[1137] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Felix Schulthess |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | #ifndef _InGameConsole_H__ |
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| 30 | #define _InGameConsole_H__ |
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| 31 | |
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| 32 | |
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| 33 | #include "OrxonoxPrereqs.h" |
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| 34 | #include <OgrePrerequisites.h> |
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| 35 | #include <OgreBorderPanelOverlayElement.h> |
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| 36 | #include <OgreTextAreaOverlayElement.h> |
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[1143] | 37 | |
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| 38 | #include "core/Tickable.h" |
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| 39 | #include "core/InputBuffer.h" |
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[1137] | 40 | |
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| 41 | |
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| 42 | namespace orxonox |
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| 43 | { |
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[1143] | 44 | class _OrxonoxExport InGameConsole : public InputBufferListener |
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| 45 | { |
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[1137] | 46 | public: |
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| 47 | InGameConsole(InputBuffer* ib); |
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| 48 | ~InGameConsole(); |
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| 49 | void listen(); |
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| 50 | void execute(); |
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| 51 | void hintandcomplete(); |
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| 52 | void clear(); |
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| 53 | void removeLast(); |
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| 54 | void exit(); |
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| 55 | void init(); |
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| 56 | void tick(float dt); |
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| 57 | void activate(); |
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| 58 | void deactivate(); |
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| 59 | |
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| 60 | private: |
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| 61 | void resize(); |
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[1214] | 62 | void print(Ogre::UTFString s); |
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[1137] | 63 | void newline(); |
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[1214] | 64 | Ogre::UTFString convert2UTF(std::string s); |
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[1137] | 65 | |
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| 66 | int windowW; |
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| 67 | int windowH; |
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| 68 | int scroll; |
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[1141] | 69 | float scrollTimer; |
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[1139] | 70 | float cursor; |
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[1137] | 71 | bool active; |
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| 72 | InputBuffer* ib_; |
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| 73 | Ogre::OverlayManager* om; |
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| 74 | Ogre::Overlay* consoleOverlay; |
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| 75 | Ogre::OverlayContainer* consoleOverlayContainer; |
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| 76 | Ogre::PanelOverlayElement* consoleOverlayNoise; |
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| 77 | Ogre::BorderPanelOverlayElement* consoleOverlayBorder; |
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| 78 | Ogre::TextAreaOverlayElement** consoleOverlayTextAreas; |
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| 79 | }; |
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| 80 | } |
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| 81 | |
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| 82 | #endif /* _InGameConsole_H__ */ |
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