1 | /* |
---|
2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
3 | * > www.orxonox.net < |
---|
4 | * |
---|
5 | * |
---|
6 | * License notice: |
---|
7 | * |
---|
8 | * This program is free software; you can redistribute it and/or |
---|
9 | * modify it under the terms of the GNU General Public License |
---|
10 | * as published by the Free Software Foundation; either version 2 |
---|
11 | * of the License, or (at your option) any later version. |
---|
12 | * |
---|
13 | * This program is distributed in the hope that it will be useful, |
---|
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
16 | * GNU General Public License for more details. |
---|
17 | * |
---|
18 | * You should have received a copy of the GNU General Public License |
---|
19 | * along with this program; if not, write to the Free Software |
---|
20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
21 | * |
---|
22 | * Author: |
---|
23 | * David 'davidsa' Salvisberg |
---|
24 | * Co-authors: |
---|
25 | * ... |
---|
26 | * |
---|
27 | */ |
---|
28 | |
---|
29 | /** |
---|
30 | @file LensFlare.cc |
---|
31 | @brief Implementation of the LensFlare class. |
---|
32 | */ |
---|
33 | |
---|
34 | #include "LensFlare.h" |
---|
35 | |
---|
36 | #include "core/CoreIncludes.h" |
---|
37 | #include "core/XMLPort.h" |
---|
38 | #include "graphics/Billboard.h" |
---|
39 | #include "CameraManager.h" |
---|
40 | #include "Camera.h" |
---|
41 | #include "RenderQueueListener.h" |
---|
42 | #include "Scene.h" |
---|
43 | |
---|
44 | #include <OgreSphere.h> |
---|
45 | #include <OgreRenderWindow.h> |
---|
46 | #include <OgreCamera.h> |
---|
47 | |
---|
48 | namespace orxonox |
---|
49 | { |
---|
50 | RegisterClass(LensFlare); |
---|
51 | |
---|
52 | LensFlare::LensFlare(Context* context) : StaticEntity(context), scale_(1.0f), fadeOnViewBorder_(true), fadeResolution_(7), fadeExponent_(2.0f) |
---|
53 | { |
---|
54 | RegisterObject(LensFlare); |
---|
55 | |
---|
56 | this->lensConfiguration_.emplace_back("lensflare/burst", 1.0f, 1.0f, 1.0f); //main burst |
---|
57 | this->lensConfiguration_.emplace_back("lensflare/burst", 0.7f, 1.2f, 1.05f); //secondary burst |
---|
58 | this->lensConfiguration_.emplace_back("lensflare/bursthalo", 0.7f, 0.9f, 1.0f); //halo around main burst |
---|
59 | this->lensConfiguration_.emplace_back("lensflare/ring", 0.1f, 2.5f, 0.9f); //all the different distanced lenses |
---|
60 | this->lensConfiguration_.emplace_back("lensflare/iris", 0.1f, 0.2f, 0.5f); |
---|
61 | this->lensConfiguration_.emplace_back("lensflare/halo5", 0.1f, 0.3f, 0.45f); |
---|
62 | this->lensConfiguration_.emplace_back("lensflare/halo5", 0.4f, 0.2f, 0.35f); |
---|
63 | this->lensConfiguration_.emplace_back("lensflare/iris", 0.1f, 0.4f, 0.25f); |
---|
64 | this->lensConfiguration_.emplace_back("lensflare/halo4", 0.05f, 0.2f, 0.2f); |
---|
65 | |
---|
66 | this->createBillboards(); |
---|
67 | |
---|
68 | this->registerVariables(); |
---|
69 | } |
---|
70 | |
---|
71 | LensFlare::~LensFlare() |
---|
72 | { |
---|
73 | } |
---|
74 | |
---|
75 | void LensFlare::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
---|
76 | { |
---|
77 | SUPER(LensFlare, XMLPort, xmlelement, mode); |
---|
78 | XMLPortParam(LensFlare, "scale", setScale, getScale, xmlelement, mode).defaultValues(1.0f); |
---|
79 | XMLPortParam(LensFlare, "fadeOnViewBorder", setFadeOnViewBorder, isFadeOnViewBorder, xmlelement, mode).defaultValues(true); |
---|
80 | XMLPortParam(LensFlare, "fadeResolution", setFadeResolution, getFadeResolution, xmlelement, mode).defaultValues(7); |
---|
81 | XMLPortParam(LensFlare, "fadeExponent", setFadeExponent, getFadeExponent, xmlelement, mode).defaultValues(2.0f); |
