1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Reto Grieder |
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24 | * Co-authors: |
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25 | * ... |
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26 | * |
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27 | */ |
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28 | |
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29 | #ifndef _GSDedicated_H__ |
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30 | #define _GSDedicated_H__ |
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31 | |
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32 | #include "OrxonoxPrereqs.h" |
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33 | |
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34 | #include "core/GameState.h" |
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35 | #include "network/NetworkPrereqs.h" |
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36 | #include <queue> |
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37 | #include <cstring> |
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38 | #include <boost/thread/thread.hpp> |
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39 | #include <boost/thread/mutex.hpp> |
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40 | #include <boost/thread/recursive_mutex.hpp> |
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41 | |
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42 | struct termios; |
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43 | |
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44 | namespace orxonox |
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45 | { |
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46 | |
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47 | class _OrxonoxExport GSDedicated : public GameState |
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48 | { |
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49 | public: |
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50 | GSDedicated(const GameStateConstrParams& params); |
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51 | ~GSDedicated(); |
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52 | |
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53 | void activate(); |
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54 | void deactivate(); |
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55 | void update(const Clock& time); |
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56 | |
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57 | private: |
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58 | void inputThread(); |
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59 | void printLine(); |
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60 | void processQueue(); |
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61 | void setTerminalMode(); |
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62 | static void resetTerminalMode(); |
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63 | |
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64 | void insertCharacter( unsigned int position, char c ); |
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65 | void deleteCharacter( unsigned int position ); |
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66 | |
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67 | Server* server_; |
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68 | |
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69 | boost::thread *inputThread_; |
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70 | boost::recursive_mutex inputLineMutex_; |
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71 | boost::recursive_mutex inputQueueMutex_; |
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72 | bool closeThread_; |
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73 | bool cleanLine_; |
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74 | unsigned char* commandLine_; |
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75 | unsigned int inputIterator_; |
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76 | std::queue<std::string> commandQueue_; |
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77 | static termios* originalTerminalSettings_; |
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78 | |
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79 | unsigned int cursorX_; |
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80 | unsigned int cursorY_; |
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81 | }; |
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82 | } |
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83 | |
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84 | #endif /* _GSDedicated_H__ */ |
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