 | */ |
---|
128 | void CompoundCollisionShape::detach(CollisionShape* shape) |
---|
129 | { |
---|
130 | // If the input CollisionShape is actually attached. |
---|
131 | if (this->attachedShapes_.find(shape) != this->attachedShapes_.end()) |
---|
132 | { |
---|
133 | this->attachedShapes_.erase(shape); |
---|
134 | if (shape->getCollisionShape()) |
---|
135 | this->compoundShape_->removeChildShape(shape->getCollisionShape()); // TODO: Apparently this is broken? |
---|
136 | shape->notifyDetached(); |
---|
137 | |
---|
138 | this->updatePublicShape(); |
---|
139 | } |
---|
140 | else |
---|
141 | CCOUT(2) << "Warning: Cannot detach non child collision shape" << std::endl; |
---|
142 | } |
---|
143 | |
---|
144 | /** |
---|
145 | @brief |
---|
146 | Detach all attached CollisionShapes. |
---|
147 | */ |
---|
148 | void CompoundCollisionShape::detachAll() |
---|
149 | { |
---|
150 | while (this->attachedShapes_.size() > 0) |
---|
151 | this->detach(this->attachedShapes_.begin()->first); |
---|
152 | } |
---|
153 | |
---|
154 | /** |
---|
155 | @brief |
---|
156 | Update the input CollisionShape that is attached to the CompoundCollisionShape. |
---|
157 | This is called when the input shape's internal collision shape (a btCollisionShape) has changed. |
---|
158 | @param shape |
---|
159 | A pointer to the CollisionShape to be updated. |
---|
160 | */ |
---|
161 | void CompoundCollisionShape::updateAttachedShape(CollisionShape* shape) |
---|
162 | { |
---|
163 | if (!shape) |
---|
164 | return; |
---|
165 | |
---|
166 | std::map<CollisionShape*, btCollisionShape*>::iterator it = this->attachedShapes_.find(shape); |
---|
167 | // Check whether the input shape belongs to this CompoundCollisionShape. |
---|
168 | if (it == this->attachedShapes_.end()) |
---|
169 | { |
---|
170 | CCOUT(2) << "Warning: Cannot update child shape: Instance not a child." << std::endl; |
---|
171 | return; |
---|
172 | } |
---|
173 | |
---|
174 | // Remove old btCollisionShape, stored in the children map |
---|
175 | if (it->second) |
---|
176 | this->compoundShape_->removeChildShape(it->second); // TODO: Apparently this is broken? |
---|
177 | |
---|
178 | // Only actually attach if we didn't pick a CompoundCollisionShape with no content |
---|
179 | if (shape->getCollisionShape()) |
---|
180 | { |
---|
181 | btTransform transf(multi_cast<btQuaternion>(shape->getOrientation()), multi_cast<btVector3>(shape->getPosition())); |
---|
182 | this->compoundShape_->addChildShape(transf, shape->getCollisionShape()); |
---|
183 | it->second = shape->getCollisionShape(); |
---|
184 | } |
---|
185 | |
---|
186 | this->updatePublicShape(); |
---|
187 | } |
---|
188 | |
---|
189 | /** |
---|
190 | @brief |
---|
191 | Updates the public shape, the collision shape this CompoundCollisionShape has to the outside. |
---|
192 | */ |
---|
193 | void CompoundCollisionShape::updatePublicShape() |
---|
194 | { |
---|
195 | btCollisionShape* primitive = 0; // The primitive shape, if there is one. |
---|
196 | bool bPrimitive = true; // Whether the CompoundCollisionShape has just one non-empty CollisionShape. And that shape also has no transformation. |
---|
197 | bool bEmpty = true; // Whether the CompoundCollisionShape is empty. |
---|
198 | // Iterate over all CollisionShapes that belong to this CompoundCollisionShape. |
---|
199 | for (std::map<CollisionShape*, btCollisionShape*>::const_iterator it = this->attachedShapes_.begin(); it != this->attachedShapes_.end(); ++it) |
---|
200 | { |
---|
201 | // TODO: Make sure this is correct. |
---|
202 | if (it->second) |
---|
203 | { |
---|
204 | bEmpty = false; |
---|
205 | if (!it->first->hasTransform() && bPrimitive) |
---|
206 | primitive = it->second; |
---|
207 | else |
---|
208 | { |
---|
209 | bPrimitive = false; |
---|
210 | break; |
---|
211 | } |
---|
