1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Felix Schulthess |
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24 | * Co-authors: |
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25 | * Fabian 'x3n' Landau |
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26 | * |
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27 | */ |
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28 | |
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29 | #include "OrxonoxStableHeaders.h" |
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30 | #include "RadarObject.h" |
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31 | |
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32 | #include <OgreOverlayManager.h> |
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33 | #include <OgreMaterialManager.h> |
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34 | #include <OgreTechnique.h> |
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35 | |
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36 | #include "GraphicsEngine.h" |
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37 | #include "objects/WorldEntity.h" |
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38 | #include "util/Convert.h" |
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39 | |
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40 | namespace std |
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41 | { |
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42 | template <> |
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43 | class less<orxonox::ColourValue> |
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44 | { |
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45 | public: |
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46 | bool operator()(const orxonox::ColourValue& __x, const orxonox::ColourValue& __y) const |
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47 | { |
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48 | if (__x.r == __y.r) |
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49 | { |
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50 | if (__x.g == __y.g) |
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51 | { |
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52 | if (__x.b == __y.b) |
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53 | { |
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54 | return __x.a < __y.a; |
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55 | } |
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56 | return __x.b < __y.b; |
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57 | } |
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58 | return __x.g < __y.g; |
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59 | } |
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60 | return __x.r < __y.r; |
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61 | } |
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62 | }; |
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63 | } |
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64 | |
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65 | namespace orxonox |
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66 | { |
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67 | unsigned int RadarObject::count_s = 0; |
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68 | unsigned int RadarObject::materialcount_s = 0; |
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69 | std::map<std::string, std::map<ColourValue, std::string> > RadarObject::materials_s; |
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70 | |
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71 | RadarObject::RadarObject(Ogre::OverlayContainer* container, WorldEntity* object, const ColourValue& colour, const std::string& texturename) |
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72 | { |
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73 | this->colour_ = colour; |
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74 | this->texturename_ = texturename; |
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75 | |
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76 | this->object_ = object; |
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77 | |
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78 | this->panel_ = static_cast<Ogre::PanelOverlayElement*>(Ogre::OverlayManager::getSingleton().createOverlayElement("Panel", "RadarObject" + getConvertedValue<unsigned int, std::string>(RadarObject::count_s++))); |
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79 | this->setMaterial(colour, texturename); |
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80 | |
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81 | this->panel_->setDimensions(3, 3); |
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82 | this->panel_->setMetricsMode(Ogre::GMM_PIXELS); |
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83 | this->panel_->show(); |
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84 | |
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85 | container->addChild(panel_); |
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86 | } |
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87 | |
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88 | RadarObject::~RadarObject() |
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89 | { |
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90 | Ogre::OverlayManager::getSingleton().destroyOverlayElement(this->panel_); |
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91 | } |
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92 | |
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93 | void RadarObject::setMaterial(const ColourValue& colour, const std::string& texturename) |
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94 | { |
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95 | std::map<ColourValue, std::string>& colourmap = this->materials_s[texturename]; |
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96 | std::map<ColourValue, std::string>::const_iterator it = colourmap.find(colour); |
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97 | std::string materialname; |
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98 | |
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99 | if (it == colourmap.end()) |
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100 | { |
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101 | materialname = "radarmaterial" + getConvertedValue<unsigned int, std::string>(RadarObject::materialcount_s++); |
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102 | Ogre::MaterialPtr material = (Ogre::MaterialPtr)Ogre::MaterialManager::getSingleton().create(materialname, "General"); |
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103 | material->getTechnique(0)->getPass(0)->setSceneBlending(Ogre::SBT_TRANSPARENT_ALPHA); |
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104 | Ogre::TextureUnitState* textureunitstate = material->getTechnique(0)->getPass(0)->createTextureUnitState(); |
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105 | textureunitstate->setTextureName(texturename); |
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106 | textureunitstate->setColourOperationEx(Ogre::LBX_MODULATE, Ogre::LBS_MANUAL, Ogre::LBS_CURRENT, colour); |
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107 | colourmap[colour] = materialname; |
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108 | } |
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109 | else |
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110 | { |
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111 | materialname = (*it).second; |
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112 | } |
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113 | |
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114 | this->panel_->setMaterialName(materialname); |
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115 | } |
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116 | |
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117 | const Vector3& RadarObject::getPosition() const |
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118 | { |
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119 | return this->object_->getPosition(); |
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120 | } |
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121 | |
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122 | Vector3 RadarObject::getOrientedVelocity() const |
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123 | { |
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124 | return this->object_->getOrientation() * this->object_->getVelocity(); |
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125 | } |
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126 | } |
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127 | |
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