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source: code/trunk/src/orxonox/interfaces/Pickupable.h @ 6539

Last change on this file since 6539 was 6539, checked in by dafrick, 15 years ago

Ups. Complies and runs now.

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1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Damian 'Mozork' Frick
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30    @file Pickupable.h
31    @brief Definition of the Pickupable class.
32*/
33
34#ifndef _Pickupable_H__
35#define _Pickupable_H__
36
37#include "OrxonoxPrereqs.h"
38
39#include <list>
40#include "core/Super.h"
41
42#include "core/OrxonoxClass.h"
43
44namespace orxonox
45{
46   
47    /**
48    @brief
49        An Interface (or more precisely an abstract class) to model and represent different (all kinds of) pickups.
50    @author
51        Damian 'Mozork' Frick
52    */
53    //TODO: Add stuff like weight/space ?
54    class _OrxonoxExport Pickupable : virtual public OrxonoxClass
55    {
56       
57        public:
58            Pickupable(); //!< Default constructor.
59            virtual ~Pickupable(); //!< Default destructor.
60           
61            /**
62            @brief Get whether the pickup is currently in use or not.
63            @return Returns true if the pickup is currently in use.
64            */
65            inline bool isUsed(void)
66                { return this->used_; }
67            /**
68            @brief  Should be called when the pickup has transited from used to unused or the other way around.
69                    Any Class overwriting this method must call its SUPER function by adding SUPER(Classname, changedUsed); to their changdeUsed method.
70            */
71            virtual void changedUsed(void) {}
72           
73            /**
74            @brief Get the carrier of the pickup.
75            @return Returns a pointer to the carrier of the pickup.
76            */
77            inline PickupCarrier* getCarrier(void)
78                { return this->carrier_; }
79            /**
80            @brief Should be called when the pickup has changed its PickupCarrier.
81                   Any Class overwriting this method must call its SUPER function by adding SUPER(Classname, changedCarrier); to their changedCarrier method.
82            */
83            virtual void changedCarrier(void) {}
84           
85            /**
86            @brief Returns whether the Pickupable is currently picked up.
87            @return Returns true if the Pickupable is currently picked up, false if not.
88            */
89            inline bool isPickedUp(void)
90                { return this->pickedUp_; }
91            /**
92            @brief  Should be called when the pickup has transited from picked up to dropped or the other way around.
93                    Any Class overwriting this method must call its SUPER function by adding SUPER(Classname, changedPickedUp); to their changedPickedUp method.
94            */
95            virtual void changedPickedUp(void) {}
96           
97            bool pickedUp(PickupCarrier* carrier); //!< Sets the Pickupable to picked up.
98            bool dropped(void); //!< Sets the Pickupable to not picked up or dropped.
99           
100            bool isTarget(const PickupCarrier* carrier) const; //!< Get whether the given PickupCarrier is a target of this pickup.
101            virtual bool isTarget(Identifier* identifier) const; //!< Get whether a given class, represented by the input Identifier, is a target of this Pickupable.
102            bool addTarget(PickupCarrier* target); //!< Add a PickupCarrier as target of this pickup.
103            bool addTarget(Identifier* identifier); //!< Add a class, representetd by the input Identifier, as target of this pickup.
104           
105            Pickupable* clone(void); //!< Creates a duplicate of the Pickupable.
106            virtual void clone(OrxonoxClass*& item); //!< Creates a duplicate of the input OrxonoxClass.
107           
108            /**
109            @brief Get the PickupIdentifier of this Pickupable.
110            @return Returns a pointer to the PickupIdentifier of this Pickupable.
111            */
112            virtual const PickupIdentifier* getPickupIdentifier(void)
113                { return this->pickupIdentifier_; }
114               
115            //TODO: Make them work as protected.
116            bool setUsed(bool used); //!< Sets the Pickupable to used or unused, depending on the input.
117            bool setPickedUp(bool pickedUp); //!< Helper method to set the Pickupable to either picked up or not picked up.
118            bool setCarrier(PickupCarrier* carrier); //!< Sets the carrier of the pickup.
119           
120        protected:
121            /**
122            @brief Helper method to initialize the PickupIdentifier.
123            */
124            void initializeIdentifier(void) {}
125           
126            /**
127            @brief Facilitates the creation of a PickupSpawner upon dropping of the Pickupable.
128                   This method must be implemented by any class directly inheriting from Pickupable. It is most easily done by just creating a new DroppedPickup, e.g.:
129                   DroppedPickup(BaseObject* creator, Pickupable* pickup, const Vector3& position, float triggerDistance);
130            @param position The position at which the PickupSpawner should be placed.
131            @return Returns true if a spawner was created, false if not.
132            */
133            virtual bool createSpawner(const Vector3& position) = 0;
134           
135            //TODO: Move to private and create get method in protected.
136            PickupIdentifier* pickupIdentifier_; //!< The PickupIdentifier of this Pickupable.
137           
138        private:
139           
140            bool used_; //!< Whether the pickup is currently in use or not.
141            bool pickedUp_; //!< Whether the pickup is currently picked up or not.
142           
143            PickupCarrier* carrier_; //!< The carrier of the pickup.
144            std::list<Identifier*> targets_; //!< The possible targets of this pickup.
145
146    };
147   
148    SUPER_FUNCTION(10, Pickupable, changedUsed, false);
149    SUPER_FUNCTION(12, Pickupable, changedCarrier, false);
150    SUPER_FUNCTION(13, Pickupable, changedPickedUp, false);
151}
152
153#endif /* _Pickupable_H__ */
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