[1362] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * |
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| 4 | * |
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| 5 | * License notice: |
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| 6 | * |
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| 7 | * This program is free software; you can redistribute it and/or |
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| 8 | * modify it under the terms of the GNU General Public License |
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| 9 | * as published by the Free Software Foundation; either version 2 |
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| 10 | * of the License, or (at your option) any later version. |
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| 11 | * |
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| 12 | * This program is distributed in the hope that it will be useful, |
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| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 15 | * GNU General Public License for more details. |
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| 16 | * |
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| 17 | * You should have received a copy of the GNU General Public License |
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| 18 | * along with this program; if not, write to the Free Software |
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| 19 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 20 | * |
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| 21 | * Author: |
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| 22 | * Yuning Chai |
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| 23 | * Co-authors: |
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| 24 | * Felix Schulthess |
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| 25 | * |
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| 26 | */ |
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| 27 | |
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| 28 | |
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| 29 | #ifndef _HUD_H__ |
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| 30 | #define _HUD_H__ |
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| 31 | |
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[1392] | 32 | #include <OgrePrerequisites.h> |
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[1362] | 33 | #include <OgreTextAreaOverlayElement.h> |
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| 34 | #include "OrxonoxPrereqs.h" |
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| 35 | #include "core/Tickable.h" |
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| 36 | #include "BarOverlayElement.h" |
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| 37 | #include "RadarOverlayElement.h" |
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[1393] | 38 | #include "Navigation.h" |
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| 39 | #include "RadarObject.h" |
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[1362] | 40 | |
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| 41 | |
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| 42 | namespace orxonox |
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| 43 | { |
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| 44 | class _OrxonoxExport HUD : public Tickable |
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| 45 | { |
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| 46 | private: |
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[1387] | 47 | HUD(); |
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| 48 | HUD(HUD& instance); |
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| 49 | ~HUD(); |
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[1362] | 50 | Ogre::OverlayManager* om; |
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| 51 | Ogre::Overlay* orxonoxHUD; |
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| 52 | Ogre::OverlayContainer* container; |
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[1374] | 53 | Ogre::TextAreaOverlayElement* fpsText; |
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[1362] | 54 | BarOverlayElement* energyBar; |
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| 55 | BarOverlayElement* speedoBar; |
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| 56 | RadarOverlayElement* radar; |
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[1393] | 57 | RadarObject* firstRadarObject; |
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| 58 | RadarObject* lastRadarObject; |
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| 59 | Navigation* nav; |
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[1362] | 60 | |
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| 61 | public: |
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| 62 | virtual void tick(float); |
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[1393] | 63 | void addRadarObject(Vector3 pos); |
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| 64 | RadarObject* getFirstRadarObject(); |
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[1362] | 65 | |
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[1387] | 66 | static HUD* instance_s; |
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| 67 | static HUD& getSingleton(); |
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| 68 | static void setFPS(float fps); |
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[1388] | 69 | static void setEnergy(float value); |
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[1393] | 70 | static void cycleNavigationFocus(); |
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[1362] | 71 | }; |
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| 72 | } |
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| 73 | |
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| 74 | #endif |
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