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source: code/trunk/src/orxonox/objects/CameraHandler.h @ 1453

Last change on this file since 1453 was 1293, checked in by scheusso, 17 years ago

merged changes from input & camera & network branch into trunk

File size: 2.1 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Benjamin Knecht
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29 /**
30 @file  CameraHandler.h
31 @brief Handles the instances of Camera class
32 @author Benjamin Knecht <beni_at_orxonox.net>
33  */
34
35#ifndef _Camera_Handler_H__
36#define _Camera_Handler_H__
37
38#include <list>
39
40#include <OgreCamera.h>
41
42#include "OrxonoxPrereqs.h"
43
44#include "core/BaseObject.h"
45
46#include "Camera.h"
47
48namespace orxonox
49{
50  class _OrxonoxExport CameraHandler
51  {
52
53    public:
54      inline static CameraHandler* getInstance() { if (!CameraHandler::singletonRef) CameraHandler::singletonRef = new CameraHandler(); return CameraHandler::singletonRef; }
55      inline ~CameraHandler() { CameraHandler::singletonRef = NULL; }
56      inline Camera* getActiveCamera() { return this->focusList_.back(); }
57      /*void registerCamera(Camera* newCam);
58      void changeActiveCamera(Camera* setCam);*/
59      void requestFocus(Camera* requestCam);
60      void releaseFocus(Camera* cam);
61
62    private:
63      CameraHandler();
64      //bool isInVector(Camera* cam);
65
66    private:
67      static CameraHandler* singletonRef;
68      Ogre::Camera* cam_;
69      std::list<Camera*> focusList_;
70      //std::vector<Camera*> cams_;
71
72  };
73}
74
75#endif /* _Camera_Handler_H__ */
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