Last change
on this file since 10144 was
5929,
checked in by rgrieder, 15 years ago
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Merged core5 branch back to the trunk.
Key features include clean level unloading and an extended XML event system.
Two important notes:
Delete your keybindings.ini files! * or you will still get parser errors when loading the key bindings.
Delete build_dir/lib/modules/libgamestates.module! * or orxonox won't start.
Best thing to do is to delete the build folder
|
-
Property svn:eol-style set to
native
|
File size:
1.4 KB
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Rev | Line | |
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[1670] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Reto Grieder |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | #ifndef _GSServer_H__ |
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| 30 | #define _GSServer_H__ |
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| 31 | |
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[5842] | 32 | #include "OrxonoxPrereqs.h" |
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[3196] | 33 | |
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[2896] | 34 | #include "core/GameState.h" |
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[1670] | 35 | #include "network/NetworkPrereqs.h" |
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| 36 | |
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| 37 | namespace orxonox |
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| 38 | { |
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[5842] | 39 | class _OrxonoxExport GSServer : public GameState |
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[1670] | 40 | { |
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| 41 | public: |
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[3370] | 42 | GSServer(const GameStateInfo& info); |
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[1670] | 43 | ~GSServer(); |
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| 44 | |
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[2896] | 45 | void activate(); |
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| 46 | void deactivate(); |
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| 47 | void update(const Clock& time); |
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| 48 | |
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[1670] | 49 | private: |
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[2896] | 50 | Server* server_; |
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[1670] | 51 | }; |
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| 52 | } |
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| 53 | |
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| 54 | #endif /* _GSServer_H__ */ |
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