[1202] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Benjamin Knecht |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | /** |
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| 30 | @file CameraHandler.h |
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| 31 | @brief Handles the instances of Camera class |
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| 32 | @author Benjamin Knecht <beni_at_orxonox.net> |
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| 33 | */ |
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| 34 | |
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| 35 | #ifndef _Camera_Handler_H__ |
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| 36 | #define _Camera_Handler_H__ |
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| 37 | |
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| 38 | #include <list> |
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| 39 | |
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| 40 | #include <OgreCamera.h> |
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| 41 | |
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| 42 | #include "OrxonoxPrereqs.h" |
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| 43 | |
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| 44 | #include "core/BaseObject.h" |
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| 45 | |
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| 46 | #include "Camera.h" |
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| 47 | |
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| 48 | namespace orxonox |
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| 49 | { |
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| 50 | class _OrxonoxExport CameraHandler |
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| 51 | { |
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| 52 | |
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| 53 | public: |
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| 54 | inline static CameraHandler* getInstance() { if (!CameraHandler::singletonRef) CameraHandler::singletonRef = new CameraHandler(); return CameraHandler::singletonRef; } |
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| 55 | inline ~CameraHandler() { CameraHandler::singletonRef = NULL; } |
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| 56 | inline Camera* getActiveCamera() { return this->focusList_.back(); } |
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| 57 | /*void registerCamera(Camera* newCam); |
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| 58 | void changeActiveCamera(Camera* setCam);*/ |
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| 59 | void requestFocus(Camera* requestCam); |
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| 60 | void releaseFocus(Camera* cam); |
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| 61 | |
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| 62 | private: |
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| 63 | CameraHandler(); |
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| 64 | //bool isInVector(Camera* cam); |
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| 65 | |
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| 66 | private: |
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| 67 | static CameraHandler* singletonRef; |
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| 68 | Ogre::Camera* cam_; |
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| 69 | std::list<Camera*> focusList_; |
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| 70 | //std::vector<Camera*> cams_; |
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| 71 | |
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| 72 | }; |
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| 73 | } |
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| 74 | |
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| 75 | #endif /* _Camera_Handler_H__ */ |
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