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source: code/trunk/src/orxonox/gamestates/GSGraphics.h @ 1915

Last change on this file since 1915 was 1891, checked in by rgrieder, 16 years ago

Moved all Ogre related code from GSRoot to GSGraphics.
You should now be able to start the gui, goto ioConsole, then start the gui again and load the level.
gui —> level —> gui doesn't yet work. But I will not dig into that until our object hierarchy has been replaced.

  • Property svn:eol-style set to native
File size: 4.1 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Reto Grieder
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#ifndef _GSGraphics_H__
30#define _GSGraphics_H__
31
32#include "OrxonoxPrereqs.h"
33#include <OgrePrerequisites.h>
34#include <OgreWindowEventUtilities.h>
35#include "core/GameState.h"
36#include "core/OrxonoxClass.h"
37#include "GSRoot.h"
38
39namespace orxonox
40{
41    class _OrxonoxExport GSGraphics : public GameState<GSRoot>, public OrxonoxClass,
42                                      public Ogre::WindowEventListener, public Ogre::LogListener
43    {
44        friend class ClassIdentifier<GSGraphics>;
45
46    public:
47        GSGraphics();
48        ~GSGraphics();
49
50        Ogre::Root*     getOgreRoot()   { return this->ogreRoot_  ; }
51        Ogre::Viewport* getViewport()   { return this->viewport_  ; }
52        GUIManager*     getGUIManager() { return this->guiManager_; }
53
54    private: // functions
55        void enter();
56        void leave();
57        void ticked(const Clock& time);
58
59        void setConfigValues();
60
61        void setupOgre();
62        void declareResources();
63        void loadRenderer();
64        void initialiseResources();
65
66        // console commands
67        void printScreen();
68
69        // event from Ogre::LogListener
70        void messageLogged(const std::string& message, Ogre::LogMessageLevel lml,
71            bool maskDebug, const std::string& logName);
72
73        // window events from Ogre::WindowEventListener
74        void windowMoved       (Ogre::RenderWindow* rw);
75        void windowResized     (Ogre::RenderWindow* rw);
76        void windowFocusChange (Ogre::RenderWindow* rw);
77        void windowClosed      (Ogre::RenderWindow* rw);
78
79    private: // variables
80        Ogre::RenderWindow*   renderWindow_;          //!< the current render window
81        Ogre::Viewport*       viewport_;              //!< default full size viewport
82
83        // managed singletons
84        InputManager*         inputManager_;
85        InGameConsole*        console_;
86        GUIManager*           guiManager_;
87        Ogre::Root*           ogreRoot_;                  //!< Ogre's root
88        Ogre::LogManager*     ogreLogger_;
89        GraphicsEngine*       graphicsEngine_;   //!< Interface to Ogre
90
91        KeyBinder*            masterKeyBinder_;
92
93        // variables for time statistics
94        unsigned long         frameCount_;
95        unsigned int          statisticsRefreshCycle_;
96        unsigned long long    statisticsStartTime_;
97        unsigned long         statisticsStartCount_;
98        unsigned int          tickTime_;
99
100        // config values
101        std::string           resourceFile_;          //!< resources file name
102        std::string           ogreConfigFile_;        //!< ogre config file name
103        std::string           ogrePluginsFile_;       //!< ogre plugins file name
104        std::string           ogreLogFile_;           //!< log file name for Ogre log messages
105        int                   ogreLogLevelTrivial_;   //!< Corresponding Orxonx debug level for LL_TRIVIAL
106        int                   ogreLogLevelNormal_;    //!< Corresponding Orxonx debug level for LL_NORMAL
107        int                   ogreLogLevelCritical_;  //!< Corresponding Orxonx debug level for LL_CRITICAL
108        unsigned int          detailLevelParticle_;   //!< Detail level of particle effects (0: off, 1: low, 2: normal, 3: high)
109    };
110}
111
112#endif /* _GSGraphics_H__ */
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