[847] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * |
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| 4 | * |
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| 5 | * License notice: |
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| 6 | * |
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| 7 | * This program is free software; you can redistribute it and/or |
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| 8 | * modify it under the terms of the GNU General Public License |
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| 9 | * as published by the Free Software Foundation; either version 2 |
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| 10 | * of the License, or (at your option) any later version. |
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| 11 | * |
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| 12 | * This program is distributed in the hope that it will be useful, |
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| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 15 | * GNU General Public License for more details. |
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| 16 | * |
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| 17 | * You should have received a copy of the GNU General Public License |
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| 18 | * along with this program; if not, write to the Free Software |
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| 19 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 20 | * |
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| 21 | * Author: |
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| 22 | * Fabian 'x3n' Landau |
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| 23 | * Co-authors: |
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| 24 | * ... |
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| 25 | * |
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| 26 | * Inspiration: Executor by Benjamin Grauer |
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| 27 | */ |
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| 28 | |
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| 29 | #include "Executor.h" |
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| 30 | #include "Language.h" |
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| 31 | #include "util/String.h" |
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| 32 | |
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| 33 | namespace orxonox |
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| 34 | { |
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| 35 | Executor::Executor(Functor* functor, const std::string& name) |
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| 36 | { |
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| 37 | this->functor_ = functor; |
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| 38 | this->name_ = name; |
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| 39 | this->bAddedDescription_ = false; |
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| 40 | this->bAddedDescriptionReturnvalue_ = false; |
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| 41 | this->bAddedDescriptionParam_[0] = false; |
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| 42 | this->bAddedDescriptionParam_[1] = false; |
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| 43 | this->bAddedDescriptionParam_[2] = false; |
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| 44 | this->bAddedDescriptionParam_[3] = false; |
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| 45 | this->bAddedDescriptionParam_[4] = false; |
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| 46 | } |
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| 47 | |
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| 48 | Executor::~Executor() |
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| 49 | { |
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| 50 | } |
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| 51 | |
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| 52 | void Executor::setName(const std::string name) |
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| 53 | { |
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| 54 | this->name_ = name; |
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| 55 | } |
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| 56 | |
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| 57 | const std::string& Executor::getName() const |
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| 58 | { |
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| 59 | return this->name_; |
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| 60 | } |
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| 61 | |
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| 62 | void Executor::description(const std::string& description) |
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| 63 | { |
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| 64 | if (!this->bAddedDescription_) |
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| 65 | { |
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| 66 | this->description_ = std::string("ExecutorDescription::" + this->name_ + "::function"); |
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| 67 | AddLanguageEntry(this->description_, description); |
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| 68 | this->bAddedDescription_ = true; |
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| 69 | } |
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| 70 | } |
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| 71 | |
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| 72 | const std::string& Executor::getDescription() const |
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| 73 | { |
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| 74 | return GetLocalisation(this->description_); |
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| 75 | } |
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| 76 | |
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| 77 | void Executor::descriptionParam(int param, const std::string& description) |
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| 78 | { |
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| 79 | if (param > 0 && param <= 5) |
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| 80 | { |
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| 81 | if (!this->bAddedDescriptionParam_[param]) |
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| 82 | { |
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| 83 | std::string paramnumber; |
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| 84 | if (!Convert::ToString(¶mnumber, param)) |
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| 85 | return; |
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| 86 | |
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| 87 | this->descriptionParam_[param] = std::string("ExecutorDescription::" + this->name_ + "::param" + paramnumber); |
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| 88 | AddLanguageEntry(this->descriptionParam_[param], description); |
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| 89 | this->bAddedDescriptionParam_[param] = true; |
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| 90 | } |
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| 91 | } |
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| 92 | } |
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| 93 | |
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| 94 | const std::string& Executor::getDescriptionParam(int param) const |
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| 95 | { |
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| 96 | if (param > 0 && param <= 5) |
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| 97 | { |
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| 98 | return GetLocalisation(this->descriptionParam_[param]); |
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| 99 | } |
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| 100 | |
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| 101 | return this->descriptionParam_[0]; |
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| 102 | } |
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| 103 | |
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| 104 | void Executor::descriptionReturnvalue(const std::string& description) |
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| 105 | { |
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| 106 | if (!this->bAddedDescriptionReturnvalue_) |
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| 107 | { |
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| 108 | this->descriptionReturnvalue_ = std::string("ExecutorDescription::" + this->name_ + "::returnvalue"); |
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| 109 | AddLanguageEntry(this->descriptionReturnvalue_, description); |
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| 110 | this->bAddedDescriptionReturnvalue_ = true; |
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| 111 | } |
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| 112 | } |
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| 113 | |
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| 114 | const std::string& Executor::getDescriptionReturnvalue(int param) const |
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| 115 | { |
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| 116 | return GetLocalisation(this->descriptionReturnvalue_); |
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| 117 | } |
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| 118 | } |
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