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source: code/trunk/src/orxonox/items/MultiStateEngine.h @ 11860

Last change on this file since 11860 was 11071, checked in by landauf, 9 years ago

merged branch cpp11_v3 back to trunk

  • Property svn:eol-style set to native
File size: 2.4 KB
RevLine 
[2254]1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
[6417]24 *      Reto Grieder
[2254]25 *   Co-authors:
26 *      ...
27 *
28 */
29
30#ifndef _MultiStateEngine_H__
31#define _MultiStateEngine_H__
32
33#include "OrxonoxPrereqs.h"
34
[6417]35#include <vector>
[2254]36#include "Engine.h"
37
38namespace orxonox
39{
40    class _OrxonoxExport MultiStateEngine : public Engine
41    {
42        public:
[11071]43            struct EngineState
[6417]44            {
[11071]45                static constexpr int Idle    = 1;
46                static constexpr int Normal  = 2;
47                static constexpr int Brake   = 4;
48                static constexpr int Boost   = 8;
[6417]49            };
50
[9667]51            MultiStateEngine(Context* context);
[2254]52            virtual ~MultiStateEngine();
53
[11071]54            virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) override;
[2254]55
[11071]56            virtual void run(float dt) override;
[2254]57
[11071]58            virtual void addToSpaceShip(SpaceShip* ship) override;
[2254]59
[6417]60            void addEffectContainer(EffectContainer* effect);
61            EffectContainer* getEffectContainer(unsigned int index) const;
[2254]62
[6417]63            void setDefEngSndNormal(const std::string& engineSound);
64            const std::string& getDefEngSndNormal();
65            void setDefEngSndBoost(const std::string& engineSound);
66            const std::string& getDefEngSndBoost();
[2254]67
68        private:
[7163]69            void registerVariables();
70
[6417]71            int state_;
72            int oldState_;
73            LuaState* lua_;
74            std::vector<EffectContainer*> effectContainers_;
75            WorldSound* defEngineSndNormal_;
76            WorldSound* defEngineSndBoost_;
[2254]77    };
78}
79
80#endif /* _MultiStateEngine_H__ */
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