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source: code/trunk/src/orxonox/collisionshapes/WorldEntityCollisionShape.cc @ 11034

Last change on this file since 11034 was 10624, checked in by landauf, 9 years ago

merged branch core7 back to trunk

  • Property svn:eol-style set to native
File size: 2.1 KB
RevLine 
[2562]1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Reto Grieder
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#include "WorldEntityCollisionShape.h"
30
[3196]31#include <BulletCollision/CollisionShapes/btCompoundShape.h>
[2562]32
[3196]33#include "util/OrxAssert.h"
[2562]34#include "core/CoreIncludes.h"
[5735]35#include "worldentities/WorldEntity.h"
[2562]36
37namespace orxonox
38{
[10624]39    RegisterClass(WorldEntityCollisionShape);
40
[9667]41    WorldEntityCollisionShape::WorldEntityCollisionShape(Context* context) : CompoundCollisionShape(context)
[2562]42    {
43        RegisterObject(WorldEntityCollisionShape);
44
[9667]45        this->worldEntityOwner_ = NULL;
[2562]46        // suppress synchronisation
[8706]47        this->setSyncMode(ObjectDirection::None);
[2562]48    }
49
50    void WorldEntityCollisionShape::updateParent()
51    {
52        // Note: This shape may also be attached to a CompoundCollisionShape because it's hosting
53        // WorldEntity has been attached to another one.
54        CollisionShape::updateParent();
55
56        assert(this->worldEntityOwner_ != 0);
57        this->worldEntityOwner_->notifyCollisionShapeChanged();
58    }
59
60    void WorldEntityCollisionShape::parentChanged()
61    {
62        // This object does not get synchronised. This method should never be called then!
63        OrxAssert(false, "parentChanged has been called on a non synchronised WorldEntityCollisionShape!");
64    }
65}
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