212 | } |
---|
213 | } |
---|
214 | |
---|
215 | // If there is no non-empty CollisionShape. |
---|
216 | if (bEmpty) |
---|
217 | { |
---|
218 | // If there was none all along, nothing needs to be changed. |
---|
219 | if (this->collisionShape_ == 0) |
---|
220 | return; |
---|
221 | this->collisionShape_ = 0; |
---|
222 | } |
---|
223 | // If the CompoundCollisionShape is just a primitive. |
---|
224 | // Only one shape to be added, no transform; return it directly. |
---|
225 | else if (bPrimitive) |
---|
226 | this->collisionShape_ = primitive; |
---|
227 | // Make sure we use the compound shape when returning a btCollisionShape. |
---|
228 | else |
---|
229 | this->collisionShape_ = this->compoundShape_; |
---|
230 | |
---|
231 | this->updateParent(); |
---|
232 | } |
---|
233 | |
---|
234 | /** |
---|
235 | @brief |
---|
236 | Get the attached CollisionShape at the given index. |
---|
237 | @param index |
---|
238 | The index of the desired CollisionShape. |
---|
239 | @return |
---|
240 | Returns a pointer to the attached CollisionShape at the given index. |
---|
241 | */ |
---|
242 | CollisionShape* CompoundCollisionShape::getAttachedShape(unsigned int index) const |
---|
243 | { |
---|
244 | unsigned int i = 0; |
---|
245 | for (std::map<CollisionShape*, btCollisionShape*>::const_iterator it = this->attachedShapes_.begin(); it != this->attachedShapes_.end(); ++it) |
---|
246 | { |
---|
247 | if (i == index) |
---|
248 | return it->first; |
---|
249 | ++i; |
---|
250 | } |
---|
251 | return 0; |
---|
252 | } |
---|
253 | |
---|
254 | /** |
---|
255 | @brief |
---|
256 | Is called when the scale of the CompoundCollisionShape has changed. |
---|
257 | Iterates over all attached CollisionShapes and scales them, then recomputes their compound shape. |
---|
258 | */ |
---|
259 | void CompoundCollisionShape::changedScale() |
---|
260 | { |
---|
261 | CollisionShape::changedScale(); |
---|
262 | |
---|
263 | std::vector<CollisionShape*> shapes; |
---|
264 | // Iterate through all attached CollisionShapes and add them to the list of shapes. |
---|
265 | for(std::map<CollisionShape*, btCollisionShape*>::iterator it = this->attachedShapes_.begin(); it != this->attachedShapes_.end(); it++) |
---|
266 | shapes.push_back(it->first); |
---|
267 | |
---|
268 | // Delete the compound shape and create a new one. |
---|
269 | delete this->compoundShape_; |
---|
270 | this->compoundShape_ = new btCompoundShape(); |
---|
271 | |
---|
272 | // Re-attach all CollisionShapes. |
---|
273 | for(std::vector<CollisionShape*>::iterator it = shapes.begin(); it != shapes.end(); it++) |
---|
274 | { |
---|
275 | CollisionShape* shape = *it; |
---|
276 | shape->setScale3D(this->getScale3D()); |
---|
277 | // Only actually attach if we didn't pick a CompoundCollisionShape with no content. |
---|
278 | if (shape->getCollisionShape()) |
---|
279 | { |
---|
280 | btTransform transf(multi_cast<btQuaternion>(shape->getOrientation()), multi_cast<btVector3>(shape->getPosition())); |
---|
281 | // Add the btCollisionShape of the CollisionShape as a child shape to the btCompoundShape of the CompoundCollisionShape. |
---|
282 | this->compoundShape_->addChildShape(transf, shape->getCollisionShape()); |
---|
283 | } |
---|
284 | } |
---|
285 | |
---|
286 | this->updatePublicShape(); |
---|
287 | |
---|
288 | /* |
---|
289 | // Iterate through all attached CollisionShapes |
---|
290 | for(std::map<CollisionShape*, btCollisionShape*>::const_iterator it = this->attachedShapes_.begin(); it != this->attachedShapes_.end(); it++) |
---|
291 | { |
---|
292 | // Rescale the CollisionShape. |
---|
293 | it->first->setScale3D(this->getScale3D()); |
---|
294 | this->updateAttachedShape(it->first); |
---|
295 | } |
---|
296 | |
---|
297 | this->updatePublicShape();*/ |
---|
298 | } |
---|
299 | } |
---|