1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * |
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4 | * |
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5 | * License notice: |
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6 | * |
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7 | * This program is free software; you can redistribute it and/or |
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8 | * modify it under the terms of the GNU General Public License |
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9 | * as published by the Free Software Foundation; either version 2 |
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10 | * of the License, or (at your option) any later version. |
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11 | * |
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12 | * This program is distributed in the hope that it will be useful, |
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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15 | * GNU General Public License for more details. |
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16 | * |
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17 | * You should have received a copy of the GNU General Public License |
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18 | * along with this program; if not, write to the Free Software |
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19 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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20 | * |
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21 | * Author: |
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22 | * Fabian 'x3n' Landau |
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23 | * Co-authors: |
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24 | * ... |
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25 | * |
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26 | */ |
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27 | |
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28 | /** |
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29 | @file DebugLevel.cc |
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30 | @brief Implementation of the DebugLevel class. |
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31 | */ |
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32 | |
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33 | #include "DebugLevel.h" |
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34 | #include "CoreIncludes.h" |
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35 | |
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36 | namespace orxonox |
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37 | { |
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38 | /** |
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39 | @brief Constructor: Registers the object and sets the debug level. |
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40 | @param A reference to a global variable, used to avoid an infinite recursion in getSoftDebugLevel() |
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41 | */ |
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42 | DebugLevel::DebugLevel(bool& bReturnSoftDebugLevel) |
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43 | { |
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44 | RegisterRootObject(DebugLevel); |
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45 | this->setConfigValues(); |
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46 | bReturnSoftDebugLevel = true; |
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47 | } |
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48 | |
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49 | /** |
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50 | @brief Function to collect the SetConfigValue-macro calls. |
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51 | */ |
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52 | void DebugLevel::setConfigValues() |
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53 | { |
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54 | SetConfigValue(softDebugLevelConsole_, 3).description("The maximal level of debug output shown in the console"); |
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55 | SetConfigValue(softDebugLevelLogfile_, 3).description("The maximal level of debug output shown in the logfile"); |
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56 | SetConfigValue(softDebugLevelShell_, 1).description("The maximal level of debug output shown in the ingame shell"); |
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57 | |
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58 | // softDebugLevel_ is the maximum of the 3 variables |
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59 | this->softDebugLevel_ = this->softDebugLevelConsole_; |
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60 | if (this->softDebugLevelLogfile_ > this->softDebugLevel_) |
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61 | this->softDebugLevel_ = this->softDebugLevelLogfile_; |
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62 | if (this->softDebugLevelShell_ > this->softDebugLevel_) |
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63 | this->softDebugLevel_ = this->softDebugLevelShell_; |
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64 | } |
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65 | |
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66 | /** |
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67 | @brief Static function that holds the singleton. |
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68 | */ |
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69 | int DebugLevel::getSoftDebugLevel(OutputHandler::OutputDevice device) |
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70 | { |
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71 | static bool bCreatingSoftDebugLevelObject = true; // Static variable - used to enhance the performance |
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72 | static bool bReturnSoftDebugLevel = false; // Static variable - used to avoid an infinite recursion |
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73 | static DebugLevel* theOnlyDebugLevelObject = 0; // Static variable - will contain a pointer to the only instance of the DebugLevel class |
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74 | |
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75 | // If bReturnSoftDebugLevel is true, the instance of DebugLevel was created (it's set to true at the end of the constructor, call by reference) |
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76 | if (bReturnSoftDebugLevel) |
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77 | { |
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78 | if (device == OutputHandler::LD_All) |
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79 | return theOnlyDebugLevelObject->softDebugLevel_; |
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80 | else if (device == OutputHandler::LD_Console) |
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81 | return theOnlyDebugLevelObject->softDebugLevelConsole_; |
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82 | else if (device == OutputHandler::LD_Logfile) |
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83 | return theOnlyDebugLevelObject->softDebugLevelLogfile_; |
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84 | else if (device == OutputHandler::LD_Shell) |
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85 | return theOnlyDebugLevelObject->softDebugLevelShell_; |
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86 | } |
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87 | |
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88 | // If bCreatingSoftDebugLevelObject is true, we're just about to create an instance of the DebugLevel class |
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89 | if (bCreatingSoftDebugLevelObject) |
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90 | { |
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91 | bCreatingSoftDebugLevelObject = false; |
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92 | theOnlyDebugLevelObject = new DebugLevel(bReturnSoftDebugLevel); |
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93 | return getSoftDebugLevel(device); |
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94 | } |
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95 | |
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96 | // Return a constant value while we're creating the object |
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97 | return 3; |
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98 | } |
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99 | } |
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100 | |
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101 | /** |
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102 | @brief Returns the soft debug level, stored in the only existing instance of the DebugLevel class, configured in the config-file. |
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103 | @return The soft debug level |
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104 | */ |
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105 | int getSoftDebugLevel() |
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106 | { |
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107 | return orxonox::DebugLevel::getSoftDebugLevel(); |
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108 | } |
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