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source: code/trunk/src/orxonox/graphics/MeshLodInformation.cc @ 8953

Last change on this file since 8953 was 7183, checked in by rgrieder, 14 years ago

Removed a load of warnings for VS 2005 and possibly VS 2008.

  • Property svn:eol-style set to native
File size: 2.6 KB
RevLine 
[6724]1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Jan Bernegger
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#include "MeshLodInformation.h"
30
31#include <OgreEntity.h>
32
33#include "core/CoreIncludes.h"
34#include "core/GameMode.h"
35#include "core/XMLPort.h"
36#include "Scene.h"
37
38namespace orxonox
39{
40    CreateFactory(MeshLodInformation);
41
[7127]42    MeshLodInformation::MeshLodInformation(BaseObject* creator)
[7183]43    : BaseObject(creator), lodLevel_(5), bEnabled_(true), numLevels_(10), reductionRate_(0.15f)
[6724]44    {
45        RegisterObject(MeshLodInformation);
46    }
47
48    MeshLodInformation::~MeshLodInformation()
49    {    }
50
51    void MeshLodInformation::XMLPort(Element& xmlelement, XMLPort::Mode mode)
52    {
53        SUPER(MeshLodInformation, XMLPort, xmlelement, mode);
54
55        XMLPortParam(MeshLodInformation, "mesh", setMeshSource, getMeshSource, xmlelement, mode);
[6877]56        XMLPortParam(MeshLodInformation, "lodQuality", setLodLevel, getLodLevel, xmlelement, mode);
[7020]57        XMLPortParam(MeshLodInformation, "enabled", setEnabled, getEnabled, xmlelement, mode);
[7036]58        XMLPortParam(MeshLodInformation, "numLevels", setNumLevels, getNumLevels, xmlelement, mode);
59        XMLPortParam(MeshLodInformation, "reductionRate", setReductionRate, getReductionRate, xmlelement, mode);
[6724]60    }
[7127]61
[6786]62    std::string MeshLodInformation::getMeshName()
[6724]63    {
[7039]64        return MeshLodInformation::getMeshSource();
[6724]65    }
[7127]66
[7039]67    void MeshLodInformation::setLodLevel(float lodLevel)
68    {
[6881]69        if(lodLevel>=0)
[7039]70            lodLevel_=lodLevel;
71    }
72    float MeshLodInformation::getLodLevel()
73    {
74        return lodLevel_;
[7127]75    }
[7039]76    void MeshLodInformation::setMeshSource(std::string meshSource)
77    {
78        meshSource_ = meshSource;
79    }
80    std::string MeshLodInformation::getMeshSource()
81    {
82        return meshSource_;
83    }
[7127]84
[6852]85}
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