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source: code/trunk/src/orxonox/gamestates/GSLevelMemento.h @ 12277

Last change on this file since 12277 was 11071, checked in by landauf, 9 years ago

merged branch cpp11_v3 back to trunk

  • Property svn:eol-style set to native
File size: 2.1 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#ifndef _GSLevelMemento_H__
30#define _GSLevelMemento_H__
31
32#include "OrxonoxPrereqs.h"
33
34#include "core/class/OrxonoxInterface.h"
35
36namespace orxonox
37{
38    /**
39        @brief This class is an interface for all instances that want to maintain a state beyond the reloading of a level.
40    */
41    class _OrxonoxExport GSLevelMemento : virtual public OrxonoxInterface
42    {
43        friend class GSLevel;
44
45        public:
46            GSLevelMemento(); // Implemented in GSLevel.cc
47
48        protected:
49            /**
50             * Returns the state of this memento. Returns nullptr if no state needed to persist.
51             */
52            virtual GSLevelMementoState* exportMementoState() = 0;
53
54            /**
55             * A list of the states of all mementos. must find the correct one by itself.
56             */
57            virtual void importMementoState(const std::vector<GSLevelMementoState*>& states) = 0;
58    };
59
60    /**
61        @brief Represents the state of a memento. Needs to be inherited by the actual state.
62    */
63    struct _OrxonoxExport GSLevelMementoState
64    {
65        virtual ~GSLevelMementoState() {} // virtual destructor for RTTI
66    };
67}
68
69#endif /* _GSLevelMemento_H__ */
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