1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Reto Grieder |
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24 | * Co-authors: |
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25 | * ... |
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26 | * |
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27 | */ |
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28 | |
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29 | /** |
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30 | @file |
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31 | @brief |
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32 | Compiles all the interfaces in the orxonox library with mostly just a constructor. |
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33 | */ |
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34 | |
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35 | #include "GametypeMessageListener.h" |
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36 | #include "PlayerTrigger.h" |
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37 | #include "RadarListener.h" |
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38 | #include "Rewardable.h" |
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39 | #include "TeamColourable.h" |
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40 | #include "NotificationListener.h" |
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41 | |
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42 | #include "core/CoreIncludes.h" |
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43 | |
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44 | #include "infos/PlayerInfo.h" |
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45 | #include "worldentities/pawns/Pawn.h" |
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46 | |
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47 | namespace orxonox |
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48 | { |
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49 | //---------------------------- |
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50 | // GametypeMessageListener |
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51 | //---------------------------- |
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52 | GametypeMessageListener::GametypeMessageListener() |
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53 | { |
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54 | RegisterRootObject(GametypeMessageListener); |
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55 | } |
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56 | |
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57 | //---------------------------- |
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58 | // PlayerTrigger |
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59 | //---------------------------- |
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60 | PlayerTrigger::PlayerTrigger() |
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61 | { |
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62 | RegisterRootObject(PlayerTrigger); |
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63 | |
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64 | this->isForPlayer_ = false; |
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65 | } |
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66 | |
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67 | void PlayerTrigger::setTriggeringPawn(Pawn* pawn) |
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68 | { |
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69 | assert(pawn); |
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70 | this->pawn_ = WeakPtr<Pawn>(pawn); |
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71 | if (pawn) |
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72 | this->player_ = WeakPtr<PlayerInfo>(pawn->getPlayer()); |
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73 | } |
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74 | |
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75 | //---------------------------- |
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76 | // RadarListener |
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77 | //---------------------------- |
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78 | RadarListener::RadarListener() |
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79 | { |
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80 | RegisterRootObject(RadarListener); |
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81 | } |
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82 | |
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83 | //---------------------------- |
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84 | // TeamColourable |
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85 | //---------------------------- |
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86 | TeamColourable::TeamColourable() |
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87 | { |
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88 | RegisterRootObject(TeamColourable); |
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89 | } |
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90 | |
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91 | //---------------------------- |
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92 | // Rewardable |
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93 | //---------------------------- |
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94 | Rewardable::Rewardable() |
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95 | { |
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96 | RegisterRootObject(Rewardable); |
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97 | } |
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98 | } |
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