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source: code/trunk/src/orxonox/interfaces/InterfaceCompilation.cc @ 7493

Last change on this file since 7493 was 7163, checked in by dafrick, 14 years ago

Merged presentation3 branch into trunk.

  • Property svn:eol-style set to native
File size: 3.4 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Reto Grieder
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30@file
31@brief
32    Compiles all the interfaces in the orxonox library with mostly just a constructor.
33*/
34
35#include "GametypeMessageListener.h"
36#include "PickupCarrier.h"
37#include "PlayerTrigger.h"
38#include "RadarListener.h"
39#include "Rewardable.h"
40#include "TeamColourable.h"
41#include "NotificationListener.h"
42
43#include "core/CoreIncludes.h"
44
45namespace orxonox
46{
47    //----------------------------
48    // GametypeMessageListener
49    //----------------------------
50    GametypeMessageListener::GametypeMessageListener()
51    {
52        RegisterRootObject(GametypeMessageListener);
53    }
54
55    //----------------------------
56    // PickupCarrier
57    //----------------------------
58    PickupCarrier::PickupCarrier()
59    {
60        RegisterRootObject(PickupCarrier);
61    }
62
63    PickupCarrier::~PickupCarrier()
64    {
65
66    }
67
68    void PickupCarrier::preDestroy(void)
69    {
70        std::set<Pickupable*>::iterator it = this->pickups_.begin();
71        std::set<Pickupable*>::iterator temp;
72        while(it != this->pickups_.end())
73        {
74            (*it)->carrierDestroyed();
75            temp = it;
76            it = this->pickups_.begin();
77            if(it == temp) // Infinite loop avoidance, in case the pickup wasn't removed from the carrier somewhere in the carrierDestroy() procedure.
78            {
79                COUT(2) << "Oops. In a PickupCarrier, while cleaning up, a Pickupable (&" << (*temp) << ") didn't unregister itself as it should have." << std::endl;;
80                it++;
81            }
82        }
83
84        this->pickups_.clear();
85    }
86
87    //----------------------------
88    // PlayerTrigger
89    //----------------------------
90    PlayerTrigger::PlayerTrigger()
91    {
92        RegisterRootObject(PlayerTrigger);
93
94        this->player_ = NULL;
95        this->isForPlayer_ = true;
96    }
97
98    //----------------------------
99    // RadarListener
100    //----------------------------
101    RadarListener::RadarListener()
102    {
103        RegisterRootObject(RadarListener);
104    }
105
106    //----------------------------
107    // TeamColourable
108    //----------------------------
109    TeamColourable::TeamColourable()
110    {
111        RegisterRootObject(TeamColourable);
112    }
113
114    //----------------------------
115    // Rewardable
116    //----------------------------
117    Rewardable::Rewardable()
118    {
119        RegisterRootObject(Rewardable);
120    }
121
122    //----------------------------
123    // NotificationListener
124    //----------------------------
125    NotificationListener::NotificationListener()
126    {
127        RegisterRootObject(NotificationListener);
128    }
129}
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