Last change
on this file since 2149 was
2131,
checked in by rgrieder, 16 years ago
|
Added CMakeLists.txt to every subfolder and adjusted accordingly.
The CMake script I have written can be used as follows:
ADD_SOURCE_DIRECTORY(_source_list directory) # Adds a new source subdirectory where _source_list is the name of the source list in CURRENT folder
ADD_SOURCE_FILES(_source_list) # Adds the source files in a subdirectory to the source list in the super directory (has to be called!)
Note: When adding more subdirectories in a subdirectory, call ADD_SOURCE_FILES after ADD_SOURCE_DIRECTORY!
|
-
Property svn:eol-style set to
native
|
File size:
493 bytes
|
Rev | Line | |
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[2130] | 1 | SET( SRC_FILES |
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[2126] | 2 | EventListener.cc |
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| 3 | EventDispatcher.cc |
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| 4 | EventTarget.cc |
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| 5 | Radar.cc |
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| 6 | RadarListener.cc |
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| 7 | RadarViewable.cc |
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| 8 | Tickable.cc |
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| 9 | Test.cc |
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[2131] | 10 | Scene.cc |
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[2126] | 11 | Script.cc |
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| 12 | ) |
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| 13 | |
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[2130] | 14 | ADD_SOURCE_DIRECTORY(SRC_FILES controllers) |
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[2131] | 15 | ADD_SOURCE_DIRECTORY(SRC_FILES gametypes) |
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| 16 | ADD_SOURCE_DIRECTORY(SRC_FILES infos) |
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| 17 | #ADD_SOURCE_DIRECTORY(SRC_FILES pickup) |
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| 18 | ADD_SOURCE_DIRECTORY(SRC_FILES quest) |
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| 19 | ADD_SOURCE_DIRECTORY(SRC_FILES weaponSystem) |
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| 20 | ADD_SOURCE_DIRECTORY(SRC_FILES worldentities) |
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[2130] | 21 | |
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| 22 | ADD_SOURCE_FILES(SRC_FILES) |
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