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source: code/trunk/src/orxonox/core/Factory.cc @ 861

Last change on this file since 861 was 790, checked in by nicolasc, 17 years ago

merged FICN back into trunk
awaiting release.

File size: 3.8 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *
4 *
5 *   License notice:
6 *
7 *   This program is free software; you can redistribute it and/or
8 *   modify it under the terms of the GNU General Public License
9 *   as published by the Free Software Foundation; either version 2
10 *   of the License, or (at your option) any later version.
11 *
12 *   This program is distributed in the hope that it will be useful,
13 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
14 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 *   GNU General Public License for more details.
16 *
17 *   You should have received a copy of the GNU General Public License
18 *   along with this program; if not, write to the Free Software
19 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
20 *
21 *   Author:
22 *      Fabian 'x3n' Landau
23 *   Co-authors:
24 *      ...
25 *
26 */
27
28/*!
29    @file Factory.cc
30    @brief Implementation of the Factory class.
31*/
32
33#include "Identifier.h"
34#include "Debug.h"
35#include "BaseObject.h"
36#include "Factory.h"
37
38namespace orxonox
39{
40    /**
41        @returns the Identifier with a given name.
42        @param name The name of the wanted Identifier
43    */
44    Identifier* Factory::getIdentifier(const std::string& name)
45    {
46        return getFactoryPointer()->identifierStringMap_[name];
47    }
48
49    /**
50        @returns the Identifier with a given network ID.
51        @param id The network ID of the wanted Identifier
52    */
53    Identifier* Factory::getIdentifier(const unsigned int id)
54    {
55        return getFactoryPointer()->identifierNetworkIDMap_[id];
56    }
57
58    /**
59        @brief Adds a new Identifier to both maps.
60        @param name The name of the identifier
61        @param identifier The identifier to add
62    */
63    void Factory::add(const std::string& name, Identifier* identifier)
64    {
65        getFactoryPointer()->identifierStringMap_[name] = identifier;
66        getFactoryPointer()->identifierNetworkIDMap_[identifier->getNetworkID()] = identifier;
67    }
68
69    /**
70        @brief Removes the entry with the old network ID and adds a new one.
71        @param identifier The identifier to change
72        @param oldID The old networkID
73        @param newID The new networkID
74    */
75    void Factory::changeNetworkID(Identifier* identifier, const unsigned int oldID, const unsigned int newID)
76    {
77        getFactoryPointer()->identifierNetworkIDMap_.erase(oldID);
78        getFactoryPointer()->identifierNetworkIDMap_[newID] = identifier;
79    }
80
81    /**
82        @brief Creates the class-hierarchy by creating and destroying one object of each type.
83    */
84    void Factory::createClassHierarchy()
85    {
86        COUT(3) << "*** Factory -> Create class-hierarchy" << std::endl;
87        std::map<std::string, Identifier*>::iterator it;
88        it = getFactoryPointer()->identifierStringMap_.begin();
89        (*getFactoryPointer()->identifierStringMap_.begin()).second->startCreatingHierarchy();
90        for (it = getFactoryPointer()->identifierStringMap_.begin(); it != getFactoryPointer()->identifierStringMap_.end(); ++it)
91        {
92            // To create the new branch of the class-hierarchy, we create a new object and delete it afterwards.
93            BaseObject* temp = (*it).second->fabricate();
94            delete temp;
95        }
96        (*getFactoryPointer()->identifierStringMap_.begin()).second->stopCreatingHierarchy();
97        COUT(3) << "*** Factory -> Finished class-hierarchy creation" << std::endl;
98    }
99
100    /**
101        @brief Ensures the Factory gets created in the right moment.
102        @return The Factory.
103    */
104    Factory* Factory::getFactoryPointer()
105    {
106      static Factory theOneAndOnlyFactoryInstance = Factory();
107      return &theOneAndOnlyFactoryInstance;
108    }
109}
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