[1283] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * |
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| 4 | * |
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| 5 | * License notice: |
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| 6 | * |
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| 7 | * This program is free software; you can redistribute it and/or |
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| 8 | * modify it under the terms of the GNU General Public License |
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| 9 | * as published by the Free Software Foundation; either version 2 |
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| 10 | * of the License, or (at your option) any later version. |
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| 11 | * |
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| 12 | * This program is distributed in the hope that it will be useful, |
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| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 15 | * GNU General Public License for more details. |
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| 16 | * |
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| 17 | * You should have received a copy of the GNU General Public License |
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| 18 | * along with this program; if not, write to the Free Software |
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| 19 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 20 | * |
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| 21 | * Author: |
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| 22 | * Yuning Chai |
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| 23 | * Co-authors: |
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| 24 | * ... |
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| 25 | * |
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| 26 | */ |
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| 27 | |
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| 28 | #ifndef _RADAR_H__ |
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| 29 | #define _RADAR_H__ |
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| 30 | |
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| 31 | #include <string.h> |
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[1346] | 32 | #include <OgreOverlayManager.h> |
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| 33 | #include <OgreStringConverter.h> |
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[1283] | 34 | #include <OgreOverlayElement.h> |
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| 35 | #include <OgrePanelOverlayElement.h> |
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[1346] | 36 | #include <OgrePrerequisites.h> |
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| 37 | |
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[1295] | 38 | #include <util/Math.h> |
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| 39 | #include <string.h> |
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| 40 | #include "core/Tickable.h" |
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[1353] | 41 | #include "core/ConsoleCommand.h" |
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[1302] | 42 | #include "objects/SpaceShip.h" |
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[1283] | 43 | #include "../OrxonoxPrereqs.h" |
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[1346] | 44 | #include "RadarObject.h" |
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| 45 | #include "GraphicsEngine.h" |
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[1283] | 46 | |
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| 47 | namespace orxonox |
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| 48 | { |
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[1329] | 49 | class _OrxonoxExport RadarOverlayElement : public Ogre::PanelOverlayElement |
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| 50 | { |
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| 51 | private: |
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[1335] | 52 | Ogre::OverlayManager* om; // our one and only overlay manager |
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[1350] | 53 | Ogre::OverlayContainer* container_; // pointer to the container we're in |
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[1329] | 54 | Vector3 initialDir_; // direction of nose |
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[1339] | 55 | Vector3 currentDir_; |
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[1329] | 56 | Vector3 initialOrth_; // direction of normal |
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| 57 | Vector3 currentOrth_; |
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| 58 | Vector3 shipPos_; // position of ship |
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[1343] | 59 | Ogre::Plane plane; // plane perpendicular to dir |
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[1339] | 60 | |
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[1329] | 61 | Ogre::Real leftRel_, topRel_, dimRel_; // relative position/dimension |
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| 62 | int left_, top_, dim_; // absolute position/dimension |
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[1335] | 63 | int windowW_, windowH_; // absolute window dimensions |
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[1283] | 64 | |
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[1329] | 65 | public: |
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| 66 | RadarOverlayElement(const Ogre::String& name); |
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[1335] | 67 | ~RadarOverlayElement(); |
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| 68 | void init(Real leftRel, Real topRel, Real dimRel, Ogre::OverlayContainer* container); |
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[1339] | 69 | void resize(); |
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[1329] | 70 | void update(); |
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[1350] | 71 | void updateNavMarker(); |
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[1335] | 72 | void addObject(Vector3 pos); |
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[1339] | 73 | void listObjects(); |
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[1356] | 74 | float getDist2Focus(); |
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[1339] | 75 | float calcRadius(RadarObject* obj); |
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| 76 | float calcPhi(RadarObject* obj); |
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| 77 | bool calcRight(RadarObject* obj); |
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[1350] | 78 | |
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| 79 | Ogre::PanelOverlayElement* navMarker_; // marker to help navigating |
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| 80 | RadarObject* firstRadarObject_; // start of linked list |
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| 81 | RadarObject* lastRadarObject_; // end of linked list |
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| 82 | RadarObject* focus_; // object that is focussed |
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| 83 | |
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| 84 | static RadarOverlayElement* instance_s; |
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| 85 | static void cycleFocus(); |
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[1335] | 86 | }; |
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[1302] | 87 | } |
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[1283] | 88 | |
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[1290] | 89 | #endif |
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