[1505] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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[1502] | 4 | * |
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[1505] | 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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[1502] | 22 | * Author: |
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| 23 | * Felix Schulthess |
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| 24 | * Co-authors: |
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[1564] | 25 | * Fabian 'x3n' Landau |
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[1502] | 26 | * |
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| 27 | */ |
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[1346] | 28 | |
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[1502] | 29 | #ifndef _RadarObject_H__ |
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| 30 | #define _RadarObject_H__ |
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[1407] | 31 | |
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[1564] | 32 | #include "OrxonoxPrereqs.h" |
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| 33 | |
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[1562] | 34 | #include <map> |
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[1564] | 35 | #include <OgrePanelOverlayElement.h> |
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[1562] | 36 | |
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[1502] | 37 | #include "util/Math.h" |
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[1407] | 38 | |
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[1346] | 39 | namespace orxonox |
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| 40 | { |
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| 41 | class _OrxonoxExport RadarObject |
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| 42 | { |
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[1502] | 43 | public: |
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[1564] | 44 | RadarObject(Ogre::OverlayContainer* container, WorldEntity* object, const ColourValue& colour = ColourValue(0.5, 0.5, 0.5, 1), const std::string& texturename = "white.tga"); |
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[1502] | 45 | ~RadarObject(); |
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[1562] | 46 | |
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| 47 | void setMaterial(const ColourValue& colour, const std::string& texturename); |
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| 48 | inline void setColour(const ColourValue& colour) |
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| 49 | { this->setMaterial(colour, this->texturename_); } |
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| 50 | inline void setTexture(const std::string& texturename) |
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| 51 | { this->setMaterial(this->colour_, texturename); } |
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| 52 | inline void resetMaterial() |
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| 53 | { this->setMaterial(this->colour_, this->texturename_); } |
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| 54 | |
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[1564] | 55 | const Vector3& getPosition() const; |
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[1566] | 56 | Vector3 getOrientedVelocity() const; |
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[1346] | 57 | |
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[1564] | 58 | inline WorldEntity* getObject() const |
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| 59 | { return this->object_; } |
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| 60 | inline Ogre::PanelOverlayElement* getPanel() const |
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| 61 | { return this->panel_; } |
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[1346] | 62 | |
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[1562] | 63 | private: |
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| 64 | static std::map<std::string, std::map<ColourValue, std::string> > materials_s; |
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[1563] | 65 | static unsigned int count_s; |
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| 66 | static unsigned int materialcount_s; |
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[1564] | 67 | |
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| 68 | WorldEntity* object_; // the object |
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[1562] | 69 | ColourValue colour_; |
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| 70 | std::string texturename_; |
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[1564] | 71 | |
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| 72 | Ogre::PanelOverlayElement* panel_; // the panel used to show the dot |
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| 73 | }; |
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[1346] | 74 | } |
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| 75 | |
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[1502] | 76 | #endif /* _RadarObject_H__ */ |
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