[670] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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[1056] | 3 | * > www.orxonox.net < |
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[670] | 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Fabian 'x3n' Landau |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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[786] | 29 | #include "OrxonoxStableHeaders.h" |
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[1039] | 30 | #include "Explosion.h" |
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[784] | 31 | |
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[708] | 32 | #include <OgreParticleSystem.h> |
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| 33 | #include <OgreSceneManager.h> |
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| 34 | #include <OgreSceneNode.h> |
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| 35 | |
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[1032] | 36 | #include "core/CoreIncludes.h" |
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[1052] | 37 | #include "core/Executor.h" |
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| 38 | |
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[742] | 39 | #include "util/Math.h" |
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[1032] | 40 | #include "GraphicsEngine.h" |
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| 41 | #include "particle/ParticleInterface.h" |
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[646] | 42 | |
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| 43 | namespace orxonox |
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| 44 | { |
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| 45 | CreateFactory(Explosion); |
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| 46 | |
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[1293] | 47 | Explosion::Explosion(WorldEntity* owner) : |
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| 48 | lifetime_(0.4), |
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| 49 | particle_(0) |
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[646] | 50 | { |
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| 51 | RegisterObject(Explosion); |
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| 52 | |
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| 53 | if (owner) |
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| 54 | { |
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[1052] | 55 | this->destroyTimer_.setTimer(this->lifetime_, false, this, createExecutor(createFunctor(&Explosion::destroyObject))); |
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[646] | 56 | |
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| 57 | Vector3 position = owner->getNode()->getWorldPosition(); |
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| 58 | |
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[1032] | 59 | this->particle_ = new ParticleInterface(GraphicsEngine::getSingleton().getSceneManager(), "explosion" + this->getName(), "Orxonox/treibwerk"); |
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[646] | 60 | this->particle_->getParticleSystem()->setParameter("local_space", "true"); |
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| 61 | this->particle_->newEmitter(); |
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[664] | 62 | this->particle_->setPositionOfEmitter(0, Vector3::ZERO); |
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| 63 | this->particle_->setPositionOfEmitter(1, Vector3::ZERO); |
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| 64 | this->particle_->setColour(ColourValue(1.0, 0.8, 0.2)); |
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[646] | 65 | |
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[664] | 66 | this->setPosition(position); |
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| 67 | this->scale(2); |
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| 68 | |
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[646] | 69 | this->particle_->addToSceneNode(this->getNode()); |
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| 70 | } |
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| 71 | } |
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| 72 | |
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| 73 | Explosion::~Explosion() |
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| 74 | { |
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| 75 | if (this->particle_) |
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| 76 | { |
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| 77 | this->particle_->detachFromSceneNode(); |
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| 78 | delete this->particle_; |
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| 79 | } |
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| 80 | }; |
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| 81 | |
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| 82 | void Explosion::destroyObject() |
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| 83 | { |
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| 84 | delete this; |
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| 85 | } |
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| 86 | } |
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