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source: code/trunk/src/orxonox/graphics/Backlight.h @ 6448

Last change on this file since 6448 was 5781, checked in by rgrieder, 15 years ago

Reverted trunk again. We might want to find a way to delete these revisions again (x3n's changes are still available as diff in the commit mails).

  • Property svn:eol-style set to native
File size: 3.4 KB
RevLine 
[1608]1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#ifndef _Backlight_H__
30#define _Backlight_H__
31
32#include "OrxonoxPrereqs.h"
[3196]33
34#include <string>
[5693]35#include "tools/interfaces/TimeFactorListener.h"
[2662]36#include "FadingBillboard.h"
[1608]37
38namespace orxonox
39{
[2662]40    class _OrxonoxExport Backlight : public FadingBillboard, public TimeFactorListener
[1608]41    {
42        public:
[2662]43            Backlight(BaseObject* creator);
[1608]44            virtual ~Backlight();
45
[1907]46            virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode);
[2662]47            void registerVariables();
48
[1608]49            virtual void tick(float dt);
50            virtual void changedVisibility();
51
[2662]52            inline void setWidth(float width)
53                { this->width_ = width; this->update_width(); }
54            inline float getWidth() const
55                { return this->width_; }
[1608]56
[2662]57            inline void setLifetime(float lifetime)
58                { this->lifetime_ = lifetime; this->update_lifetime(); }
59            inline float getLifetime() const
60                { return this->lifetime_; }
[1608]61
[2662]62            inline void setLength(float length)
63                { this->length_ = length; this->update_length(); }
64            inline float getLength() const
65                { return this->length_; }
[1608]66
[2662]67            inline void setMaxElements(size_t maxelements)
68                { this->maxelements_ = maxelements; this->update_maxelements(); }
69            inline size_t getMaxElements() const
70                { return this->maxelements_; }
[1608]71
[2662]72            inline void setTrailMaterial(const std::string& material)
73                { this->trailmaterial_ = material; this->update_trailmaterial(); }
74            inline const std::string& getTrailMaterial() const
75                { return this->trailmaterial_; }
[1608]76
[2662]77            virtual void changedScale();
[1608]78
[2662]79        protected:
80            virtual void changedTimeFactor(float factor_new, float factor_old);
81
82        private:
83            virtual void startturnonoff();
84            virtual void stopturnonoff();
85            virtual void poststopturnonoff();
86            virtual void changedColour();
87            void update_width();
88            void update_lifetime();
89            void update_length();
90            void update_maxelements();
91            void update_trailmaterial();
92
93            Ogre::RibbonTrail* ribbonTrail_;
94            Ogre::SceneNode* ribbonTrailNode_;
95            float width_;
96            float length_;
97            float lifetime_;
98            size_t maxelements_;
99            std::string trailmaterial_;
100            char tickcount_;
[1608]101    };
102}
103
104#endif /* _Backlight_H__ */
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