[2825] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Fabian 'x3n' Landau |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | #include "TeamDeathmatch.h" |
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| 30 | |
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| 31 | #include "core/CoreIncludes.h" |
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[9348] | 32 | #include "chat/ChatManager.h" |
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| 33 | #include "infos/PlayerInfo.h" |
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[5735] | 34 | #include "worldentities/pawns/Pawn.h" |
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[9941] | 35 | #include "core/config/ConfigValueIncludes.h" |
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[2825] | 36 | |
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| 37 | namespace orxonox |
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| 38 | { |
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[9667] | 39 | RegisterUnloadableClass(TeamDeathmatch); |
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[2825] | 40 | |
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[9667] | 41 | TeamDeathmatch::TeamDeathmatch(Context* context) : TeamGametype(context) |
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[2825] | 42 | { |
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| 43 | RegisterObject(TeamDeathmatch); |
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[9941] | 44 | |
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| 45 | this->setConfigValues(); |
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[9348] | 46 | } |
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[2825] | 47 | |
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[9941] | 48 | void TeamDeathmatch::setConfigValues() |
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| 49 | { |
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| 50 | SetConfigValue(maxScore_, 10); |
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| 51 | } |
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| 52 | |
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[9348] | 53 | void TeamDeathmatch::start() |
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| 54 | { |
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| 55 | TeamGametype::start(); |
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[2825] | 56 | |
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[9348] | 57 | std::string message("The match has started!"); |
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| 58 | ChatManager::message(message); |
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[2825] | 59 | } |
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| 60 | |
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[9348] | 61 | void TeamDeathmatch::end() |
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[2825] | 62 | { |
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[9348] | 63 | TeamGametype::end(); |
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[2825] | 64 | |
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[9348] | 65 | std::string message("The match has ended."); |
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| 66 | ChatManager::message(message); |
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[9941] | 67 | |
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| 68 | //find team that won the match |
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| 69 | int winnerTeam = 0; |
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| 70 | int highestScore = 0; |
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[11071] | 71 | for (const auto& mapEntry : this->players_) |
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[9941] | 72 | { |
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[11071] | 73 | if ( this->getTeamScore(mapEntry.first) > highestScore ) |
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[9941] | 74 | { |
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[11071] | 75 | winnerTeam = this->getTeam(mapEntry.first); |
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| 76 | highestScore = this->getTeamScore(mapEntry.first); |
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[9941] | 77 | } |
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| 78 | } |
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| 79 | |
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| 80 | //announce win |
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| 81 | this->announceTeamWin(winnerTeam); |
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[2825] | 82 | } |
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| 83 | |
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| 84 | void TeamDeathmatch::playerEntered(PlayerInfo* player) |
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| 85 | { |
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[9348] | 86 | TeamGametype::playerEntered(player); |
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[2825] | 87 | |
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[9348] | 88 | const std::string& message = player->getName() + " entered the game"; |
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| 89 | ChatManager::message(message); |
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[2825] | 90 | } |
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| 91 | |
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| 92 | bool TeamDeathmatch::playerLeft(PlayerInfo* player) |
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| 93 | { |
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[9348] | 94 | bool valid_player = TeamGametype::playerLeft(player); |
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[2825] | 95 | |
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| 96 | if (valid_player) |
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[9348] | 97 | { |
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| 98 | const std::string& message = player->getName() + " left the game"; |
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| 99 | ChatManager::message(message); |
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| 100 | } |
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[2825] | 101 | |
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| 102 | return valid_player; |
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| 103 | } |
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[9348] | 104 | bool TeamDeathmatch::playerChangedName(PlayerInfo* player) |
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[2825] | 105 | { |
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[9348] | 106 | bool valid_player = TeamGametype::playerChangedName(player); |
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[2825] | 107 | |
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[9348] | 108 | if (valid_player) |
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| 109 | { |
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| 110 | const std::string& message = player->getOldName() + " changed name to " + player->getName(); |
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| 111 | ChatManager::message(message); |
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| 112 | } |
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[2825] | 113 | |
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[9348] | 114 | return valid_player; |
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[2825] | 115 | } |
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| 116 | |
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[9348] | 117 | void TeamDeathmatch::pawnKilled(Pawn* victim, Pawn* killer) |
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[2825] | 118 | { |
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[9348] | 119 | if (victim && victim->getPlayer()) |
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[2825] | 120 | { |
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[9348] | 121 | std::string message; |
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| 122 | if (killer) |
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[2825] | 123 | { |
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[9348] | 124 | if (killer->getPlayer()) |
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[9941] | 125 | { |
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[9348] | 126 | message = victim->getPlayer()->getName() + " was killed by " + killer->getPlayer()->getName(); |
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[9941] | 127 | if(this->isExactlyA(Class(TeamDeathmatch)) && (this->getTeamScore(killer->getPlayer()) >= (this->maxScore_ -1)) ) |
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| 128 | this->end(); |
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| 129 | } |
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[9348] | 130 | else |
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| 131 | message = victim->getPlayer()->getName() + " was killed"; |
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[2825] | 132 | } |
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[9348] | 133 | else |
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| 134 | message = victim->getPlayer()->getName() + " died"; |
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[2825] | 135 | |
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[9348] | 136 | ChatManager::message(message); |
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[2825] | 137 | } |
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| 138 | |
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[9348] | 139 | Gametype::pawnKilled(victim, killer); |
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[2825] | 140 | } |
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| 141 | |
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[9348] | 142 | void TeamDeathmatch::playerScored(PlayerInfo* player, int score) |
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[2825] | 143 | { |
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[9348] | 144 | TeamGametype::playerScored(player, score); |
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[2825] | 145 | |
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[9348] | 146 | if (player) |
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[2825] | 147 | { |
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[9348] | 148 | const std::string& message = player->getName() + " scores!"; |
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| 149 | ChatManager::message(message); |
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[2825] | 150 | } |
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| 151 | } |
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| 152 | |
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| 153 | } |
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