1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * |
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4 | * |
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5 | * License notice: |
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6 | * |
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7 | * This program is free software; you can redistribute it and/or |
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8 | * modify it under the terms of the GNU General Public License |
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9 | * as published by the Free Software Foundation; either version 2 |
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10 | * of the License, or (at your option) any later version. |
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11 | * |
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12 | * This program is distributed in the hope that it will be useful, |
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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15 | * GNU General Public License for more details. |
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16 | * |
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17 | * You should have received a copy of the GNU General Public License |
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18 | * along with this program; if not, write to the Free Software |
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19 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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20 | * |
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21 | * Author: |
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22 | * Yuning Chai |
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23 | * Co-authors: |
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24 | * ... |
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25 | * |
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26 | */ |
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27 | |
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28 | #ifndef _RADAR_H__ |
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29 | #define _RADAR_H__ |
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30 | |
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31 | #include <string.h> |
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32 | #include <OgreOverlayManager.h> |
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33 | #include <OgreStringConverter.h> |
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34 | #include <OgreOverlayElement.h> |
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35 | #include <OgrePanelOverlayElement.h> |
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36 | #include <OgrePrerequisites.h> |
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37 | |
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38 | #include <util/Math.h> |
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39 | #include <string.h> |
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40 | #include "core/Tickable.h" |
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41 | #include "core/ConsoleCommand.h" |
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42 | #include "objects/SpaceShip.h" |
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43 | #include "../OrxonoxPrereqs.h" |
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44 | #include "RadarObject.h" |
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45 | #include "GraphicsEngine.h" |
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46 | |
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47 | namespace orxonox |
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48 | { |
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49 | class _OrxonoxExport RadarOverlayElement : public Ogre::PanelOverlayElement |
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50 | { |
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51 | private: |
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52 | Ogre::OverlayManager* om; // our one and only overlay manager |
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53 | Ogre::OverlayContainer* container_; // pointer to the container we're in |
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54 | Vector3 initialDir_; // direction of nose |
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55 | Vector3 currentDir_; |
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56 | Vector3 initialOrth_; // direction of normal |
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57 | Vector3 currentOrth_; |
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58 | Vector3 shipPos_; // position of ship |
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59 | Ogre::Plane plane; // plane perpendicular to dir |
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60 | |
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61 | Ogre::Real leftRel_, topRel_, dimRel_; // relative position/dimension |
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62 | int left_, top_, dim_; // absolute position/dimension |
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63 | int windowW_, windowH_; // absolute window dimensions |
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64 | |
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65 | public: |
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66 | RadarOverlayElement(const Ogre::String& name); |
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67 | ~RadarOverlayElement(); |
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68 | void init(Real leftRel, Real topRel, Real dimRel, Ogre::OverlayContainer* container); |
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69 | void resize(); |
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70 | void update(); |
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71 | void updateNavMarker(); |
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72 | void addObject(Vector3 pos); |
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73 | void listObjects(); |
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74 | float getDist2Focus(); |
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75 | float calcRadius(RadarObject* obj); |
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76 | float calcPhi(RadarObject* obj); |
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77 | bool calcRight(RadarObject* obj); |
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78 | |
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79 | Ogre::PanelOverlayElement* navMarker_; // marker to help navigating |
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80 | RadarObject* firstRadarObject_; // start of linked list |
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81 | RadarObject* lastRadarObject_; // end of linked list |
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82 | RadarObject* focus_; // object that is focussed |
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83 | |
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84 | static RadarOverlayElement* instance_s; |
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85 | static void cycleFocus(); |
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86 | }; |
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87 | } |
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88 | |
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89 | #endif |
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