---|
82 | XMLPortParam(LensFlare, "colour", setColour, getColour, xmlelement, mode); |
---|
83 | } |
---|
84 | |
---|
85 | void LensFlare::registerVariables() |
---|
86 | { |
---|
87 | registerVariable(this->scale_, VariableDirection::ToClient); |
---|
88 | registerVariable(this->fadeOnViewBorder_, VariableDirection::ToClient); |
---|
89 | registerVariable(this->fadeResolution_, VariableDirection::ToClient); |
---|
90 | } |
---|
91 | |
---|
92 | /** |
---|
93 | @brief |
---|
94 | This function creates all the billboards needed for the flare effect |
---|
95 | */ |
---|
96 | void LensFlare::createBillboards() |
---|
97 | { |
---|
98 | this->occlusionBillboard_ = new Billboard(this->getContext()); |
---|
99 | this->occlusionBillboard_->setMaterial("lensflare/hoq"); |
---|
100 | this->occlusionBillboard_->setVisible(false); |
---|
101 | this->occlusionBillboard_->disableFrustumCulling(); |
---|
102 | this->occlusionBillboard_->setRenderQueueGroup(RENDER_QUEUE_HOQ); |
---|
103 | this->attach(this->occlusionBillboard_); |
---|
104 | |
---|
105 | for (const LensFlare::Lens& lens : lensConfiguration_) |
---|
106 | { |
---|
107 | Billboard* lensPart = new Billboard(this->getContext()); |
---|
108 | lensPart->setMaterial(lens.material_); |
---|
109 | lensPart->disableFrustumCulling(); |
---|
110 | lensPart->setVisible(true); |
---|
111 | this->attach(lensPart); |
---|
112 | this->billboards_.push_back(lensPart); |
---|
113 | } |
---|
114 | } |
---|
115 | |
---|
116 | /** |
---|
117 | @brief |
---|
118 | This function updates the states of all the billboards, i.e. their positions, visibilty and dimensions |
---|
119 | @param viewDirection |
---|
120 | normalised vector pointing from the current camera to the point light center |
---|
121 | @param dimension |
---|
122 | the current dimension of the main billboard, we're always using square billboards |
---|
123 | @param lightIsVisible |
---|
124 | is the (point-)light source currently visible |
---|
125 | */ |
---|
126 | void LensFlare::updateBillboardStates(const Vector3& viewDirection, float dimension, bool lightIsVisible) |
---|
127 | { |
---|
128 | this->occlusionBillboard_->setDefaultDimensions(dimension * 0.5f, dimension * 0.5f); |
---|
129 | this->occlusionBillboard_->setVisible(lightIsVisible); |
---|
130 | |
---|
131 | int i = 0; |
---|
132 | for (Billboard* billboard : this->billboards_) |
---|
133 | { |
---|
134 | const LensFlare::Lens& lens = lensConfiguration_.at(i); |
---|
135 | billboard->setPosition(-viewDirection * (1.0f - lens.position_)); |
---|
136 | billboard->setVisible(lightIsVisible); |
---|
137 | billboard->setDefaultDimensions(dimension * lens.scale_, dimension * lens.scale_); |
---|
138 | i++; |
---|
139 | } |
---|
140 | } |
---|
141 | |
---|
142 | /** |
---|
143 | @brief |
---|
144 | This function updates the alpha values for all billboards except for the one used for Hardware Occlusion Querying |
---|
145 | @param alpha |
---|
146 | the new alpha value all visible billboards should use |
---|
147 | */ |
---|
148 | void LensFlare::updateBillboardAlphas(float alpha) |
---|
149 | { |
---|
150 | ColourValue cur = this->colour_; |
---|
151 | |
---|
152 | int i = 0; |
---|
153 | for (Billboard* billboard : this->billboards_) |
---|
154 | { |
---|
155 | cur.a = alpha * lensConfiguration_.at(i).alpha_; |
---|
156 | billboard->setColour(cur); |
---|
157 | i++; |
---|
158 | } |
---|
159 | } |
---|
160 | |
---|
161 | /** |
---|
162 | @brief |
---|
163 | This function generates point samples of the main burst billboard according to the fadeResolution and returns how many of them are in the view port |
---|
