Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

source: code/trunk/src/orxonox/interfaces/RadarViewable.cc @ 8119

Last change on this file since 8119 was 7163, checked in by dafrick, 14 years ago

Merged presentation3 branch into trunk.

  • Property svn:eol-style set to native
File size: 3.3 KB
RevLine 
[1818]1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Reto Grieder
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#include "RadarViewable.h"
[2662]30
[3280]31#include "util/StringUtils.h"
[1818]32#include "core/CoreIncludes.h"
[7163]33#include "core/GameMode.h"
[5738]34#include "worldentities/WorldEntity.h"
35#include "Radar.h"
[5929]36#include "Scene.h"
[1818]37
38namespace orxonox
39{
40    /**
41        @brief Constructor.
42    */
[7163]43    RadarViewable::RadarViewable(BaseObject* creator, const WorldEntity* wePtr)
44        : isHumanShip_(false)
[6417]45        , bVisibility_(true)
[7163]46        , bInitialized_(false)
47        , creator_(creator)
48        , wePtr_(wePtr)
[3089]49        , radarObjectCamouflage_(0.0f)
[2662]50        , radarObjectShape_(Dot)
[1818]51        , radarObjectDescription_("staticObject")
52    {
53        RegisterRootObject(RadarViewable);
[3064]54
[3089]55        this->uniqueId_=getUniqueNumberString();
[7163]56        if( GameMode::showsGraphics() )
[3089]57        {
[7163]58            this->radar_ = this->creator_->getScene()->getRadar();
59            this->radar_->addRadarObject(this);
[3089]60        }
[7163]61        this->bInitialized_ = true;
[1818]62    }
63
[3089]64
65    RadarViewable::~RadarViewable()
66    {
[3101]67
[7163]68        if( this->bInitialized_ )
[3089]69        {
[7163]70            if( GameMode::showsGraphics() )
71            {
72                this->radar_->removeRadarObject(this);
73            }
[3089]74        }
75    }
76
[7163]77//     void RadarViewable::setRadarObjectDescription(const std::string& str)
78//     {
79//         Radar* radar = this->getWorldEntity()->getScene()->getRadar();
80//         if (radar)
81//             this->radarObjectShape_ = radar->addObjectDescription(str);
82//         else
83//         {
84//             CCOUT(2) << "Attempting to access the radar, but the radar is non existent." << std::endl;
85//         }
86//         this->radarObjectDescription_ = str;
87//     }
[3089]88
[2662]89    const Vector3& RadarViewable::getRVWorldPosition() const
[1818]90    {
[2662]91        const WorldEntity* object = this->getWorldEntity();
92        validate(object);
93        return object->getWorldPosition();
[1818]94    }
95
[2662]96    Vector3 RadarViewable::getRVOrientedVelocity() const
[1818]97    {
[2662]98        const WorldEntity* object = this->getWorldEntity();
99        validate(object);
100        return object->getWorldOrientation() * object->getVelocity();
[1818]101    }
[3182]102
103    void RadarViewable::validate(const WorldEntity* object) const
104    {
105        if (!object)
106        {
[6417]107            COUT(1) << "Assertion: Every RadarViewable has to be assigned a WorldEntity pointer!" << std::endl;
[3182]108            assert(0);
109        }
110    }
[7163]111
112    void RadarViewable::settingsChanged()
113    {
114        if( GameMode::showsGraphics() )
115        {
116            this->radar_->radarObjectChanged(this);
117        }
118    }
[1818]119}
Note: See TracBrowser for help on using the repository browser.