1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Yuning Chai |
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24 | * Co-authors: |
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25 | * Felix Schulthess |
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26 | * |
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27 | */ |
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28 | |
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29 | |
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30 | #ifndef _HUD_H__ |
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31 | #define _HUD_H__ |
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32 | |
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33 | #include "OrxonoxPrereqs.h" |
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34 | |
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35 | #include <OgrePrerequisites.h> |
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36 | #include <OgreTextAreaOverlayElement.h> |
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37 | #include <OgreSceneNode.h> |
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38 | #include "objects/Tickable.h" |
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39 | #include "util/Math.h" |
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40 | |
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41 | namespace orxonox |
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42 | { |
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43 | class _OrxonoxExport HUD : public TickableReal |
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44 | { |
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45 | private: |
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46 | HUD(); |
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47 | HUD(HUD& instance); |
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48 | ~HUD(); |
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49 | Ogre::OverlayManager* om; |
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50 | Ogre::SceneManager* sm; |
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51 | Ogre::Overlay* orxonoxHUD; |
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52 | Ogre::OverlayContainer* container; |
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53 | Ogre::TextAreaOverlayElement* fpsText; |
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54 | Ogre::TextAreaOverlayElement* rTRText; |
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55 | BarOverlayElement* energyBar; |
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56 | BarOverlayElement* speedoBar; |
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57 | RadarOverlayElement* radar; |
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58 | Navigation* nav; |
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59 | |
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60 | bool showFPS; |
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61 | bool showRenderTime; |
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62 | |
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63 | public: |
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64 | virtual void tick(float); |
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65 | void addRadarObject(Ogre::SceneNode* node, int colour = 0); |
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66 | void removeRadarObject(Ogre::SceneNode* node); |
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67 | void setRenderTimeRatio(float ratio); |
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68 | void setFPS(); |
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69 | |
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70 | std::set<RadarObject*> roSet; |
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71 | |
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72 | static HUD* instance_s; |
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73 | static HUD& getSingleton(); |
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74 | static void setEnergy(float value); |
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75 | static void cycleNavigationFocus(); |
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76 | static void toggleFPS(); |
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77 | static void toggleRenderTime(); |
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78 | }; |
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79 | } |
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80 | |
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81 | #endif /* _HUD_H__ */ |
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