164 | @param dimension |
---|
165 | the current dimension of the main billboard, we're always using square billboards |
---|
166 | @return |
---|
167 | the absolute amount of point samples that are currently captured by the camera of the view port |
---|
168 | */ |
---|
169 | unsigned int LensFlare::getPointCount(float dimension) const |
---|
170 | { |
---|
171 | Ogre::Camera* camera = CameraManager::getInstance().getActiveCamera()->getOgreCamera(); |
---|
172 | Vector3 position = this->getWorldPosition(); |
---|
173 | Vector3 nX = camera->getDerivedOrientation().xAxis().normalisedCopy(); |
---|
174 | Vector3 nY = camera->getDerivedOrientation().yAxis().normalisedCopy(); |
---|
175 | int halfRes = fadeResolution_ / 2; |
---|
176 | float resDim = dimension / fadeResolution_; |
---|
177 | unsigned int count = 0; |
---|
178 | for (int i = -halfRes; i <= halfRes; i++) |
---|
179 | { |
---|
180 | for (int j = -halfRes; j <= halfRes; j++) |
---|
181 | { |
---|
182 | Vector3 point = position + (i*resDim) * nX + (j*resDim) * nY;//generate point samples |
---|
183 | if (camera->isVisible(point)) |
---|
184 | { |
---|
185 | count++; |
---|
186 | } |
---|
187 | } |
---|
188 | } |
---|
189 | return count; |
---|
190 | } |
---|
191 | |
---|
192 | void LensFlare::tick(float dt) |
---|
193 | { |
---|
194 | if(this->isVisible()) |
---|
195 | { |
---|
196 | // get the current distance of the lensflare center from the camera |
---|
197 | Ogre::Camera* camera = CameraManager::getInstance().getActiveCamera()->getOgreCamera(); //get active Ogre Camera Instance, so we can check whether the light source is visible |
---|
198 | float cameraDistance = camera->getDerivedPosition().distance(this->getPosition()); |
---|
199 | float dimension = cameraDistance * this->scale_; |
---|
200 | if (!this->fadeOnViewBorder_) |
---|
201 | { |
---|
202 | this->fadeResolution_ = 3;//this is so we can still determine when the billboard has left the screen |
---|
203 | } |
---|
204 | unsigned int pointCount = this->getPointCount(dimension * 0.25f * this->scale_); |
---|
205 | Vector3 viewDirection = this->getWorldPosition() - camera->getDerivedPosition() - camera->getDerivedDirection() * cameraDistance; |
---|
206 | this->updateBillboardStates(viewDirection, dimension, pointCount > 0); |
---|
207 | if (pointCount > 0) |
---|
208 | { |
---|
209 | Ogre::Sphere sphere(this->getPosition(), dimension * 0.25f * this->scale_); |
---|
210 | float left, right, top, bottom; |
---|
211 | camera->projectSphere(sphere, &left, &top, &right, &bottom);//approximate maximum pixel count of billboard with a sphere |
---|
212 | |
---|
213 | Ogre::RenderWindow* window = GraphicsManager::getInstance().getRenderWindow(); |
---|
214 | float maxCount = (right - left) * (top - bottom) * window->getWidth() * window->getHeight() * 0.25f; |
---|
215 | unsigned int pixelCount = this->getScene()->getRenderQueueListener()->getPixelCount();//get pixel count |
---|
216 | float ratio = (maxCount < 0.0f) ? 0.0f : (1.0f * pixelCount / maxCount);//prevent underflow and division by zero |
---|
217 | float borderRatio = 1.0f; |
---|
218 | if (this->fadeOnViewBorder_) |
---|
219 | { |
---|
220 | borderRatio = ((float) pointCount) / (((float) fadeResolution_) * ((float) fadeResolution_));//ratio for the border fade |
---|
221 | } |
---|
222 | //update alpha values of all billboards except the HOQ billboard |
---|
223 | this->updateBillboardAlphas(std::min(1.0f, std::pow(std::min(ratio, borderRatio), this->fadeExponent_))); |
---|
224 | } |
---|
225 | } |
---|
226 | } |
---|
227 | |
---|
228 | void LensFlare::changedVisibility() |
---|
229 | { |
---|
230 | |
---|
231 | } |
---|
232 | } |
---|