1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Reto Grieder |
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24 | * Co-authors: |
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25 | * ... |
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26 | * |
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27 | */ |
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28 | |
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29 | /** |
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30 | @file |
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31 | @brief |
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32 | Compiles all the interfaces in the orxonox library with mostly just a constructor. |
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33 | */ |
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34 | |
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35 | #include "GametypeMessageListener.h" |
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36 | #include "PickupCarrier.h" |
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37 | #include "PlayerTrigger.h" |
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38 | #include "RadarListener.h" |
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39 | #include "Rewardable.h" |
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40 | #include "TeamColourable.h" |
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41 | #include "NotificationListener.h" |
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42 | |
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43 | #include "core/CoreIncludes.h" |
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44 | |
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45 | namespace orxonox |
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46 | { |
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47 | //---------------------------- |
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48 | // GametypeMessageListener |
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49 | //---------------------------- |
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50 | GametypeMessageListener::GametypeMessageListener() |
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51 | { |
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52 | RegisterRootObject(GametypeMessageListener); |
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53 | } |
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54 | |
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55 | //---------------------------- |
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56 | // PickupCarrier |
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57 | //---------------------------- |
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58 | PickupCarrier::PickupCarrier() |
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59 | { |
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60 | RegisterRootObject(PickupCarrier); |
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61 | } |
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62 | |
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63 | PickupCarrier::~PickupCarrier() |
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64 | { |
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65 | |
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66 | } |
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67 | |
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68 | void PickupCarrier::preDestroy(void) |
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69 | { |
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70 | std::set<Pickupable*>::iterator it = this->pickups_.begin(); |
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71 | std::set<Pickupable*>::iterator temp; |
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72 | while(it != this->pickups_.end()) |
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73 | { |
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74 | (*it)->carrierDestroyed(); |
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75 | temp = it; |
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76 | it = this->pickups_.begin(); |
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77 | if(it == temp) // Infinite loop avoidance, in case the pickup wasn't removed from the carrier somewhere in the carrierDestroy() procedure. |
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78 | { |
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79 | COUT(2) << "Oops. In a PickupCarrier, while cleaning up, a Pickupable (&" << (*temp) << ") didn't unregister itself as it should have." << std::endl;; |
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80 | it++; |
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81 | } |
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82 | } |
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83 | |
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84 | this->pickups_.clear(); |
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85 | } |
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86 | |
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87 | //---------------------------- |
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88 | // PlayerTrigger |
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89 | //---------------------------- |
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90 | PlayerTrigger::PlayerTrigger() |
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91 | { |
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92 | RegisterRootObject(PlayerTrigger); |
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93 | |
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94 | this->player_ = NULL; |
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95 | this->isForPlayer_ = true; |
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96 | } |
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97 | |
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98 | //---------------------------- |
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99 | // RadarListener |
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100 | //---------------------------- |
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101 | RadarListener::RadarListener() |
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102 | { |
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103 | RegisterRootObject(RadarListener); |
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104 | } |
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105 | |
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106 | //---------------------------- |
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107 | // TeamColourable |
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108 | //---------------------------- |
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109 | TeamColourable::TeamColourable() |
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110 | { |
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111 | RegisterRootObject(TeamColourable); |
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112 | } |
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113 | |
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114 | //---------------------------- |
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115 | // Rewardable |
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116 | //---------------------------- |
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117 | Rewardable::Rewardable() |
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118 | { |
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119 | RegisterRootObject(Rewardable); |
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120 | } |
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121 | |
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122 | //---------------------------- |
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123 | // NotificationListener |
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124 | //---------------------------- |
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125 | NotificationListener::NotificationListener() |
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126 | { |
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127 | RegisterRootObject(NotificationListener); |
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128 | } |
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129 | } |
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