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source: code/trunk/src/orxonox/graphics/Billboard.cc @ 9050

Last change on this file since 9050 was 8706, checked in by dafrick, 13 years ago

Merging presentation branch back into trunk.
There are many new features and also a lot of other changes and bugfixes, if you want to know, digg through the svn log.
Not everything is yet working as it should, but it should be fairly stable. If you habe any bug reports, just send me an email.

  • Property svn:eol-style set to native
File size: 5.4 KB
RevLine 
[2072]1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
[8706]25 *      Maurus Kaufmann
[2072]26 *
27 */
28
29#include "Billboard.h"
30
[7491]31#include "OgreBillboard.h"
32
[2072]33#include "core/CoreIncludes.h"
[3196]34#include "core/GameMode.h"
[2072]35#include "core/XMLPort.h"
[5735]36#include "Scene.h"
[2072]37
38namespace orxonox
39{
40    CreateFactory(Billboard);
41
[2662]42    Billboard::Billboard(BaseObject* creator) : StaticEntity(creator)
[2072]43    {
44        RegisterObject(Billboard);
45
[2662]46        this->colour_ = ColourValue::White;
[8706]47        this->rotation_ = 0;
[2662]48
[2072]49        this->registerVariables();
50    }
51
52    Billboard::~Billboard()
53    {
54        if (this->isInitialized())
55        {
56            if (this->isInitialized() && this->billboard_.getBillboardSet())
[2662]57                this->detachOgreObject(this->billboard_.getBillboardSet());
[2072]58        }
59    }
60
61    void Billboard::XMLPort(Element& xmlelement, XMLPort::Mode mode)
62    {
63        SUPER(Billboard, XMLPort, xmlelement, mode);
64
65        XMLPortParam(Billboard, "material", setMaterial, getMaterial, xmlelement, mode);
66        XMLPortParam(Billboard, "colour",   setColour,   getColour,   xmlelement, mode).defaultValues(ColourValue::White);
[8706]67        XMLPortParam(Billboard, "rotation", setRotation, getRotation, xmlelement, mode).defaultValues(0);
[2072]68    }
69
70    void Billboard::registerVariables()
71    {
[3280]72        registerVariable(this->material_, VariableDirection::ToClient, new NetworkCallback<Billboard>(this, &Billboard::changedMaterial));
73        registerVariable(this->colour_,   VariableDirection::ToClient, new NetworkCallback<Billboard>(this, &Billboard::changedColour));
[8706]74        registerVariable(this->rotation_, VariableDirection::ToClient, new NetworkCallback<Billboard>(this, &Billboard::changedRotation));
[2072]75    }
76
77    void Billboard::changedMaterial()
78    {
[6417]79        if (this->material_.empty())
[2662]80            return;
81
[2072]82        if (!this->billboard_.getBillboardSet())
83        {
[2896]84            if (this->getScene() && GameMode::showsGraphics())
[2072]85            {
86                this->billboard_.setBillboardSet(this->getScene()->getSceneManager(), this->material_, this->colour_, 1);
[2171]87                if (this->billboard_.getBillboardSet())
[2662]88                     this->attachOgreObject(this->billboard_.getBillboardSet());
[2072]89                this->billboard_.setVisible(this->isVisible());
[8706]90                this->changedRotation();
[2072]91            }
92        }
93        else
94            this->billboard_.setMaterial(this->material_);
95    }
96
97    void Billboard::changedColour()
98    {
99        if (!this->billboard_.getBillboardSet())
100        {
[2662]101/*
[6417]102            if (this->getScene() && GameMode::showsGraphics() && !this->material_.empty())
[2072]103            {
104                this->billboard_.setBillboardSet(this->getScene()->getSceneManager(), this->material_, this->colour_, 1);
[2171]105                if (this->billboard_.getBillboardSet())
[2662]106                    this->attachOgreObject(this->billboard_.getBillboardSet());
[2072]107                this->billboard_.setVisible(this->isVisible());
108            }
[2662]109*/
[2072]110        }
111        else
112            this->billboard_.setColour(this->colour_);
113    }
[5735]114
[8706]115
[3053]116    void Billboard::changedRotation()
117    {
118        if (this->billboard_.getBillboardSet())
[7491]119        {
120            Ogre::BillboardSet* set = this->billboard_.getBillboardSet();
121            set->setBillboardRotationType(Ogre::BBR_VERTEX);
122            unsigned int size = set->getPoolSize();
123            for(unsigned int i = 0; i < size; i++)
124            {
125                set->getBillboard(i)->setRotation(this->rotation_);
126            }
127        }
[3053]128    }
[2072]129
[8706]130
[2072]131    void Billboard::changedVisibility()
132    {
133        SUPER(Billboard, changedVisibility);
134
135        this->billboard_.setVisible(this->isVisible());
136    }
[8706]137   
138    void Billboard::setBillboardType(Ogre::BillboardType bbt)
139    {
140        Ogre::BillboardSet* bSet = this->billboard_.getBillboardSet();
141        if( bSet != NULL )
142        {
143            bSet->setBillboardType(bbt);
144        }
145    }
146   
147    void Billboard::setCommonDirection(Vector3 vec)
148    {
149        Ogre::BillboardSet* bSet = this->billboard_.getBillboardSet();
150        if( bSet != NULL )
151        {
152            bSet->setCommonDirection( vec );
153        }
154    }
155           
156    void Billboard::setCommonUpVector(Vector3 vec)
157    {
158        Ogre::BillboardSet* bSet = this->billboard_.getBillboardSet();
159        if( bSet != NULL )
160        {
161            bSet->setCommonUpVector( vec );
162        }
163    }
164   
165    void Billboard::setDefaultDimensions(float width, float height)
166    {
167        Ogre::BillboardSet* bSet = this->billboard_.getBillboardSet();
168        if( bSet != NULL )
169        {
170            bSet->setDefaultDimensions(width, height);
171        }
172    }
[2072]173}
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