[2072] | 1 | /* |
---|
| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
| 3 | * > www.orxonox.net < |
---|
| 4 | * |
---|
| 5 | * |
---|
| 6 | * License notice: |
---|
| 7 | * |
---|
| 8 | * This program is free software; you can redistribute it and/or |
---|
| 9 | * modify it under the terms of the GNU General Public License |
---|
| 10 | * as published by the Free Software Foundation; either version 2 |
---|
| 11 | * of the License, or (at your option) any later version. |
---|
| 12 | * |
---|
| 13 | * This program is distributed in the hope that it will be useful, |
---|
| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
| 16 | * GNU General Public License for more details. |
---|
| 17 | * |
---|
| 18 | * You should have received a copy of the GNU General Public License |
---|
| 19 | * along with this program; if not, write to the Free Software |
---|
| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
| 21 | * |
---|
| 22 | * Author: |
---|
| 23 | * Fabian 'x3n' Landau |
---|
| 24 | * Co-authors: |
---|
| 25 | * ... |
---|
| 26 | * |
---|
| 27 | */ |
---|
| 28 | |
---|
| 29 | #include "Light.h" |
---|
| 30 | |
---|
| 31 | #include <OgreSceneManager.h> |
---|
[3196] | 32 | #include <OgreLight.h> |
---|
[2072] | 33 | |
---|
[3280] | 34 | #include "util/StringUtils.h" |
---|
[2662] | 35 | #include "util/Exception.h" |
---|
[3196] | 36 | #include "core/CoreIncludes.h" |
---|
[2896] | 37 | #include "core/GameMode.h" |
---|
[2072] | 38 | #include "core/XMLPort.h" |
---|
[5735] | 39 | #include "Scene.h" |
---|
[2072] | 40 | |
---|
| 41 | namespace orxonox |
---|
| 42 | { |
---|
[9667] | 43 | RegisterClass(Light); |
---|
[2072] | 44 | |
---|
[3196] | 45 | // Be sure we don't do bad conversions |
---|
[11071] | 46 | static_assert((int)Ogre::Light::LT_POINT == (int)Light::Type::Point, "check enum"); |
---|
| 47 | static_assert((int)Ogre::Light::LT_DIRECTIONAL == (int)Light::Type::Directional, "check enum"); |
---|
| 48 | static_assert((int)Ogre::Light::LT_SPOTLIGHT == (int)Light::Type::Spotlight, "check enum"); |
---|
[3196] | 49 | |
---|
[9667] | 50 | Light::Light(Context* context) : StaticEntity(context) |
---|
[2072] | 51 | { |
---|
| 52 | RegisterObject(Light); |
---|
| 53 | |
---|
[11071] | 54 | this->light_ = nullptr; |
---|
[2662] | 55 | this->diffuse_ = ColourValue::White; |
---|
| 56 | this->specular_ = ColourValue::White; |
---|
[11071] | 57 | this->type_ = Type::Point; |
---|
[2662] | 58 | this->attenuation_ = Vector4(100000, 1, 0, 0); |
---|
| 59 | this->spotlightRange_ = Vector3(40.0f, 30.0f, 1.0f); |
---|
[2072] | 60 | |
---|
[2896] | 61 | if (GameMode::showsGraphics()) |
---|
[2662] | 62 | { |
---|
| 63 | if (!this->getScene()) |
---|
| 64 | ThrowException(AbortLoading, "Can't create Light, no scene given."); |
---|
| 65 | if (!this->getScene()->getSceneManager()) |
---|
| 66 | ThrowException(AbortLoading, "Can't create Light, no scene manager given."); |
---|
| 67 | |
---|
| 68 | if (this->getScene() && this->getScene()->getSceneManager()) |
---|
| 69 | { |
---|
| 70 | this->light_ = this->getScene()->getSceneManager()->createLight("Light" + getUniqueNumberString()); |
---|
| 71 | this->light_->setDirection(WorldEntity::FRONT); |
---|
| 72 | this->attachOgreObject(this->light_); |
---|
| 73 | |
---|
| 74 | this->updateType(); |
---|
| 75 | this->updateDiffuseColour(); |
---|
| 76 | this->updateSpecularColour(); |
---|
| 77 | this->updateAttenuation(); |
---|
| 78 | this->updateSpotlightRange(); |
---|
| 79 | } |
---|
| 80 | } |
---|
| 81 | |
---|
[2072] | 82 | this->registerVariables(); |
---|
| 83 | } |
---|
| 84 | |
---|
| 85 | Light::~Light() |
---|
| 86 | { |
---|
| 87 | if (this->isInitialized()) |
---|
| 88 | { |
---|
| 89 | if (this->light_ && this->getScene() && this->getScene()->getSceneManager()) |
---|
| 90 | this->getScene()->getSceneManager()->destroyLight(this->light_); |
---|
| 91 | } |
---|
| 92 | } |
---|
| 93 | |
---|
| 94 | void Light::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
---|
| 95 | { |
---|
| 96 | SUPER(Light, XMLPort, xmlelement, mode); |
---|
| 97 | |
---|
[2662] | 98 | XMLPortParam(Light, "type", setTypeString, getTypeString, xmlelement, mode).defaultValues("point"); |
---|
| 99 | XMLPortParam(Light, "diffuse", setDiffuseColour, getDiffuseColour, xmlelement, mode).defaultValues(ColourValue::White); |
---|
| 100 | XMLPortParam(Light, "specular", setSpecularColour, getSpecularColour, xmlelement, mode).defaultValues(ColourValue::White); |
---|
| 101 | XMLPortParam(Light, "attenuation", setAttenuation, getAttenuation, xmlelement, mode).defaultValues(Vector4(100000, 1, 0, 0)); |
---|
| 102 | XMLPortParam(Light, "spotlightrange", setSpotlightRange, getSpotlightRange, xmlelement, mode).defaultValues(Vector3(40.0f, 30.0f, 1.0f)); |
---|
[2072] | 103 | } |
---|
| 104 | |
---|
| 105 | void Light::registerVariables() |
---|
| 106 | { |
---|
[11071] | 107 | registerVariable(this->type_, VariableDirection::ToClient, new NetworkCallback<Light>(this, &Light::updateType)); |
---|
[3280] | 108 | registerVariable(this->diffuse_, VariableDirection::ToClient, new NetworkCallback<Light>(this, &Light::updateDiffuseColour)); |
---|
| 109 | registerVariable(this->specular_, VariableDirection::ToClient, new NetworkCallback<Light>(this, &Light::updateSpecularColour)); |
---|
| 110 | registerVariable(this->attenuation_, VariableDirection::ToClient, new NetworkCallback<Light>(this, &Light::updateAttenuation)); |
---|
| 111 | registerVariable(this->spotlightRange_, VariableDirection::ToClient, new NetworkCallback<Light>(this, &Light::updateSpotlightRange)); |
---|
[2072] | 112 | } |
---|
| 113 | |
---|
[2662] | 114 | void Light::updateDiffuseColour() |
---|
[2072] | 115 | { |
---|
| 116 | if (this->light_) |
---|
[2662] | 117 | this->light_->setDiffuseColour(this->diffuse_); |
---|
[2072] | 118 | } |
---|
| 119 | |
---|
[2662] | 120 | void Light::updateSpecularColour() |
---|
[2072] | 121 | { |
---|
| 122 | if (this->light_) |
---|
[2662] | 123 | this->light_->setSpecularColour(this->specular_); |
---|
[2072] | 124 | } |
---|
| 125 | |
---|
[2662] | 126 | void Light::updateAttenuation() |
---|
[2072] | 127 | { |
---|
[11071] | 128 | if (this->light_ && this->type_ != Type::Directional) |
---|
[2662] | 129 | this->light_->setAttenuation(this->attenuation_.x, this->attenuation_.y, this->attenuation_.z, this->attenuation_.w); |
---|
[2072] | 130 | } |
---|
| 131 | |
---|
[2662] | 132 | void Light::updateSpotlightRange() |
---|
[2072] | 133 | { |
---|
[11071] | 134 | if (this->light_ && this->type_ == Type::Spotlight) |
---|
[2662] | 135 | this->light_->setSpotlightRange(Degree(this->spotlightRange_.x), Degree(this->spotlightRange_.y), this->spotlightRange_.z); |
---|
[2072] | 136 | } |
---|
| 137 | |
---|
| 138 | void Light::setTypeString(const std::string& type) |
---|
| 139 | { |
---|
| 140 | if (type == "point") |
---|
[11071] | 141 | this->setType(Type::Point); |
---|
[2072] | 142 | else if (type == "directional") |
---|
[11071] | 143 | this->setType(Type::Directional); |
---|
[2072] | 144 | else if (type == "spotlight") |
---|
[11071] | 145 | this->setType(Type::Spotlight); |
---|
[2072] | 146 | else |
---|
[11071] | 147 | this->setType(Type::Point); |
---|
[2072] | 148 | } |
---|
| 149 | |
---|
| 150 | std::string Light::getTypeString() const |
---|
| 151 | { |
---|
| 152 | switch (this->type_) |
---|
| 153 | { |
---|
[11071] | 154 | case Type::Directional: |
---|
[2072] | 155 | return "directional"; |
---|
[11071] | 156 | case Type::Spotlight: |
---|
[2072] | 157 | return "spotlight"; |
---|
[11071] | 158 | case Type::Point: |
---|
[2072] | 159 | default: |
---|
[2662] | 160 | return "point"; |
---|
[2072] | 161 | } |
---|
| 162 | } |
---|
| 163 | |
---|
[2662] | 164 | void Light::updateType() |
---|
[2072] | 165 | { |
---|
[2662] | 166 | if (this->light_) |
---|
| 167 | { |
---|
[3196] | 168 | this->light_->setType(static_cast<Ogre::Light::LightTypes>(this->type_)); |
---|
[2662] | 169 | |
---|
[11071] | 170 | if (this->type_ != Type::Directional) |
---|
[2662] | 171 | this->updateAttenuation(); |
---|
[11071] | 172 | if (this->type_ == Type::Spotlight) |
---|
[2662] | 173 | this->updateSpotlightRange(); |
---|
| 174 | } |
---|
[2072] | 175 | } |
---|
| 176 | |
---|
| 177 | void Light::changedVisibility() |
---|
| 178 | { |
---|
| 179 | SUPER(Light, changedVisibility); |
---|
| 180 | |
---|
[2662] | 181 | if (this->light_) |
---|
| 182 | this->light_->setVisible(this->isVisible()); |
---|
[2072] | 183 | } |
---|
| 184 | } |
---|